Disabling ENVIRONMENT_EFFECT

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Socius Decennalis
Decennium
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So, after many attempts to disable #define __ENVIRONMENT_EFFECT, I have decided to do research on this problem I seem to be having.

I have noticed that by disabling Environment Effect, the server begins to have issues. Guilds disappear randomly (re-logging sometimes fixes this issue), NPCs disappear from towns and many other issues.

Now, I am unsure if there is another way of doing this or if I am just doing something wrong.

VersionCommon.h
PHP:
// #define __ENVIRONMENT_EFFECT

I have searched the forums many times now and can't seem to find anyone else having this issue, strange enough.

Any insight would be awesome! Thank you. :)
 
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