DMO Emulator

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Suppose I should've worded it better: what's needed are the server-side client files, the ones that interact with the files on the client side. Basically the files the servers use, not the user's machine.
 
please forgive my complete noobishness...but how do i actually run the server.. i have microsoft sql server 2008 management studio express, and microsoft visual studio 2010.

Thanks for reading
 
hi i want to know if you made any progress on digimon masters emulator and if you could upload the server files so i try it out even if its isnt finished yet.
Thx
 
hi i want to know if you made any progress on digimon masters emulator and if you could upload the server files so i try it out even if its isnt finished yet.
Thx

There is no progress for pretty long time (as you can see) and the worst thing is that we can't even download his last build:sleep:
 
hi i want to know if you made any progress on digimon masters emulator and if you could upload the server files so i try it out even if its isnt finished yet.
Thx

In the first post by Shiro, it has a link names 'Github'. I think those are the server files, if i'm not mistaken.
 
Wow... I guess Joymax hasn't fixed anything up?



I'm not really the best at finishing projects. I get bored far too often and far too easily.

These files on github are the most recent. However, do not run them and connect with a patched Joymax client. Joymax recently got the digimon plussing thing which added a bunch of values to the character data packet. Someone has to study what I've done and then update the structure.
 
I have a pc with a patch from November last year, that should be old enough right? What's more I have nooooo idea, how to open this server.

<====Learns through trial and error
And I've just about error-ed over 50 times with opening it lol
Assistance puhleeease

Thanking you oh great one
 
Right so i have MySQL and microsoft visual studio. oh and microsoft sql server 2008. just tell me which one i use to run it at least? and erm which one did you use?
 
thanks for the post shiro much appreciated! Where is the +999 button when you need it?! jk. ok now im going to use winmysqladmin.exe like ive done with another server. if that doesnt work i still have other database programs to use. Again, thanks for the update ^_^
 
I had my friend look into the files, and he didn't have any problems with them. He's going to test them out this weekend to see how well they run. After that, it'll just be a matter of setting up a server and getting files with more recent stuff. I'll pass along word how he's coming along with it.
 
I had my friend look into the files, and he didn't have any problems with them. He's going to test them out this weekend to see how well they run. After that, it'll just be a matter of setting up a server and getting files with more recent stuff. I'll pass along word how he's coming along with it.

Looking forward to the update dude ^-^
 
shiro, like izward was saying how do you run the server and connect to it, i rlly dont know. By the way great job, and if you get bored u should see people that can help you with the server like many on this thread already said they would help you, i would if i knew anything about it but i dont have time to learn it. id like to know how to connect so i try it and have a guilmon too :D

oh and velosify send me an email: [email protected] if you have any news THx
 
Some various things my friend discovered while poking through the client:

- Hatching is based on group, with some exceptions (for example, all beast type Digimon have the same rates). I'll try to see if he can get a spreadsheet of the rates later.
- Event Digimon have a 30%/30%/40% rate for successful/unsuccessful/breaking when adding data. This is for all 5 data levels.
- 3/5 Digimon have a hard cap for % size (he forgot to mention what the value was though). 4/5 Digimon cap at 125%, and 5/5 cap at 130%. Even if you use a growth fruit on them, it auto-fails at that rate.
- There's no actual difference stat-wise between a 3/5, 4/5, and 5/5 Digimon. They have the same stats at the same % size.

Currently missing/incomplete stuff:
- The data files for Ryudamon, both Dorumon lines, and Kudamon.
- The Labyrinth dungeon.
- Item Database as of the 2/29/2012 update on KMDO.

If anyone has more recent files with the info for these, could you provide them please?
 
Currently missing/incomplete stuff:
- The data files for Ryudamon, both Dorumon lines, and Kudamon.

You mean the server-sided data files? or the local (client-sided..e.g. .nif/.kf etc.)?

If you can pm me a list of the difference between the current item database you have, and the one in KDMO that would be great (just out of curiosity). In addition, is the new KDMO items database really needed? like will stuff break unless you got it? or is it just to make the files you have more complete in a way? Just out of curiosity by the way ^_^

oh yeah and THANKS FOR THE UPDATE. No idea how to go about obtaining a new items db from KDMO/GDMO once i know you'll be the first i'll tell lol
 
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