heres the list of actions, id assume this is for npcs
-2: Creating a guild
-1: Open the character's bank account /
0: Teleport (With Args = mapId, CellID)
1: Speech NPC (With the ID of the item or -1 in column Args to close the dialog box)
4: Adding Kamas (with the value in Args course)
5: Item (Args = templateId, OR templateId count, count, send (send 0 or 1 (boolean)))
6: Learn art (ID = Args Metier)
7: Go back to the safeguard
8: Added statistics (ID = Args Stat (Separated by commas for multiple stats?), Value)
9: Learn a spell (spell Args = ID (Exit))
10: Retrieve Life (args = Void or number of lives => Features)
11: Defining the character's alignment (Args = ID OR IDAlign alignment, strength (power: 0 or 1 (boolean)))
12: Libere group of monster that is in the stone (with args = true, true)
13: Restat total features (Otomai)
14: Restat a spell
16: Adding honor points (Args = number of honor points)
17: Adding XP to a trade (Args = ID Occupation, number of experience points)
18: Teleportation in his house no arguments.
20: Adding spell points (Args = Number of desired points)
21: Addition of energy (Args = EnergyAddValue)
22: Adding experience (Args = XpAddValue)
23: Forget about a trade (Args = MétierID (Need Deco / recce to completely disappear the trade))
24: Morph (Arg = morphID)
25: Demorph
50: Start a stalking
51: Target on Geoposition
52: Reward for tracking