Newbie Spellweaver
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thanks
The client and server must both match the source code perfectly, if not it's not gonna be runnable without deep knowledge.Hello everyone,
I'm currently working with the Dragon Nest Classic source code (RLKT version).
I managed to successfully compile the RLKT client, and the executable launches, but I'm having issues with the client resources.
The game displays the following error:
Critical Error
Resource not found.
Please Re-install.
After checking the logs, I found this:
Failed:CEtUIXML::LoadXML, File(uistring_rlkt.xml), Category(1)
It seems that the RLKT build requires specific resource files, such as uistring_rlkt.xml, which are not available in my current client.
Yes, I understand. That’s why I’m asking those who are compiling or have successfully compiled the source: which client version are you using for the RLKT build? Or what build are there usedThe client and server must both match the source code perfectly, if not it's not gonna be runnable without deep knowledge.
check your pm.Yes, I understand. That’s why I’m asking those who are compiling or have successfully compiled the source: which client version are you using for the RLKT build? Or what build are there used
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can u share the download link? cuz the post link is expiredHello everyone,
I'm currently working with the Dragon Nest Classic source code (RLKT version).
I managed to successfully compile the RLKT client, and the executable launches, but I'm having issues with the client resources.
The game displays the following error:
Critical Error
Resource not found.
Please Re-install.
After checking the logs, I found this:
Failed:CEtUIXML::LoadXML, File(uistring_rlkt.xml), Category(1)
It seems that the RLKT build requires specific resource files, such as uistring_rlkt.xml, which are not available in my current client.
HTautan 1:
[Konten tersembunyi]
Kode akses: 1111
Tautan 2:
[Konten tersembunyi]
Kode akses: yacf
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