Elite Diviner
- Joined
- Jul 31, 2019
- Messages
- 433
- Reaction score
- 62
Open log, village server.logi can boot up game server but village server is crashing is that the map data crashing?
You will find clue
Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!
Join Today!Open log, village server.logi can boot up game server but village server is crashing is that the map data crashing?
Open log, village server.log
You will find clue
Open log, village server.log
You will find clue
'23:29:16' ManagedID(SID) [1007]
'23:29:16' ResourcePath [C:\Server\GameRes]
ResourceRevision [Unknown Version]
'23:29:16' ServiceManager [IP:172.16.109.52][Port:8501]
'23:29:16' Create SameType Creat Count Num[1] Index[0]
'23:29:16' CombinePartyWorld:0
'23:29:16' SocketMax:8900 VillageID:1
'23:29:16' ## ClientAcceptPort:14400
'23:29:16' LogInfo (Ip:172.16.109.52, Port:30000) NInfo(31)
'23:29:16' Cash(172.16.109.52, 12600)
'23:29:16' Master(172.16.109.52, 8000)
'23:29:16' DBInfo(172.16.109.52, 26001)
'23:29:16' DolbyAxon Info PrivateIp:, PublicIP:, APort:0 CPort:0
'23:29:16' [XIGNCODE] Init Start(Path:.)
'23:29:16' [XIGNCODE] Init Success OnBegin(Ret:0x00000000)(XIGNCODE_PACKET_SIZE:1024)(Path:.)
'23:29:16' [XIGNCODE] Init End(Path:.)
thanks! i will try it later anyway is there a tool to fix map? could you share it to me?
the log seems very normal
any help? please thanks
If you are using Korea 1169, sea 612 change the areaeventinfo.ini with old map areaeventinfo.ini with the following maps.
132_1a
133_1a
134_1a
135_1a
Lm_giganesta
Also in sea change eventareinfo of redlotus_worldzone to old one
Or if you could manage to fix eventareinfo info of the following map then the other thing is fix propinfo.ini(Idk if this is the correct name of the file) using hex or tool that can edit.
Hmmm....no buy, no rent, no hoax. thank you
You can always use client or dragonnest.exe higher than your serverfiles to have vandar instead of modified. Like for example using astral dragonnest.exe, only if know how to edit .dat file
maybe, but I don't need this class
I'm working on fixing new maps now
the server is good, but I don’t know how many years will pass when the keys are needed again
old versions also worked and then the new year came and that's it
I really hope that this will not happen
how to put the english language?
accidentally got my dragonnest.exe patched to newest x86 version and it can connect with dragon nest.mx but the problem is it stuck after you login your account it seems the packet struct has been updated
here's the dragon nest x86 build
You must be registered to see links
Can bypass by changing login server.exe name just like in old ones. Or either modify the program dragonnest.exe
accidentally got my dragonnest.exe patched to newest x86 version and it can connect with dragon nest.mx but the problem is it stuck after you login your account it seems the packet struct has been updated
here's the dragon nest x86 build
You must be registered to see links
Guhhh. Alright fine.
Fix minor vandar.
Fix the following DNT
Filetable.
Actortable
Actorfacetable
All Itemtable
Jobtable
Defaultcreatetable
I'm guilty man
You should be able to run vandar in 2783.
Job code must be below 127
In itemtables find 201 in need job code and change to your new vandar job id
In itemtables find 201 in need job code and change to your new vandar job id
I forget to say to also edit skilltable and change job code