Dragonica Chapter 5 Clean Source Code

Dragonica Chapter 5 Source,Files,Db,Client,Tools\Source Code\cosmos\include\BM\StreamUtil.h 519
 
help me fix?



1704475719831 - Dragonica Chapter 5 Clean Source Code - RaGEZONE Forums
 
No, not apart from the already included webfiles
who do i get the website to work as i am having trouble loading the website

i am get an error

Erreur de connexion : could not find driverErreur de connexion : could not find driverErreur de connexion : could not find driver
Fatal error: Uncaught Error: Call to a member function prepare() on null in C:\xampp\htdocs\data\function.php:515 Stack trace: #0 C:\xampp\htdocs\config.php(21): Countplayer(1) #1 C:\xampp\htdocs\index.php(3): include('C:\\xampp\\htdocs...') #2 {main} thrown in C:\xampp\htdocs\data\function.php on line 515
 
Thanks for sharing this. I have actually hosted a private server (chapter 4) and cleared it with my friend more than 10 years ago.
One of the most annoying issues back then was the infamous "bugtrap" crash on the client exe, feels like some kind of memory leak.

It seems no one mentioned it in this thread so far, so I guess it has been resolved? Will probably try it within the next few days... Thanks again.
 
does anyone know how to translate this game to another language?
 
how to use website files?
have a tutorials?
I honestly do not recommend these webfiles that comes with the website, its better to get help from someone to make a real website from scarcth that is more polished and bug free!

Thanks for sharing this. I have actually hosted a private server (chapter 4) and cleared it with my friend more than 10 years ago.
One of the most annoying issues back then was the infamous "bugtrap" crash on the client exe, feels like some kind of memory leak.

It seems no one mentioned it in this thread so far, so I guess it has been resolved? Will probably try it within the next few days... Thanks again.
The bug trap is removed from this chapter 5 source, as of the memory leak part, that still exist, and has/will always be a issue in dragonica. My theory is that if someone ever upgrades the server and client source to run x64, there will be a higehr memory cap, meaning its less likely you will run out of memory and cause less frequent crashes

who do i get the website to work as i am having trouble loading the website

i am get an error

Erreur de connexion : could not find driverErreur de connexion : could not find driverErreur de connexion : could not find driver
Fatal error: Uncaught Error: Call to a member function prepare() on null in C:\xampp\htdocs\data\function.php:515 Stack trace: #0 C:\xampp\htdocs\config.php(21): Countplayer(1) #1 C:\xampp\htdocs\index.php(3): include('C:\\xampp\\htdocs...') #2 {main} thrown in C:\xampp\htdocs\data\function.php on line 515
Im unfortunantly not a web developer so i dont know how to resolve this issue, but my theory is you are probbaly missing some Storecd procedures in Dr2 memebr or dr2 user, that you would probably need to copy from one database to another, honestly as mentioned above, you are better of getting help from someone to build a website.

does anyone know how to translate this game to another language?
To translate the game you must modify the texttable, questtextable(s), aswell as all the tb_Defstring's from wthin the "xml" folder in the game client, you must then make sure that the language settings in the client will match the font for that game's language. If they dont there will be missing texts in various scenarious in the game.

Can this source work in VS2022?

it can if you port it from vs 2019 > 2022 and fix some stuff in gamebryo sln and some visual studio configuration missmatches etc in the source configs of each project.

Make sure your port of Immigration is not being used by something else, and check the db config folder too in server file that they are configurated correctly
 
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The bug trap is removed from this chapter 5 source, as of the memory leak part, that still exist, and has/will always be a issue in dragonica. My theory is that if someone ever upgrades the server and client source to run x64, there will be a higehr memory cap, meaning its less likely you will run out of memory and cause less frequent crashes
Sad to know the memory leak issue is still there. I haven't encountered any related crash so far but I didn't encounter it until later stage of the game with previous source, probably it will happen eventually...
Since the client source is available, I wonder if there is something that can be done to fix the root cause.

Speaking of the client source, I noticed by default the compiled build is a debug build where the ID of NPC/item/message are shown, even when clearing the dungeon in F5 (story) mode, there is a popup prompt that mentioned the scene has been triggered.
Is there a way to disable all these? Change the build type maybe?
 
Sad to know the memory leak issue is still there. I haven't encountered any related crash so far but I didn't encounter it until later stage of the game with previous source, probably it will happen eventually...
Since the client source is available, I wonder if there is something that can be done to fix the root cause.

Speaking of the client source, I noticed by default the compiled build is a debug build where the ID of NPC/item/message are shown, even when clearing the dungeon in F5 (story) mode, there is a popup prompt that mentioned the scene has been triggered.
Is there a way to disable all these? Change the build type maybe?

That Event debug can be disabled in the config.ini file, its mainly because it shows due to the dragonica_internal exe thats being used.
 
hi Spidpex. i would like to say thanks for your great work. i can run the server as well. no any issues just need to update more map if it posible.
 
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for anyone who got error on running the mmc.bat

go to server management studio, enter your server, right click the server and select properties
then go to security tab, on server authentication select SQL Server and WIndows Authentication mode and click ok
then right click the server again then select restart

at least after a week then giving up finding any solution, the solution came when trying to setup pangya offline server
never expect to find the solution from other game which also denied my login using other server ID
 
嘿,大家好!

我终于有时间/愿意整理出《龙》第5章的超清晰版本,这次是真正的第5章! :w00t:

发布内容如下:

- 清理了 Adept Visual Studio 2019 源代码,其中大多数已知的自定义插件已恢复为原始版本
- 清理第5章 DR2 def 数据库
- 完全“重新设计”了dr2_local,在社区地牢翻译/地图等修复对象中增加了一个新的、固定的“老式第5章现金商店”。
- 清理第5章服务器文件
- 数据库与官方delisoft GM工具完全兼容,并且如果按照视频操作,已经预先配置为开箱即用。
- 修复传承传承错误,包括游戏中的小错误和游戏中的大错误
- 客户端使用来自官方 2014 gpoato 客户端的字符串/xml 因此,不再存在翻译问题/错误。
-由于它使用Adept源作为基础,因此它已修复魔鬼灵魂石漏洞并修复市场重复问题。
- 客户端中所有之前无用的插入内容/游戏中无用的功能已被禁用/删除

我花了很多时间测试/检查服务器文件/客户端/数据库,并由此进行修复和调整,使其成为完美干净的第 5 章版本。实际上,这是第一个真正的第 5 章版本,使用了官方 dr2 def,其中包含非“自定义”galaxia 或过多的 f7 任务...

YouTube 上发布的视频:

[媒体=youtube]rHseH0JmC48[/媒体]

镜像视频:
[媒体=vimeo]788105833[/媒体]

下载链接:

下载链接:


下载链接:


下载链接:


我希望看到未来有更丰富创意的开发成果,这要打造这个版本!继续开发酷炫的东西吧,龙族!


诚挚的,Spidpex

我可以在哪里联系您?
可以在 config.ini 文件中禁用事件调试,这主要是因为它是由于正在使用的 dragonica_internal exe 而显示的。
请问,你能帮我做一个登录装置和反作弊系统(收费)吗?
 
What was the name of the client IP change HEX value? I saw it somewhere last time, but I can't remember it. Hmm...
 
Microsoft Defender. Pretty standard, nothing but a weird alert for weird files.
The said alert : "Trojan:Win32/Winnti.O!dha"

The files it's pointing at :

file: C:\Users\ptisecret\Downloads\Dragonica Chapter 5 Source,Files,Db,Client,Tools.rar->Dragonica Chapter 5 Source,Files,Db,Client,Tools\Tools\GM Tool\DGNToolLauncher\deploy\Spidpex\gmtool.tool->KB975552.log

file: C:\Users\ptisecret\Downloads\Dragonica Chapter 5 Source,Files,Db,Client,Tools.rar->Dragonica Chapter 5 Source,Files,Db,Client,Tools\Tools\GM Tool\DGNToolServer\gmtool.tool->KB975552.log

file: C:\Users\ptisecret\Downloads\Dragonica Chapter 5 Source,Files,Db,Client,Tools.rar->Dragonica Chapter 5 Source,Files,Db,Client,Tools\Tools\GM Tool\DGNToolServer\sites\Spidpex\deploy\gmtool.tool->KB975552.log

file: C:\Users\ptisecret\Downloads\Dragonica Chapter 5 Source,Files,Db,Client,Tools.rar->Dragonica Chapter 5 Source,Files,Db,Client,Tools\Tools\GM Tool\DGNToolServer\sites\Thailand\deploy\gmtool.tool->KB975552.log

"KB975552.log" seems to be the culprit in every folder it's in.
 
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