dwar html5 Source VM WebGame 

There is no database or demons in the source code, I hope they will appear too )
 
Can I please have the index.php and database from this build?
 
Last edited:
Can I please have the index.php and database from this build?
use database and index fronted from any source data
more later i'm update to 8.5 php without errors and full setup
Be patient, friends, be patient
 
Veritabanını kullanın ve herhangi bir kaynak veriden ön plana çıkarılmış dizinler oluşturun.
Daha sonra detayları paylaşacağım. PHP 8.5 sürümüne hatasız ve tam kurulumla güncelledim.
Arkadaşlar, sabırlı olun, sabırlı olun.
Please video setup
 
use database and index fronted from any source data
more later i'm update to 8.5 php without errors and full setup
Be patient, friends, be patient
thanks for your work
 
I don't think this version works. There's no database, nothing...
who know how - all worked:cautious:
Just pick any database available from the source

You're supposed to be a “software engineer,” but it seems you don't know how to work with source code at all.
That suggests you've never worked on the dwar project maybe? hmm
think about this ok

thanks , can u send some screenshot from game

thanks , can u send some screenshot from game
It's the same as always—the source code dates back to the Elizium project days; I'll upload it tonight.

Nothing much has changed; I've made some personal improvements, but they won't be publicly available anymore.

Other than that, it's just a fresh, working project—I'll post it.
As for how to develop it further—everyone can decide for themselves.
 
Last edited:
old source elizium
php 5.6-7.1 support
centos 7 recomend
They are already using Pixi.js Canvas 4.6
Basically, it works, but it has a lot of bugs, and a lot of work needs to be done to fix them—just wrap it in `declare(strict_types=1);` and you're all set


 
Last edited:
Building one single database for it, as it uses multiple database elizium*

1778785791967 - dwar html5 - RaGEZONE Forums
 
Well, at least the 2021-2022 year transitioning to Canvas.

I spent a lot of time on this game in 2018-2019, OLD DWAR and Time of Dragons. SWF was our everything.
 
Well, at least the 2021-2022 year transitioning to Canvas.

I spent a lot of time on this game in 2018-2019, OLD DWAR and Time of Dragons. SWF was our everything.
The flash drive has long been wrapped in Pixi.js 4.6 (canvas js)
but Bundle is legacy too
But none of the people I've seen update it, because "it does its works"

In my project, I've removed almost all dependencies on the flash drive, location, and MCI binaries.
The scripts have been removed.
Class-based separation will be used.
 
Back