Ep 11 Source Code

@Fusion7 i just confuse on the source of Capturethefield, the "GLCaptureTheField/GLCaptureTheFieldMan.h" was not include in the agent server cpp, is this related? to not functioning of Tyranny? as you can see, the code that we inputed in the Default charclass, is for the capture the field.

here is the code that i talking about, did you put it inside your default.charclass also?

CAPTURETHEFIELD_FILE YOURINIFILE.ini
bCAPTURETHEFIELD 1
strSCHOOLEFF00 account_sacred.egp
strSCHOOLEFF01 account_mp.egp
strSCHOOLEFF02 account_phoenix.egp
strSCHOOLEFF03 null
strSCHOOLEFF04 null
strSCHOOLEFF05 null
strSCHOOLEFF06 null
strSCHOOLEFF07 null
strSCHOOLEFF08 null
strSCHOOLEFF09 null
I dont have idea bro about this..but kazuyama look working

 
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@Fusion7 Bro, your Ran crypt is worked, how did you compile this? i didn't change any on my source, but my ran crypt didn't work. your lev editor is working too?
 
kazuyama how about the defaultcharclass settings to activate it

TheLeaker27 - Ep 11 Source Code - RaGEZONE Forums


like this bro



Thanks Kazuyama +1 like

tks before :D
 
anyone knows the function of dwStartMin
Code:
cFILE.getflag( i, "SCHOOL_WARS", "BATTLE_TIME", 0, 3, m_sTwTIME[i].dwWeekDay );

cFILE.getflag( i, "SCHOOL_WARS", "BATTLE_TIME", 1, 3, m_sTwTIME[i].dwStartTime );

[COLOR=#ff0000]cFILE.getflag( i, "SCHOOL_WARS", "BATTLE_TIME", 2, 3, m_sTwTIME[i].dwStartMin );[/COLOR]

error at start up

Code:
BATTLE_TIME = 1,12,[COLOR=#ff0000]?[/COLOR]
 
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