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Ep 11 Source Code

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Data/map/map.rcc

I see .. thank you sir.

TheLeaker27 - Ep 11 Source Code - RaGEZONE Forums
 
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ok guys here is my test results today

1. effect when capturing tower is not showing
2. force exit is not working (idk i use gm char)
3. participate (battlefield ui) not working
4. once 3 towers are conquered event ends make sure to make
tower hp big




if force exit doest not work just make a gate to marketplace
 
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ok guys here is my test results today

1. effect when capturing tower is not showing
2. force exit is not working (idk i use gm char)
3. participate (battlefield ui) not working
4. once 3 towers are conquered event ends make sure to make
tower hp big






if force exit doest not work just make a gate to marketplace
Sw bonus not appear / top 3 logo not shown when someone conquer

 
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@caspian0 , can you share your dds for that mmp? Thanks. did you encrypt the mmp first?



caspian0 here is the compatible period ,



tyranny on this source, is the same as the school war on ep10 source, once your captured all the 3 towers, school war end.
 

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  • period.rar
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can anyone reupload Gui ?
the link said "URL signature expired"
Here: View attachment gui.rar



What is wrong?
TheLeaker27 - Ep 11 Source Code - RaGEZONE Forums


;
;School war config
[SCHOOL_WARS]
;
ID = 1
NAME = Tower Wars
;
CLUB_MAP = 222,0
CLUB_GATE = 0
CLUB_HALL_MAP = 22,0
CLUB_HALL_GATE = 18
;
;
;
;
; Sunday(1), Monday(2), Tuesday(3), Wednesday(4), Thursday(5), Friday(6), Saturday(7)
; You can have Maximum 21 Time.
BATTLE_TIME = 1,12,30
BATTLE_TIME = 1,15,30
BATTLE_TIME = 1,18,30
BATTLE_TIME = 2,12,30
BATTLE_TIME = 2,15,30
BATTLE_TIME = 2,18,30
BATTLE_TIME = 3,12,30
BATTLE_TIME = 3,15,30
BATTLE_TIME = 3,18,30
BATTLE_TIME = 4,12,30
BATTLE_TIME = 4,15,30
BATTLE_TIME = 4,18,30
BATTLE_TIME = 5,12,30
BATTLE_TIME = 5,15,30
BATTLE_TIME = 5,18,30
BATTLE_TIME = 6,12,30
BATTLE_TIME = 6,15,30
BATTLE_TIME = 6,18,30
BATTLE_TIME = 7,12,30
BATTLE_TIME = 7,15,30
BATTLE_TIME = 7,18,30
;
; Battle Time (Second)
BATTLE_THE_TIME = 1800
;
;
; Reward Item
; Item MID,SID
AWARD_ITEM_1= 202,1
AWARD_ITEM_2= 202,2
AWARD_ITEM_3= 202,3
AWARD_ITEM_4= 202,4
AWARD_ITEM_5= 202,5
AWARD_ITEM_6= 202,5
AWARD_ITEM_7= 202,5
AWARD_ITEM_8= 202,5
AWARD_ITEM_9= 202,5
AWARD_ITEM_10= 202,5
AWARD_ITEM_LIMIT = 10
SW_BONUS_RATE = 2
 
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to fix summon.
GLcharacterreq.cpp


Find this
if ( pInvenItem )
{
if ( pInvenItem->sItemCustom.IsWrap() )
{
CInnerInterface::GetInstance().PrintConsoleText("ReqRemoveWrap");
ReqRemoveWrap ( wPosX, wPosY ); // wrapper
}
}

Replace this

if ( !pInvenItem )
{
if ( !pInvenItem->sItemCustom.IsWrap() )
{
CInnerInterface::GetInstance().PrintConsoleText("ReqRemoveWrap");
ReqRemoveWrap ( wPosX, wPosY ); // wrapper
}
}

where i can find GLcharacterreq.cpp, thanks
 
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