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Why ?
yes this happen when you use higher skills in high level maps.
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Join Today!Why ?
What you guys use to compile? Visual Studio of what???
I try, thank youyes this happen when you use higher skills in high level maps.
but I have fix this I am using window server 2003 r2. what I do is update my os frameworks to 4.0
then suddenly the bugtrap gone. I hope it will not come back again.
hope this will help update me if this works for you
how to fix bugtrap when cast skill on mob with high hp ?
I have fix problem all time problem, do you have fix w_sps_ground.lev and w_sps_groundf.lev?
can anyone share the release_a or _bin of this post and also RanCrypt pls.
Thank you so much Sir.here ran tool for crypt files scan first
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Because it's new version lev file who grep it from RanGS. You need to convert it using Hex or edit your source file to support latest version.
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Because it's new version lev file who grep it from RanGS. You need to convert it using Hex or edit your source file to support latest version.
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can you help me create a leveditor?
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can you help me create a leveditor?
I am so busy recently....
No time to do it.
But you can try to add the case first, translate the hex code to decimal code. You will find out the logic or answer...
For example in the snapshot
Hex code 0x0112 = decimal code 274
The official .Lev file may be in range 275-276
So you need to define the new case and class
case 0x0113: Load_0113( SFile ); break; it means to Load the
Bool GLMobSchedule::Load_0113( basestream &File) {}
Thus, you need to define the new case and new bool and do some defining in header file
That's all, hopes you can understand it...
After that you can compile a compatible one LevelEditor
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You are welcome.ok i will try it sir thanks
You are welcome.
Good luck!!! Just share the knowledge or tools you have^_^
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