EP9 Same as Bubu Shared

try use this
same prob.. not work

Can you share Compatible Source and Bin for BLACK CLIENT RAN EP9

can you share compatible bin and source blackran? lev.edit cannot open to laod to param.ini?

try my release defaut form Source ep9-Update2262023

use with BlackRANEP9Client


virus total :
can you reuplaod source and bin compatible this black ran client ep9?
 
Last edited:
Try to more active in forum because the link already finish for newbie trying to recode and build ran online server
 
Try to more active in forum because the link already finish for newbie trying to recode and build ran online server
I'm stuck on autopilot, can you tell me which files to focus of lib_ ?
 
check your map id on your map editor and you can edit your sw1.ini update the map id there
gate problem, re-check gate at .lev file then update it to the ctf .ini
Thankyou for the answer <3
now fixed

Btw i tried to change the skill effect from "regen based" to " pot based ", but some effect like stigma, its work at some skill, and didnt work for some skill, where can i find for this problem?
 
Last edited:
Captur - EP9 Same as Bubu Shared - RaGEZONE Forums

sorry to ask... but where should i edit to make other wars like school wars, capture the flag? thanks
 
When I tried open EditorSkill I got this error please help how to solve this.
 

Attachments

  • image_2023-07-12_185031350 - EP9 Same as Bubu Shared - RaGEZONE Forums
    image_2023-07-12_185031350.webp
    3.3 KB · Views: 110
You can remove auto visible off after log-in GM account by this :
Glcharacter.cpp
find
if ( m_dwUserLvl >= USER_GM1 )
{
ReqVisibleOff();
}
remove ít
/*
if ( m_dwUserLvl >= USER_GM1 )
{
ReqVisibleOff();
}
*/
 

Anyone looking client here. And server is up to try ingame already host in window vps


Anyone looking client here. And server is up to try ingame already host in window vps
This server is working online right now
 
View attachment 238462
sorry to ask... but where should i edit to make other wars like school wars, capture the flag? thanks
add this to your gui
_inner_competitionui.xml

<CONTROL Local="Common" Id="COMPETITION_OBJECT_TAP_1">
<WINDOW_POS X="106" Y="22" W="100" H="20" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_OBJECT_TAP_2">
<WINDOW_POS X="209" Y="22" W="100" H="20" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_OBJECT_TAP_3">
<WINDOW_POS X="312" Y="22" W="100" H="20" />
</CONTROL>


<WINDOW_POS X="0" Y="0" W="16" H="16" />
<TEXTURE SizeX="128" SizeY="128">Activities_gui.dds</TEXTURE>
<TEXTURE_POS X="106" Y="40" W="16" H="16" />
</CONTROL>

<!-- party rumble -->

<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_LINEBOX_HEAD">
<WINDOW_POS X="5" Y="5" W="513" H="20" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_LINEBOX_BODY">
<WINDOW_POS X="5" Y="24" W="513" H="190" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_LINEBOX_MAP">
<WINDOW_POS X="15" Y="36" W="147" H="147" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_LINEBOX_BOTTOM">
<WINDOW_POS X="5" Y="216" W="513" H="162" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_MAP">
<WINDOW_POS X="16" Y="37" W="145" H="145" />
<TEXTURE SizeX="512" SizeY="512">2011_rabbit_christmas.dds</TEXTURE>
<TEXTURE_POS X="0" Y="0" W="512" H="512" />
</CONTROL>

<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_RACE_SCHOOL0">
<WINDOW_POS X="226" Y="79" W="16" H="11" />
<TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
<TEXTURE_POS X="182" Y="474" W="16" H="11" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_RACE_SCHOOL1">
<WINDOW_POS X="259" Y="79" W="16" H="11" />
<TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
<TEXTURE_POS X="199" Y="474" W="16" H="11" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_RACE_SCHOOL2">
<WINDOW_POS X="291" Y="79" W="16" H="11" />
<TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
<TEXTURE_POS X="216" Y="474" W="16" H="11" />
</CONTROL>

<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_TITLE">
<WINDOW_POS X="12" Y="6" W="483" H="20" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_DESC_TITLE">
<WINDOW_POS X="176" Y="32" W="337" H="15" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_DESC_GOAL1">
<WINDOW_POS X="176" Y="47" W="337" H="15" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_DESC_GOAL2">
<WINDOW_POS X="176" Y="62" W="337" H="15" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_DESC_MATCH">
<WINDOW_POS X="176" Y="77" W="50" H="15" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_DESC_MATCH1">
<WINDOW_POS X="244" Y="77" W="15" H="20" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_DESC_MATCH2">
<WINDOW_POS X="276" Y="77" W="15" H="20" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_DESC_PLAYER">
<WINDOW_POS X="176" Y="92" W="337" H="15" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_DESC_LEVEL">
<WINDOW_POS X="176" Y="107" W="337" H="15" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_DESC_CONTRI">
<WINDOW_POS X="176" Y="122" W="337" H="15" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_DESC_MAXSCORE">
<WINDOW_POS X="176" Y="137" W="337" H="15" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_INFO_AWARD_TEXT">
<WINDOW_POS X="176" Y="159" W="337" H="73" />
</CONTROL>

<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_BATTLE">
<WINDOW_POS X="5" Y="216" W="256" H="157" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_BATTLE_LINEBOX">
<WINDOW_POS X="4" Y="26" W="248" H="131" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_BATTLE_TITLE_STATICTEXT">
<WINDOW_POS X="5" Y="8" W="246" H="18" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_BATTLE_STARTTIME_STATICTEXT">
<WINDOW_POS X="10" Y="30" W="228" H="20" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_BATTLE_ENDTIME_STATICTEXT">
<WINDOW_POS X="10" Y="52" W="228" H="20" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_BATTLE_PROGRESSTIME_STATICTEXT">
<WINDOW_POS X="10" Y="74" W="228" H="20" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_BATTLE_STATUS_STATICTEXT">
<WINDOW_POS X="10" Y="96" W="228" H="20" />
</CONTROL>

<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_BATTLE_STARTTIME_TEXT">
<WINDOW_POS X="10" Y="30" W="228" H="20" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_BATTLE_ENDTIME_TEXT">
<WINDOW_POS X="10" Y="52" W="228" H="20" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_BATTLE_PROGRESSTIME_TEXT">
<WINDOW_POS X="10" Y="74" W="228" H="20" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_BATTLE_STATUS_TEXT">
<WINDOW_POS X="10" Y="96" W="228" H="20" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_BATTLE_BUTTON">
<WINDOW_POS X="10" Y="130" W="94" H="22" />
</CONTROL>

<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_HISTORY">
<WINDOW_POS X="261" Y="216" W="256" H="157" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_HISTORY_LINEBOX">
<WINDOW_POS X="4" Y="26" W="248" H="131" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_HISTORY_TITLE_STATICTEXT">
<WINDOW_POS X="5" Y="8" W="246" H="18" />
</CONTROL>

<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_HISTORY_TIME_STATICTEXT">
<WINDOW_POS X="10" Y="30" W="228" H="20" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_HISTORY_AUTHSCHOOL_STATICTEXT">
<WINDOW_POS X="10" Y="52" W="200" H="20" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_HISTORY_RANKING_STATICTEXT">
<WINDOW_POS X="10" Y="74" W="200" H="20" />
</CONTROL>

<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_HISTORY_TIME_TEXT">
<WINDOW_POS X="10" Y="30" W="228" H="24" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_HISTORY_AUTHSCHOOL_TEXT">
<WINDOW_POS X="10" Y="52" W="200" H="20" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_HISTORY_RANKING_TEXT">
<WINDOW_POS X="10" Y="74" W="200" H="24" />
</CONTROL>

<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_HISTORY_AUTHSCHOOL_IMAGE_SCHOOL0">
<WINDOW_POS X="220" Y="57" W="16" H="11" />
<TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
<TEXTURE_POS X="182" Y="474" W="16" H="11" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_HISTORY_AUTHSCHOOL_IMAGE_SCHOOL1">
<WINDOW_POS X="220" Y="57" W="16" H="11" />
<TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
<TEXTURE_POS X="199" Y="474" W="16" H="11" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_HISTORY_AUTHSCHOOL_IMAGE_SCHOOL2">
<WINDOW_POS X="220" Y="57" W="16" H="11" />
<TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
<TEXTURE_POS X="216" Y="474" W="16" H="11" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_HISTORY_AUTHSCHOOL_IMAGE_SCHOOL_NONE">
<WINDOW_POS X="220" Y="57" W="16" H="11" />
<TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
<TEXTURE_POS X="233" Y="474" W="16" H="11" />
</CONTROL>

<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_HISTORY_RANKING_BUTTON">
<WINDOW_POS X="220" Y="79" W="16" H="16" />
<TEXTURE SizeX="128" SizeY="128">Activities_gui.dds</TEXTURE>
<TEXTURE_POS X="90" Y="40" W="16" H="16" />
</CONTROL>
<CONTROL Local="Common" Id="COMPETITION_PARTYRUMBLE_PAGE_HISTORY_RANKING_BUTTON_FLIP">
 
fun fact
go to serveragent.cfg and remove like this
field_server 0 0 SvrField ip 3012
//field_server 0 1 SvrField ip 3112
you don't need to run serverfieldwars anymore, still can connectable
serverfieldwars do :cat::cat: only
trust me, u dont need it :doge:
 
Captur - EP9 Same as Bubu Shared - RaGEZONE Forums

any idea how to fix this? its seems like something is missing?
stadium.lev
pktmap.lev
tournamentmap.lev
pvpmap.lev
anyone have backup of this?
 
Last edited:
can someone help me about this one? thanks!
 
Hello, how to change this party tab to normal with 8 party members.
View attachment 238526

GLParty.h
C++:
enum
{
    MAXPARTY    = 8,
};

MiniPartyWindow.cpp
C++:
    CString strMemberKeyword[MAXPARTY] =
    {
        "MINIPARTY_SLOT_MEMBER0",
        "MINIPARTY_SLOT_MEMBER1",
        "MINIPARTY_SLOT_MEMBER2",
        "MINIPARTY_SLOT_MEMBER3",
        "MINIPARTY_SLOT_MEMBER4",
        "MINIPARTY_SLOT_MEMBER5",
        "MINIPARTY_SLOT_MEMBER6",
        "MINIPARTY_SLOT_MEMBER7",
    };

    for ( int i = 0; i < MAXPARTY; i++ )
    {
        CMiniPartySlot* pPartySlot = new CMiniPartySlot;
        pPartySlot->CreateSub ( this, strMemberKeyword[i].GetString (), UI_FLAG_DEFAULT, MINIPARTY_SLOT_MEMBER0 + i );
        pPartySlot->CreateSubControl ();
        RegisterControl ( pPartySlot );
        m_pPartySlot[i] = pPartySlot;
    }

    CString strMemberOverKeyword[MAXPARTY] =
    {
        "MINIPARTY_SLOT_OVER0",
        "MINIPARTY_SLOT_OVER1",
        "MINIPARTY_SLOT_OVER2",
        "MINIPARTY_SLOT_OVER3",
        "MINIPARTY_SLOT_OVER4",
        "MINIPARTY_SLOT_OVER5",
        "MINIPARTY_SLOT_OVER6",
        "MINIPARTY_SLOT_OVER7",
    };

LargeMapWindow.cpp
C++:
    CString strMark[MAXPARTY] =
    {
        "TEST_MARK0",
        "TEST_MARK1",
        "TEST_MARK2",
        "TEST_MARK3",
        "TEST_MARK4",
        "TEST_MARK5",
        "TEST_MARK6",
        "TEST_MARK7"
    };

default.charclass

Code:
1- aPARTYEXP_ONE
2- aPARTYKILLEXP_ONE

uiinnercfg02.xml
Code:
    <CONTROL Local="Common" Id="MINIPARTY_WINDOW">
        <WINDOW_POS X="659" Y="348" W="141" H="190" />
    </CONTROL>
    <!--CONTROL Local="cn" Id="MINIPARTY_WINDOW">
        <WINDOW_POS X="624" Y="360" W="141" H="190" />
    </CONTROL-->
    <CONTROL Local="Common" Id="MINIPARTY_WINDOW_TITLE">
        <WINDOW_POS X="0" Y="0" W="120" H="18" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_WINDOW_TITLE_LEFT">
        <WINDOW_POS X="0" Y="0" W="7" H="18" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="0" Y="474" W="7" H="18" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_WINDOW_TITLE_MID">
        <WINDOW_POS X="7" Y="0" W="89" H="18" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="7" Y="474" W="10" H="18" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_WINDOW_TITLE_RIGHT">
        <WINDOW_POS X="96" Y="0" W="24" H="18" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="117" Y="474" W="24" H="18" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_WINDOW_TEXTBOX">
        <WINDOW_POS X="11" Y="6" W="100" H="15" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_WINDOW_CLOSE">
        <WINDOW_POS X="101" Y="0" W="19" H="18" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="122" Y="474" W="19" H="18" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_WINDOW_CLOSE_F">
        <WINDOW_POS X="0" Y="0" W="19" H="18" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="162" Y="474" W="19" H="18" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_WINDOW_CLOSE_OVER">
        <WINDOW_POS X="0" Y="0" W="19" H="18" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="142" Y="474" W="19" H="18" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_WINDOW_BODY">
        <WINDOW_POS X="0" Y="18" W="120" H="10" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_WINDOW_BODY_LEFT">
        <WINDOW_POS X="0" Y="0" W="2" H="12" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="0" Y="19" W="2" H="16" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_WINDOW_BODY_UP">
        <WINDOW_POS X="2" Y="0" W="116" H="1" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="2" Y="33" W="235" H="2" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_WINDOW_BODY_DOWN">
        <WINDOW_POS X="2" Y="8" W="116" H="2" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="2" Y="33" W="235" H="2" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_WINDOW_BODY_RIGHT">
        <WINDOW_POS X="118" Y="0" W="2" H="12" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="237" Y="19" W="2" H="16" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_WINDOW_BODY_MAIN">
        <WINDOW_POS X="2" Y="1" W="116" H="7" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="305" Y="10" W="5" H="5" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_SLOT_PLAYER_NAME">
        <WINDOW_POS X="21" Y="5" W="113" H="10" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_SLOT_HP">
        <WINDOW_POS X="19" Y="3" W="113" H="14" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="374" Y="389" W="113" H="14" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_SLOT_HP_OVERIMAGE">
        <WINDOW_POS X="0" Y="0" W="113" H="14" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="374" Y="374" W="113" H="14" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_SLOT_BACK">
        <WINDOW_POS X="0" Y="0" W="135" H="20" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_SLOT_CLASS_ARMS_M">
        <WINDOW_POS X="3" Y="3" W="15" H="14" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="358" Y="374" W="15" H="14" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_SLOT_CLASS_ARCHER_W">
        <WINDOW_POS X="3" Y="3" W="15" H="14" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="358" Y="389" W="15" H="14" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_SLOT_CLASS_SPIRIT_W">
        <WINDOW_POS X="3" Y="3" W="15" H="14" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="358" Y="404" W="15" H="14" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_SLOT_CLASS_FIGHTER_M">
        <WINDOW_POS X="3" Y="3" W="15" H="14" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="358" Y="419" W="15" H="14" />
    </CONTROL>    
    <CONTROL Local="Common" Id="MINIPARTY_PARTY_SLOT_CLASS_EXTREME_M">
        <WINDOW_POS X="3" Y="3" W="15" H="14" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="358" Y="434" W="15" H="14" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_PARTY_SLOT_CLASS_EXTREME_W">
        <WINDOW_POS X="3" Y="3" W="15" H="14" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="358" Y="434" W="15" H="14" />
    </CONTROL>        
    
    <CONTROL Local="Common" Id="MINIPARTY_SLOT_CLASS_ARMS_W">
        <WINDOW_POS X="3" Y="3" W="15" H="14" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="358" Y="374" W="15" H="14" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_SLOT_CLASS_ARCHER_M">
        <WINDOW_POS X="3" Y="3" W="15" H="14" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="358" Y="389" W="15" H="14" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_SLOT_CLASS_SPIRIT_M">
        <WINDOW_POS X="3" Y="3" W="15" H="14" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="358" Y="404" W="15" H="14" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_SLOT_CLASS_FIGHTER_W">
        <WINDOW_POS X="3" Y="3" W="15" H="14" />
        <TEXTURE SizeX="512" SizeY="512">Interface_Main.dds</TEXTURE>
        <TEXTURE_POS X="358" Y="419" W="15" H="14" />
    </CONTROL>    
    
    <CONTROL Local="Common" Id="MINIPARTY_SLOT_NUMBER0">
        <WINDOW_POS X="4" Y="3" W="14" H="14" />
        <TEXTURE SizeX="512" SizeY="512">CharInven.dds</TEXTURE>
        <TEXTURE_POS X="472" Y="80" W="14" H="14" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_SLOT_NUMBER1">
        <WINDOW_POS X="4" Y="3" W="14" H="14" />
        <TEXTURE SizeX="512" SizeY="512">CharInven.dds</TEXTURE>
        <TEXTURE_POS X="472" Y="94" W="14" H="14" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_SLOT_NUMBER2">
        <WINDOW_POS X="4" Y="3" W="14" H="14" />
        <TEXTURE SizeX="512" SizeY="512">CharInven.dds</TEXTURE>
        <TEXTURE_POS X="472" Y="108" W="14" H="14" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_SLOT_NUMBER3">
        <WINDOW_POS X="4" Y="3" W="14" H="14" />
        <TEXTURE SizeX="512" SizeY="512">CharInven.dds</TEXTURE>
        <TEXTURE_POS X="472" Y="122" W="14" H="14" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_SLOT_NUMBER4">
        <WINDOW_POS X="4" Y="3" W="14" H="14" />
        <TEXTURE SizeX="512" SizeY="512">CharInven.dds</TEXTURE>
        <TEXTURE_POS X="472" Y="136" W="14" H="14" />
    </CONTROL>
    <CONTROL Local="Common" Id="MINIPARTY_SLOT_NUMBER5">
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any one try dual client? i get error maximum client 2 when i try dual client to test...

any how to fix gunner skill no damage
 
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fun fact
go to serveragent.cfg and remove like this
field_server 0 0 SvrField ip 3012
//field_server 0 1 SvrField ip 3112
you don't need to run serverfieldwars anymore, still can connectable
serverfieldwars do :cat::cat: only
trust me, u dont need it :doge:
helpful ^^

any one try dual client? i get error maximum client 2 when i try dual client to test...

any how to fix gunner skill no damage

skilleditor is the answer.... check the value in the 2nd page or compare your skill.ssf to other skill.ssf with working gunner skill

here lev file missing base in your error
 
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