Its not the damage that i am talking about..
Its about the fact that the skill only hits one time, when it have an animation and effects of trowing 3 javelins..
I tried to use the beginner's luck on this one but i failed :z (but i learned how to translate a skill description and also how to switch positions of skills (like, making the second skill of the tier to become the third or first XD)..
Worst than that (i know nothing of programming..), i tried to edit the m2-motion9.smb to make the Atalanta to perform a double front flip before trowing a single javelin, because (i could not make the skill hit 3 times, on the code...), (i even saved in .max if somebody wants to see XD.. i added the double front flip to make the Atalanta to do something on the time that she would be trowing the other javelins, so she goes up a little slower, but flipping and then trow the javelin..) but when i replaced my edited on top of the original, nothing happened, i even deleted all m2-motionX.smb's and not even then, nothing happened, all normal *_* , but then i deleted the m2.smb and the char would not load (so i figured that all animations (Atalanta's) are on the m2.smb), but the m2.smb when converted just gives some animated invisible dots..
The only good thing on this one is that i learned that when "øP‹A ¯Â" is close to "ÑtÁëƒÁ" , and with "$P‹D$$" on top and below, there is a high likelihood of "à^ËIl…É„µ"...

(just joking, but for me it is amazing to have changed something 'on the code' hehehehe.. for me its like that stuff from Matrix

