Final Black Desert Emu 491

Here I updated some config files :


Just replace the gameserver.jar file in this path :

With this one :


I'm still looking a way to increase active pets. Currently it was set 4. I've tried to changed the SQLite DB and PetUseCount in localizingoption.properties but still no luck.

Your gameserver.jar file generates this error ...
2021-02-14 11: 31: 47,926 ERROR com.bdoemu.commons.config.utils.ConfigLoader - Error while initializing config object java.lang.NumberFormatException: For input string: "1.0"
at java.lang.NumberFormatException.forInputString (NumberFormatException.java:65) ~ [?: 1.8.0_281]
at java.lang.Integer.parseInt (Integer.java,580) ~ [?: 1.8.0_281]
at java.lang.Integer.valueOf (Integer.java:740) ~ [?: 1.8.0_281]
at java.lang.Integer.decode (Integer.java:1197) ~ [?: 1.8.0_281]
at com.bdoemu.commons.config.utils.ConfigTypeCaster.cast (ConfigTypeCaster.java:80) ~ [commons.jar: 2846]
at com.bdoemu.commons.config.utils.ConfigLoader.setConfigValue (ConfigLoader.java:283) ~ [commons.jar: 2846]
at com.bdoemu.commons.config.utils.ConfigLoader.loadConfig (ConfigLoader.java:214) ~ [commons.jar: 2846]
at com.bdoemu.commons.config.utils.ConfigLoader.loadConfigs (ConfigLoader.java:86) ~ [commons.jar: 2846]
at com.bdoemu.commons.config.utils.ConfigLoader. <init> (ConfigLoader.java:47) ~ [commons.jar: 2846]
at com.bdoemu.commons.config.utils.ConfigLoader.getInstance (ConfigLoader.java:41) ~ [commons.jar: 2846]
at sun.reflect.NativeMethodAccessorImpl.invoke0 (Native Method) ~ [?: 1.8.0_281]
at sun.reflect.NativeMethodAccessorImpl.invoke (NativeMethodAccessorImpl.java:62) ~ [?: 1.8.0_281]
at sun.reflect.DelegatingMethodAccessorImpl.invoke (DelegatingMethodAccessorImpl.java:43) ~ [?: 1.8.0_281]
at java.lang.reflect.Method.invoke (Method.java:498) ~ [?: 1.8.0_281]
at com.bdoemu.commons.utils.ClassUtils.singletonInstance (ClassUtils.java:27) ~ [commons.jar: 2846]
at com.bdoemu.core.startup.StartModule.init (StartModule.java:45) ~ [commons.jar: 2846]
at com.bdoemu.core.startup.StartupInstance.runLevel (StartupInstance.java:39) ~ [commons.jar: 2846]
at com.bdoemu.core.startup.StartupManager.startup (StartupManager.java:71) ~ [commons.jar: 2846]
at com.bdoemu.MainServer. <init> (MainServer.java:14) ~ [gameserver.jar: 491.1]
at com.bdoemu.MainServer.main (MainServer.java:20) ~ [gameserver.jar: 491.1]

2021-02-14 11: 31: 48,290 ERROR com.bdoemu.commons.utils.ClassUtils - Error while calling singleton instance of WPService java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0 (Native Method) ~ [?: 1.8.0_281]
at sun.reflect.NativeMethodAccessorImpl.invoke (NativeMethodAccessorImpl.java:62) ~ [?: 1.8.0_281]
at sun.reflect.DelegatingMethodAccessorImpl.invoke (DelegatingMethodAccessorImpl.java:43) ~ [?: 1.8.0_281]
at java.lang.reflect.Method.invoke (Method.java:498) ~ [?: 1.8.0_281]
at com.bdoemu.commons.utils.ClassUtils.singletonInstance (ClassUtils.java:27) ~ [commons.jar: 2846]
at com.bdoemu.core.startup.StartModule.init (StartModule.java:45) ~ [commons.jar: 2846]
at com.bdoemu.core.startup.StartupInstance.runLevel (StartupInstance.java:39) ~ [commons.jar: 2846]
at com.bdoemu.core.startup.StartupManager.startup (StartupManager.java:71) ~ [commons.jar: 2846]
at com.bdoemu.MainServer. <init> (MainServer.java:14) ~ [gameserver.jar: 491.1]
at com.bdoemu.MainServer.main (MainServer.java:20) ~ [gameserver.jar: 491.1]
Caused by: java.lang.ExceptionInInitializerError
at com.bdoemu.gameserver.model.creature.player.services.WPService.getInstance (WPService.java:23) ~ [gameserver.jar: 491.1]
... 10 more
Caused by: java.lang.IllegalArgumentException
at java.util.concurrent.ScheduledThreadPoolExecutor.scheduleAtFixedRate (ScheduledThreadPoolExecutor.java/1665) ~ [?: 1.8.0_281]
at com.bdoemu.commons.thread.ThreadPool.scheduleGeneralAtFixedRate (ThreadPool.java:104) ~ [commons.jar: 2846]
at com.bdoemu.commons.thread.APeriodicTaskService. <init> (APeriodicTaskService.java:28) ~ [commons.jar: 2846]
at com.bdoemu.commons.thread.APeriodicTaskService. <init> (APeriodicTaskService.java:33) ~ [commons.jar: 2846]
at com.bdoemu.gameserver.model.creature.player.services.WPService. <init> (WPService.java:19) ~ [gameserver.jar: 491.1]
at com.bdoemu.gameserver.model.creature.player.services.WPService. <init> (WPService.java:13) ~ [gameserver.jar: 491.1]
at com.bdoemu.gameserver.model.creature.player.services.WPService $ Holder. <clinit> (WPService.java:15) ~ [gameserver.jar: 491.1]
at com.bdoemu.gameserver.model.creature.player.services.WPService.getInstance (WPService.java:23) ~ [gameserver.jar: 491.1]
... 10 more
 
These errors are normal?

ERROR - Error while starting network thread java.net.BindException: Address already in use: bind at sun.nio.ch.Net.bind0(Native Method) ~[?:1.8.0_152] at sun.nio.ch.Net.bind(Unknown Source) ~[?:1.8.0_152] at sun.nio.ch.Net.bind(Unknown Source) ~[?:1.8.0_152] at sun.nio.ch.ServerSocketChannelImpl.bind(Unknown Source) ~[?:1.8.0_152] at io.netty.channel.socket.nio.NioServerSocketChannel.doBind(NioServerSocketChannel.java:128) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.AbstractChannel$AbstractUnsafe.bind(AbstractChannel.java:554) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.DefaultChannelPipeline$HeadContext.bind(DefaultChannelPipeline.java:1258) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeBind(AbstractChannelHandlerContext.java:501) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.AbstractChannelHandlerContext.bind(AbstractChannelHandlerContext.java:486) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.handler.logging.LoggingHandler.bind(LoggingHandler.java:191) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeBind(AbstractChannelHandlerContext.java:501) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.AbstractChannelHandlerContext.bind(AbstractChannelHandlerContext.java:486) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.DefaultChannelPipeline.bind(DefaultChannelPipeline.java:980) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.AbstractChannel.bind(AbstractChannel.java:250) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.bootstrap.AbstractBootstrap$2.run(AbstractBootstrap.java:365) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.util.concurrent.AbstractEventExecutor.safeExecute(AbstractEventExecutor.java:163) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:403) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:462) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at java.lang.Thread.run(Unknown Source) [?:1.8.0_152]
 
help find languagedata_en.loc Russian translation

Deaer all sir,I need "languagedata_cn.loc" or "languagedata_tw.loc"for V491 client only.

I use V2100 client's language file and its not work.

And I got this problom "Output buffer is too small".

How can I fix it?

Thx.
 
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Worse they are not, because the translation is working perfectly, but it doesn't work on the client and when I use files extracted from the client (thanks @Mantios for showing me the location) files don't work, you can't translate because they are too old for the tool






Yeah, I tried all kinds and anyway, it won't work. Unfortunately 491 is too old, the tool doesn’t work, I intended to make 12 more languages ​​available for 491, but I don’t think it will work

yes file that ucaff uploaded is just extract from paz file. that can't encrypt. its sad thing.
i hope someone have language file.
 
I'm using this

By G2 BDO

Quote Originally Posted by Robson26 View Post
Please test these files, everything is already included...
I don't remember but i did some repairs.

Link:

- - - Updated - - -

I made many repairs on code...
Sad!! i lost the source code and my repairs


Can you reupload your server file again ?
 
Quote Originally Posted by Robson26 View Post
Please test these files, everything is already included...
I don't remember but i did some repairs.

Link:

- - - Updated - - -

I made many repairs on code...
Sad!! i lost the source code and my repairs


Can you reupload your server file again ?

Done!!

Enjoy!!
 
how to install? i want to play online. i bought a vds server. i downloaded the server and game files. but i couldnt install.
Please help me.

Exception in thread "main" java.lang.NoClassDefFoundError: sun/misc/SharedSecrets at com.bdoemu.login.LoginServer$2.?(Unknown Source) at com.bdoemu.login.LoginServer.?(Unknown Source) at java.base/java.lang.invoke.BootstrapMethodInvoker.invoke(BootstrapMethodInvoker.java:229) at java.base/java.lang.invoke.BootstrapMethodInvoker.invoke(BootstrapMethodInvoker.java:90) at java.base/java.lang.invoke.CallSite.makeSite(CallSite.java:315) at java.base/java.lang.invoke.MethodHandleNatives.linkCallSiteImpl(MethodHandleNatives.java:281) at java.base/java.lang.invoke.MethodHandleNatives.linkCallSite(MethodHandleNatives.java:271) at com.bdoemu.login.LoginServer.<init>(Unknown Source) at com.bdoemu.login.LoginServer.main(Unknown Source)Caused by: java.lang.ClassNotFoundException: sun.misc.SharedSecrets at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:636) at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(ClassLoaders.java:182) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:519) ... 9 moreC:\Users\Administrator\Desktop\491\BDOServer\Release V.491\loginserver\bin>
 
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new client link?




wait 48 hours before it get seeded


for people having a java error
download "BDO519" server (or? any other working server)

launch "[1] Database" and wait

go back to "BDOServer\Release V.491"

launch "2-LoginServer" and wait
launch "3-GameServer" and wait
 
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all link in this 3d are dead, please reupload those because this 491 was the only version of bdo playable on solo
 
thanks one trillion! could you please uplod the link to the server as well?
 
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