- Joined
- Jan 13, 2007
- Messages
- 232
- Reaction score
- 39
Yes, you heard it.
The file is supposed to create a flyff.a file compatible with your modified files, simple.
You must have the original resource files and original flyff.a file before you can use it (used to map file names and md5 hash positions).
Note to everyone who thinks they have a v12/13 client: you're wrong. If you're using caali's, then you must obtain v9 resource files. why? because your neuz.exe is v9, even though your actual resource files are v12 or something. Too bad, but my program reads both original and modified resources the way neuz.exe does; or, at least, almost the same.
And now for the file:
Basic guidelines
1. Download official v6/v9/v11, according to your needs.
2. Install the client somewhere.
3. Grab flyff.a, data.res, datasub1.res, datasub2.res files from the new installation. copy the 4 files to somewhere, and then you can delete the client if you wish.
4. Run my program.
5. First 4 inputs - the 4 files you got from the official installation.
6. Next 3 inputs - your modified files
7. Last input - destination source
8. Click "generate now". (pretty obvious, isn't it?)
9. Click OK if you get an information message or OK if you get an error message. Just click OK.
10. Exit my program and play your server.
Guidelines on setting synchronization between client and server
Not really sure if it works with caali's/rhisis/rune, but I know for sure that it works with osa; anyways, find a directive in one of the ini files which accepts the MD5 hash of flyff.a. Download something that calculates MD5 hashes for files and use it to get the MD5 hash of flyff.a. (the new one, yeah)
Put that MD5 hash in the directive's value and run your server.
The file is supposed to create a flyff.a file compatible with your modified files, simple.
You must have the original resource files and original flyff.a file before you can use it (used to map file names and md5 hash positions).
Note to everyone who thinks they have a v12/13 client: you're wrong. If you're using caali's, then you must obtain v9 resource files. why? because your neuz.exe is v9, even though your actual resource files are v12 or something. Too bad, but my program reads both original and modified resources the way neuz.exe does; or, at least, almost the same.
And now for the file:
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Basic guidelines
1. Download official v6/v9/v11, according to your needs.
2. Install the client somewhere.
3. Grab flyff.a, data.res, datasub1.res, datasub2.res files from the new installation. copy the 4 files to somewhere, and then you can delete the client if you wish.
4. Run my program.
5. First 4 inputs - the 4 files you got from the official installation.
6. Next 3 inputs - your modified files
7. Last input - destination source
8. Click "generate now". (pretty obvious, isn't it?)
9. Click OK if you get an information message or OK if you get an error message. Just click OK.
10. Exit my program and play your server.
Guidelines on setting synchronization between client and server
Not really sure if it works with caali's/rhisis/rune, but I know for sure that it works with osa; anyways, find a directive in one of the ini files which accepts the MD5 hash of flyff.a. Download something that calculates MD5 hashes for files and use it to get the MD5 hash of flyff.a. (the new one, yeah)
Put that MD5 hash in the directive's value and run your server.


