flyff npc editor & quest editor

From what I remember, not all quests are at worlddialog.dll, just some like cw quest, those 3 party quest and some more, the rest like volcane teleport quest is at propQuest.inc
 
From what I remember, not all quests are at worlddialog.dll, just some like cw quest, those 3 party quest and some more, the rest like volcane teleport quest is at propQuest.inc

propQuest.inc is old, they're no longer controlled by that and ricky just proved him self to be a retard by claiming WorldDialog.dll was to old for v14.

It's actually the new method of text storage, and quest definition because aeon soft figured out that referencing data from memory can speed up the process of things greatly.

Sorry but i never said i modify worlddialog.dll
Which is exactly what I stated, the fact that you do not modify it meaning you're not actually doing anything with quests.

Thus making your application bullshit because the name doesn't even fit the purpose.
 
Weird because my friend changed at propQuest.inc where volcane npc quest would teleport you(instead of volcane dungeon, he put arena, just as a test) and it did work.

That's different I'm not talking about teleport locations... I'm talking about "keys" as I stated before.

but generally PropQuest.inc is not used any longer for the actual quest definition I've done minor tests in the past I've not actually coded anything new into it, other then that I've planned on just writing my own quest system via hooks anyway because of the way the NPC's have to be referenced it's a *****.
 
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That's different I'm not talking about teleport locations... I'm talking about "keys" as I stated before.

but generally PropQuest.inc is not used any longer for the actual quest definition I've done minor tests in the past I've not actually coded anything new into it, other then that I've planned on just writing my own quest system via hooks anyway because of the way the NPC's have to be referenced it's a *****.

Oh sorry, I thought you were talking about quests in general, I didnt test this but I think the entire volcane quest is at propQuest item, it dont have a key like introduction or farewell so that might be why its at propQuest.inc.
 
Deadly, can we replace this dll with our custom build?
It exports only 4 functions (FindScriptKey, InitWorldDialog, RunDialog, SetLanguage)
But I cannot find what exe or dll uses it..
 
If anyone wants to know a good way to view the exact offsets of the npc dialogs, then use a program called

Have you ever run across a piece of software that did something that you couldn't figure out how they did it? Or perhaps you suspect that some Microsoft application might be using an undocumented function? In either situation, AnalogX TextScan gives you a quick and easy way to find out details from just about any program.
AnalogX TextScan searches any binary file for a minimum and maximum string length, and then returns all occurrences in sorted order... But it doesn't just stop there, it also has the ability to identify most functions and DLL's inside of a file, and even has the ability to extract both char and unichar strings! This is a great first step in getting a better understanding of what's happening inside of a program you're interested in, or even for just looking for the occasional Easter egg!
Knowing the offset isn't all you need to know really I'm sure, as you also have to know how to hook it amongst other things. But maybe it'll be a start for someone anyway.

ricky30 - flyff npc editor & quest editor - RaGEZONE Forums
 
ya the npc editor doesnt work ether has anyone got this piece of **** working missing files there is no missing files i added it to my resource folder and it crashes doesnt matter what type i use face facts it doesnt work period

---------- Post added at 05:09 AM ---------- Previous post was at 04:59 AM ----------

ok so what windows are you using cause this thing really doesnt fuction it just crashes when u open it i have all 3 files and the items files in the same folder in resource also tryed them not in the folder in resource tryed the iconless version its all same thing and yes i have net framework mines version 4 tho
 
I use windows 7(x64) but before i post it, i tryed on a windows xp(x86) and it work.
Try with this version.
it verify all files existence before use them.
So you will get an error before crash who tell you which file missing.
 

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much appriciated

---------- Post added at 02:55 AM ---------- Previous post was at 02:03 AM ----------

ok got it semi ready to start says i need itm_WeaAxeCurin.jpg but this isnt in my item.res
 
did u use res editor to copy the data from item.res in to the folder provided? then drop in the 3 txt files

---------- Post added at 08:15 AM ---------- Previous post was at 08:12 AM ----------

u need three files: propitem.txt, propitem.txt.txt and character.inc
 
Weird problem. try to use process monitor to find where he look for files. Maybe there is a unexpected problem on your computer.
 
hmmm weird try uploading you item folder unpacked the one that works for you i hope thats not to much of a pain everything seems t work correctly i just dont seem to have the right files
 
hmmm weird try uploading you item folder unpacked the one that works for you i hope that's not to much of a pain everything seems t work correctly i just don't seem to have the right files

yes that would help ALOT no matter how many files i add to the "items" folder i never seem to have all of them, also it keeps asking for .jpg files which the item.res files don't seem to contain. I've tried converting the .dds files to .jpg but even then no dice, still missing files.
If you could post your "Items" folder it would me much appreciated. Thanks :D:
 
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