The server will have a reset cooldown system: maximum 1 reset per day, maximum 3 resets per week, and maximum 15 resets per month. This gives us, from the very start, an edition that will last for at least 2 years.
In addition, we are constantly increasing the number of quests and making the gameplay more challenging so that trading involves as many items as possible, including jewels and ZEN.
Since resets on our server can only be done in-game, we will try to add information to the player panel on the website after login, showing when the cooldown ends.
We are also applying the final adjustments to the STAGE SYSTEM, which is currently divided into 24 steps. You can view it on the main website:
https://fortmu.com/ and here:
https://guide.fortmu.com/stage-system/
This is the official version of the STAGE SYSTEM, although minor changes may still appear before the server launch.
You can already test the server 24/7 using the settings of the upcoming edition.
Full information about the configuration is being updated here:
https://guide.fortmu.com/informations-about-x5-long-fortmu-vi-edition/
Next to the Goblin, there is the HANZO NPC with drop items prepared for testing.
The server will cover its maintenance costs through VIP accounts. I am attaching the price list on the graphic. The prices are optimal and comparable to other servers.
Another form of support for advertising and further development will be PETS:
https://guide.fortmu.com/custom-muun-pets/ — these will also be obtainable in-game. For example, from the level 80 STARTER RING, you receive one pet at the beginning. They will also appear in many events and hidden finds. The system is not designed to drain players, but to support the server.
Skull Pet, Panda, and rings will be available only for WCoinC in the XSHOP.
WCoinC cannot be purchased. It can only be obtained in-game. More information here:
https://guide.fortmu.com/w-coin-c/
You are welcome to join the tests.