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- Oct 11, 2007
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If you can build enough intrest and come up with a creative thing that will differentiate it then you may want to keep working. Why pass up a potential million dollar product.
Kick butt. It would be bad to prerelease if it isnt properly working. Id gladly test an mmo version of this with ya
Indeed, our thought was that we would have a LOT done yesterday, but there was a complication and we didn't have time to do it (complication being we have lives, who knew lol).
So atm since we are already overdue the release date for the DEMO we can just as well make it PERFECT and then release a nice demo.
Just hope people don't think it's the next MW or something, just hope people keep in mind this IS a hobby project lol.
Id hope people thought i was personally because then you would be able to get alot of attention for it and get a full staff?
Well, I was mostly trying to point out that we can't make a big game like that very fast with only 2 ppl ^^. And we don't really need more people, cus well, we have so much fun together, and more ppl would ruin that, maybe..
In any case, u guys will see how good it is when we release a demo ^^.
And this is how good games are made.
Having fun doing it with no profit in mind
Good luck with thisHave fun!
Hahaha, I find it hilarious that people are asking when it will be released; for various reasons.
However, like someone else said, For making this stuff at home, It looks really good! I'd compare this to Halo: Combat Evolved for the PC. The guns look somewhat realistic, and the dumpster and road block sign both looked very good!
If you keep with this project, I'll keep giving you feedback
How are the physics? Like what happens when you shoot at that barrel? Have you had multiple users in at once?
Well, the physics are very good if u ask me.
Say you shoot at a barrell the following will happen:
1. Projectile fires from your position in the direction you aim.
2. It hits the barrel, calculates direction/speed etc, and rotates/pushes/etc the barrel, ALSO taking into account what force is already applied to the barrel, also the bullet will richoette, losing momentum, force, speed, but still being a "force" so basically depending on how you shoot, the projectile will have a LOT of different force etc.
3. And we have been 2 players online, BUT multiplayer is put on ice since there isn't THAT much fun in making it + it's not that important to us.
4. We use a physics engine called "Bullet", a very powerful and good engine, for example used in the production in movies, such as Toy Story 3, Inception, etc. (Google it for more references).
Thanks, we do our best, we will most likely upload a video as soon as we feel comfortable with itThat sounds amazing! Don't rush the beta, when it comes, it will be awesome
Hah, thanks mate. Yeah hopefully everyone is as optimistic as youaaa can't wait for demo
its verry good game ;p
Grtzzz Jürgen