Full source code Destiny6 mobile game iOS Android (VM server + android unity project + source code server and some tools) Binaries Source Mobile 

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Destiny6 its a mobile game developed by NetMarble (Destiny Knights)

I will release this paid resource because the time its not on my side anymore :confused:, if some one want to start working on it making a team etc i can join.

The game have big potential but with a price of hard work.

What release contain:
  1. Client source code
    • Developed in c#, Unity version : 2020.3.30f1 (open the project with Unity HUB and will automatically select the unity version)
    • Compiled successfully for Windows and Android (32 and 64 devices, I will make a tutorial down because need some updates to work)
    • Exported successfully to APK
    • Tested on phone 32 and 64 bits
    • Support multiple languages: English, French, German, Indonesian, Italian, Japanese, Korean, Portuguese, Russian, Spanish, Thai, CH, Turkish (Tested only on English)
  2. Server Source code
    • I have not tested the code, because the release already contain the compiled version
  3. Website Admin
    • made in aspx
  4. Website API
    • made in aspx
  5. SQL server
  6. webserver: IIS
There is also a tutorial in CH language.

Some tips that i did to run the game:
  1. for apk compilation i exported the build to android and opened with Android Studio
  2. if the apk is installed but automatically close when its started, you need to add a line (**IL_CPP_BUILD_SETUP**) at the end in mainTemplate.gradle (client\Assets\Plugins\Android\mainTemplate.gradle) and should be like this:
    Captur - Full source code Destiny6 mobile game iOS Android (VM server + android unity project + source code server and some tools) - RaGEZONE Forums
  3. for server i just used VM for testing
  4. for private server testing i used VPS 8gb ram 3 core (low resource server)

Client IP configuration:
  • client\Assets\Editor\AssetBundleEd\PatchInfoMenu.cs Line 69
  • client\Assets\Script\GameUtility\ResourceEntity\UAssetBundleManager.cs Line 16
  • client\Assets\Script\Net_Client\AWebClientModule.cs Line 58
Server IP configuration:
  • IP from database tables
  • IP from AgentServer, ChatServer GuildChatserver
If you want to setup the server on a private IP (Public) you should make and game update, because the client is reading at loading the data from webserver that contain the server IP encrypted located at: (Server) tm6\WebServer\patch\android\configs\config_version_20000_30\destinyconfig
to generate this folder and files you need to create an update in unity bar -> ProjectTools -> AssetBundles -> Build AssetBundle Ed: here edit the build target Android, put IP and scroll down to bottom and select Only AssetBundle from the Build Type. After exporting open the folder and will have the same structure as WebServer\patch\android\configs\



Q&A:
  1. Can be configured as private server? A: Yes
  2. There are bugs in client? A: Yes, some visual bugs and some material configurations need to be done because are displayed as pink but are not missing
Links:
Google Drive:
Server VM:

Pictures:

game4 - Full source code Destiny6 mobile game iOS Android (VM server + android unity project + source code server and some tools) - RaGEZONE Forums

game4 - Full source code Destiny6 mobile game iOS Android (VM server + android unity project + source code server and some tools) - RaGEZONE Forums

game3 - Full source code Destiny6 mobile game iOS Android (VM server + android unity project + source code server and some tools) - RaGEZONE Forums



Admin panel:

admin - Full source code Destiny6 mobile game iOS Android (VM server + android unity project + source code server and some tools) - RaGEZONE Forums
 
Thanks for share.

Server build Visual Studio 2019

 
is this the same files with this shared before?

 
This game is very good. unfortunately. if you make it online. it will be useless. because it is very easy with mod :ROFLMAO:. this source is good for learning
 
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