Grand Fantasia: Unbound - Rework of the game [IN DEVELOPMENT]

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Grand Fantasia:Unbound [Still in Development ]

I Have spent months changing the game itself: fixing the things that always frustrated players, modernizing old systems and adding features Grand Fantasia never had, all while keeping the classic feel you remember.

✨ What makes us different
Your account, not just your character
- Reputation and titles are shared across all your characters

More room, less hassle
- 3 inventory pages, each with its own bags
- Quick buttons right in your backpack to access bank, general storage and auction house
- Hold up to 50,000,000 gold, with an easier-to-read gold display

Fair and rewarding progression
- A smoother leveling curve
- Full quest rewards at any level
- Bigger EXP and drop boosts, with sensible caps
- More realistic drops: every item rolls on its own


Combat & gear
- New stats: Damage against Monsters / Players and Damage reduction against Monsters, shown in an improved Details window
- Gear loses durability only when you die, never just from fighting
- New fortification costs and scrolls
- Choose your own Talent Combo


Dungeons
- No more debuffs: Mission Orders now have clear daily and weekly limits
- A new Dungeon tab in the Adventure Log (L) shows your remaining runs and the reset times

Titles & extras
- Show one title and use the effect of another
- Loyalty Points earned in game, spendable in the Loyalty Shop


📋 Server info

- Version: 751

🔗 Links
- Discord

1792437430434 - Grand Fantasia: Unbound - Rework of the game [IN DEVELOPMENT] - RaGEZONE Forums
1792437421959 - Grand Fantasia: Unbound - Rework of the game [IN DEVELOPMENT] - RaGEZONE Forums
1792437411952 - Grand Fantasia: Unbound - Rework of the game [IN DEVELOPMENT] - RaGEZONE Forums

1792437437620 - Grand Fantasia: Unbound - Rework of the game [IN DEVELOPMENT] - RaGEZONE Forums
1792437447907 - Grand Fantasia: Unbound - Rework of the game [IN DEVELOPMENT] - RaGEZONE Forums
 
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