[Greek] Support L2J 

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Well, this will be the talk thread for the Greek Community. Here you will be able to post your questions - problems.

Please keep this thread free of spam. And before posting a problem check first to see if it's not already answered here.

If you ask something that is already posted on that Thread. your post will be just deleted.

Always remember that ragezone rules apply to this also. So post in Greek , but always put the proper english translation.

Note: Before post your problem or etc update your serverpacks or download the New Revisions From L2J Releases

I know that maybe your English Are not the best so Write first your problem in Greek before using a translation service to get a cleaner english translation. Rememeber that if you post your problems in a cleaner way that everyone can understand, then you have more chances to get an answer.

Greek: Opos Diabasate to Thread gia Emas tous ellines ine ksana open. Frodiste na diabazete ta proigoumena post giati isos exoun apadithi i erotisis sas.

Alios tha sbinode. Diabaste tous kanones tou Ragezone kai frodiste kathe fora na grafete pio pack xrisimopiite kai pia rev. :)

Kserw oti ta agglika den ine gia olous eukola giauto prota postarete sta ellinika kai meta frodiste na ine oso to dinatotero kaliteri i metafrasi sta agglika. Min anisixite tha sas kanw edit to thread an xriazete.

DaRkAnGel
 
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at navicat on account change it too 100 access level?or only the characters?
sto navicat ala sto account mou 100 to access lvl i mono sto characters???
 
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na kanis edit to last post sou kai min postaris dipla alios tha paris infraction.
episis min kanis xazes erotisis. ola ine mesa sta config. giatous gm sta accesslvl. bes des ta kai bale to access lvl pou thes. i epomeni noob question tha sbisti. an bariese na psaxis den imaste emis pou tha se boithisoume na kanis enan server.

edit your last post and avoid double posts. search all are in the config folder. if you are lazy to search then we will not help you to create a server.the next noob question will be deleted. read the rules.
 
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orea tote pou boro na vro guides gia buffers, gm shop kai gk i mipos boro na ftiakso monos mou??? kai pos??
ok then i need a guide for buffers, gm shop and gk or if i can create buffer and how???
 
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the access lvl is setting him to the gm rank lol. you must choose what privs you want to give him and then add in the access lvl the number.

pane sto acess lvl kai bale ti thes na exi o gm sou. dialekse ton arithmo 80 kai bale 80 se ekina pou thelis na exi o gm. meta pane ka ibaltou access lvl 80.
 
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ok re thnx kai kati alo otan beno proti fora meta kano ena rr to pc kai meta den boro na ksanabo sto login.
and something when i login at the 1st time i login and is ok but when i do to my pc rr i can't login and i have the ip's ok.do you know why??
 
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# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? =>
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit
# ===================================================================================================

# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs
GameserverHostname=0.0.0.0
GameserverPort=7777

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=193.92.235.55
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=193.92.235.55
# Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks)
InternalNetworks=
# Define optional networks and router IPs
# IP (200.100.200.100) or fully qualified domain name
# (google.com) that resolves to an IP (use ping to determine if a domain resolves).
# Format: ip,net/mask;ip,net/mask,net/mask
# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)
# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server
OptionalNetworks=

# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1

# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server if the requested id is allready reserved
AcceptAlternateID = True

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=
MaximumDbConnections=50

# Datapack root directory, defaults to current directory from which the server is started
#DatapackRoot=H:/workEclipse/L2J Free/trunk/L2_DataPack_IL

# Define character name template
# These ones are regular expressions, visit for details
# Note: Checking lengths are done server side, but keep it in pattern for future purposes
# Character name ( Default [A-Za-z0-9\-]{3,16} )
CnameTemplate=[A-Za-z0-9\-]{3,16}
# Pet name ( Default [A-Za-z0-9\-]{3,16} )
PetNameTemplate=[A-Za-z0-9\-]{3,16}
# Clan and ally name ( [A-Za-z0-9 \-]{3,16} )
ClanAllyNameTemplate=[A-Za-z0-9 \-]{3,16}
# Title ( [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} )
TitleTemplate=[A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16}

# Maximum number of chars per account - 0 = illimited - default = 7
CharMaxNumber = 7

# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=100


# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 1
MaxProtocolRevision = 999

#---------------------------------------------
# Safe Reboot configuration
#---------------------------------------------
# This will prevent some exploit during restart/shutdown process
SafeReboot = True
# To use following options, SafeReboot must be set to True
# Time in seconds before server complete shutdown/reboot, when
# following striction take effect
SafeRebootTime = 10
# Disable item enchant
SafeRebootDisableEnchant=True
# Disable players teleportations
SafeRebootDisableTeleport=False
# Disable craft and crystallize
SafeRebootDisableCreateItem=False
# Disable trades and shops
SafeRebootDisableTransaction=False
# Disable actions between players
SafeRebootDisablePcIteraction=False
# Disable actions on NPC
SafeRebootDisableNpcIteraction=False

# Network traffic optimization: minimum time between sending char's hp/mp status update packet.
NetworkTrafficOptimization = False
NetworkTrafficOptimizationMs = 1100

# Flood Protection
# if enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked
# warning not tested made a quickhack for squeezed :)
FloodProtection = False
PacketLimit = 500
PacketTimeLimit = 1100


# ================================================================
# JMX Administration
# ================================================================
# Port to connect with l2jmx, -1 to disable jmx completely
admin_portJMX=-1
# Port to connect to jmx via HTTP, -1 to disable
# disable it if it is not local test
# http adaptor is usefull to see if your server is running with l2jbeans, or to see others beans (JRE, logging)
# It is also possible to use it if you forbid this port for external host, but you have to be sure nobody can reach this url !
admin_portHTTP=-1
# password for keystore_file, the keystore file should be in config folder.
# Comment it or remove the keystore file if you doesn't want to activate secure socket.
#keystore_password=password
# keystore file
# this file is used to store a SSL certificate for your jmx server.
# You have to create it with keytool like this :
# $JAVA_HOME/bin/keytool -genkey -keyalg "RSA" -keystore myKeystore.jks -storepass myPassword -dname "cn=myhost"
# Change myKeystore, myPassword and myhost for your own needs
# You have to give this file to all people that will use l2jmx
#keystore=keystore.jks
 
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Thread got stickied, and renamed, If you can not speak english its fine if the person after you translates your text into english.

Greets tri
 
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GameserverHostname=127.0.0.1
GameserverPort=7777

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=127.0.0.1
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=127.0.0.1
# Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks)
InternalNetworks=
# Define optional networks and router IPs
# IP (200.100.200.100) or fully qualified domain name
# (google.com) that resolves to an IP (use ping to determine if a domain resolves).
# Format: ip,net/mask;ip,net/mask,net/mask
# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)
# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server
OptionalNetworks=

# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1

see the changes.
 
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