Grnita work :)

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This is screens from my server 2.02.
RaF71 - Grnita work :) - RaGEZONE Forums

RaF71 - Grnita work :) - RaGEZONE Forums

RaF71 - Grnita work :) - RaGEZONE Forums

RaF71 - Grnita work :) - RaGEZONE Forums

RaF71 - Grnita work :) - RaGEZONE Forums

RaF71 - Grnita work :) - RaGEZONE Forums

RaF71 - Grnita work :) - RaGEZONE Forums

RaF71 - Grnita work :) - RaGEZONE Forums
 
But when i download server files e4 or e5 ? :(
 
hi.
i have some questions..
1.How can i allow entry to grnita through teleporter or the way through c3?
2.how can i change the anouncement "welcome to part 3 verson.. enjoy it"
3.how can i retrive a deleted char..(i tried changing th X to A in the sql entry but didnt worked :cussing: )

thanx in advance for help...
 
1. You need to edit some WL.ull and teleport.txt to make it appear in the teleporter list. The procedure has been discussed numerous times on the net. Please use the search button.

2. Edit the Zone Messages to anything you want and that will show up as the message.

3. You cannot. But you can do one thing. Copy all the data onto a notepad and delete that total entry.
Then make a new character by the same name in the game. Come out and put copy the data from the notepad. Voila! You have your char. :D
 
In mapinfo.ini chaged 2 to 0 - Map100=2 -> Map100=0.
0 is maps unlock.
1 is BttleServer map.
2 is blocked map.
 
[MapZone]
MaxMap=160
Map0=0
Map1=0
Map2=0
Map3=0
Map4=0
Map5=0
Map6=0
Map7=0
Map8=0
Map9=0
Map10=0
Map11=0
Map12=0
Map13=0
Map14=0
Map15=0
Map16=0
Map17=0
Map18=0
Map19=0
Map20=0
Map21=0
Map22=0
Map23=0
Map24=0
Map25=0
Map26=0
Map27=0
Map28=0
Map29=0
Map30=0
Map31=0

#7/13

Map32=1
Map33=1
Map34=1
Map35=1
Map36=1
Map37=1
Map38=1
Map39=1
Map40=1
Map41=1
Map70=1

Map80=0
Map81=0
Map82=0
Map83=0
Map84=0
Map85=0

Map91=1
Map92=1
Map93=1
Map94=1
Map95=1
Map96=1
Map97=1
Map98=1

#Maze
Map100=0
Map101=0
Map102=0
Map103=0
Map104=0
Map105=0
Map106=0
Map107=0
Map108=0
Map109=0
Map110=0
Map111=0
Map112=0
Map113=0
Map114=0
Map115=0
Map116=0
Map117=0
Map118=0
Map119=0

Map120=0
Map121=0
Map122=0
Map123=0
Map124=0
Map125=0
Map126=0
Map127=0
Map128=0
Map129=0

Map130=0
Map131=0
Map132=0
Map133=0
Map134=0
Map135=0
Map136=0
Map137=0
Map138=0
Map139=0

Map140=0
Map141=0
Map142=0
Map143=0
Map144=0
Map145=0
Map146=0
Map147=0
Map148=0
Map149=0

Map150=0
Map151=0
Map152=0
Map153=0
Map154=0
Map155=0
Map156=0
Map157=0
Map158=0
Map159=0



Map200=1
Map201=1
Map202=1
Map203=1
 
i dunno how to explain, but its something like this.....

if u carefully look at zoneagent, each char who enters the Tower will be shift to zone 1 i.e battleserver zone...
its same as we enter arena too....

as u already know if we r in char selection screen, we r in zone 255, account zone....

n by that facts, i believe towerevent was held in battleserver zone n not in zoneserver zone....

(correct me if im wrong)
 
Last edited:
yap...wat u said is true, n that is y im confused too.....

all the files that is needed to run tower event is in zoneserver folder but for each char that is entering tower will be shifted to the zone1 which is battleserver zone....

woozie... maybe need some1 to explain....
 
The tower event runs on ZoneServer but the activities inside take place in the BattleServer. That is the reason that the BattleServer consists of a ZoneData folder too.

Missing this will cause in various complications not only regarding the Tower issue but also the other actions performed by the BattleServer.

Thank You.
 
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