Hello, we are a group of people in our final year of our university masters course in Game Design and for our final project we've decided to remake GunZ within the Ue4 engine. (Full thread can be found
We're currently in the process of recreating the animations of the original game and since the game has a very heavy focus on animation canceling etc we would like to make them as similar in length (frame wise) to the original as we possibly can. Basically we're looking for the frame data, we got a hold of the MCV (Maiet Character Viewer) but we cant find the models nor the animations files (.elu and .ani files if I understood it correctly). If anyone could point us in the right direction it would be greatly appreciated, we would really like to get a hold of the files but any form of documenting regarding the animations (Or other parts of the game for future purposes) could be potentially useful to have.
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if people are interested in our development)We're currently in the process of recreating the animations of the original game and since the game has a very heavy focus on animation canceling etc we would like to make them as similar in length (frame wise) to the original as we possibly can. Basically we're looking for the frame data, we got a hold of the MCV (Maiet Character Viewer) but we cant find the models nor the animations files (.elu and .ani files if I understood it correctly). If anyone could point us in the right direction it would be greatly appreciated, we would really like to get a hold of the files but any form of documenting regarding the animations (Or other parts of the game for future purposes) could be potentially useful to have.