- Joined
- Aug 10, 2011
- Messages
- 77
- Reaction score
- 133
Gunz SQL Interaction:
Current missing procedure (Emisand DB):
Have fun editing your system procedure to your need.
NOTE: I've posted that for all those who are making thread about their GunZDB problem's.
Code:
// SQL ////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
//@UserID varchar(20)
TCHAR g_szDB_GET_LOGININFO[] = _T("{CALL spGetLoginInfo ('%s')}");
//@AID int
TCHAR g_szDB_GET_ACCOUNTINFO[] = _T("{CALL spGetAccountInfo (%d)}");
//@AID int,
//@CharNum smallint,
//@CharName varchar(24)
TCHAR g_szDB_DELETE_CHAR[] = _T("{CALL spDeleteChar (%d, %d, '%s')}");
//@AID int
TCHAR g_szDB_GET_CHARLIST[] = _T("{CALL spGetCharList (%d)}");
//@CID int,
//@Name varchar(24),
//@Level smallint,
//@XP int,
//@BP int
TCHAR g_szDB_SIMPLE_UPDATE_CHARINFO[] = _T("{CALL spSimpleUpdateChar (%d, '%s', %d, %d, %d)}");
//@AID int,
//@IPPart1 tinyint,
//@IPPart2 tinyint,
//@IPPart3 tinyint,
//@IPPart4 tinyint,
//@CountryCode3 char(3)
TCHAR g_szDB_INSERT_CONN_LOG[] = _T("{CALL spInsertConnLog (%d, %d, %d, %d, %d, '%s')}");
//@MasterCID INT,
//@MapName VARCHAR(32),
//@GameType VARCHAR(24)
TCHAR g_szDB_INSERT_GAME_LOG[] = _T("{CALL spInsertGameLog (%d, '%s', '%s')}");
//@GameLogID INT,
//@CID INT,
//@PlayTime INT,
//@Kills INT,
//@Deaths INT,
//@XP INT,
//@BP INT
TCHAR g_szDB_INSERT_GAME_PLAYER_LOG[] = _T("{CALL InsertGamePlayerLog(%d, %d, %d, %d, %d, %d, %d)}");
//@AttackerCID int,
//@VictimCID int
TCHAR g_szDB_INSERT_KILL_LOG[] = _T("{CALL spInsertKillLog (%d, %d)}");
//@ItemID int,
//@CID int,
//@Bounty int,
//@CharBounty int,
//@Type varchar(20)
TCHAR g_szDB_INSERT_ITEM_PURCHASE_BY_BOUNTY_LOG[] = _T("{CALL spInsertItemPurchaseLogByBounty (%d, %d, %d, %d, '%s')}");
//@AID int,
//@CharName varchar(32),
//@Type varchar(20)
TCHAR g_szDB_INSERT_CHAR_MAKING_LOG[] = _T("{CALL spInsertCharMakingLog (%d, '%s', '%s')}");
//@ServerID smallint,
//@PlayerCount smallint,
//@GameCount smallint,
//@BlockCount int,
//@NonBlockCount int
TCHAR g_szDB_INSERT_SERVER_LOG[] = _T("{CALL spInsertServerLog (%d, %d, %d, %u, %u)}");
//@CurrPlayer smallint,
//@ServerID int
TCHAR g_szDB_UPDATE_SERVER_STATUS[] = _T("{CALL spUpdateServerStatus (%d, %d)}");
//@CID INT
//@PlayTime INT,
//@Kills INT,
//@Deaths INT,
//@XP INT,
//@TotalXP INT,
TCHAR g_szDB_INSERT_PLAYER_LOG[] = _T("{CALL spInsertPlayerLog (%d, %d, %d, %d, %d, %d)}");
//@CID int,
//@Level smallint,
//@BP int,
//@KillCount int,
//@DeathCount int,
//@PlayTime int
TCHAR g_szDB_INSERT_LEVELUP_LOG[] = _T("{CALL spInsertLevelUpLog (%d, %d, %d, %d, %d, %d)}");
//@AID INT
//@CID INT,
//@XP INT,
//@Level INT,
//@TotalPlayTime INT,
//@PlayTime INT,
//@KillCount INT,
//@DeathCount INT,
//@BP INT,
//@IsLevelUp BIT
TCHAR g_szDB_UPDATE_CHAR_PLAYINFO_LOG[] = _T("{CALL spCharUpdatePlayInfo (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)}");
//@Level smallint,
//@CID int
TCHAR g_szDB_UPDATE_CHAR_LEVEL[] = _T("{CALL spUpdateCharLevel (%d, %d)}");
//@BPInc int,
//@CID int
TCHAR g_szDB_UPDATE_CHAR_BP[] = _T("{CALL spUpdateCharBP (%d, %d)}");
//@PlayTimeInc int,
//@CID int
TCHAR g_szDB_UPDATE_CHAR_PLAYTIME[] = _T("{CALL spUpdateCharPlayTime (%d, %d)}");
//@IP varchar(20),
//@UserID varchar(20)
TCHAR g_szDB_UPDATE_LAST_CONNDATE[] = _T("{CALL spUpdateLastConnDate ('%s', '%s')}");
//@CID int,
//@FriendCID int,
//@Favorite tinyint
TCHAR g_szDB_ADD_FRIEND[] = _T("{CALL spAddFriend (%d, %d, %d)}");
//@CID int,
//@FriendCID int
TCHAR g_szDB_REMOVE_FRIEND[] = _T("{CALL spRemoveFriend (%d, %d)}");
//@CID int
TCHAR g_szDB_GET_FRIEND_LIST[] = _T("{CALL spGetFriendList (%d)}");
//@CID int
TCHAR g_szDB_GET_CHAR_CLAN[] = _T("{CALL spGetCharClan (%d)}");
//@ClanName varchar(24)
TCHAR g_szDB_GET_CLID_FROM_CLANNAME[] = _T("{CALL spGetCLIDFromClanName ('%s')}");
//@ClanName varchar(24),
//@MasterCID int,
//@Member1CID int,
//@Member2CID int,
//@Member3CID int,
//@Member4CID int
TCHAR g_szDB_CREATE_CLAN[] = _T("{CALL spCreateClan ('%s', %d, %d, %d, %d, %d)}");
//@CLID int,
//@ClanName varchar(24),
//@MasterCID int,
//@DeleteDate datetime
TCHAR g_szDB_RESERVE_CLOSE_CLAN[] = _T("{CALL spReserveCloseClan (%d, '%s', %d, '%s')}");
//@CLID int,
//@CID int,
//@Grade tinyint
TCHAR g_szDB_ADD_CLAN_MEMBER[] = _T("{CALL spAddClanMember (%d, %d, %d)}");
//@CLID int,
//@CID int
TCHAR g_szDB_REMOVE_CLAN_MEMBER[] = _T("{CALL spRemoveClanMember (%d, %d)}");
//@CLID int,
//@CID int,
//@NewGrade tinyint
TCHAR g_szDB_UPDATE_CLAN_GRADE[] = _T("{CALL spUpdateClanGrade (%d, %d, %d)}");
//@CLID int,
//@AdminGrade int,
//@MemberCharName varchar(36)
TCHAR g_szDB_EXPEL_CLAN_MEMBER[] = _T("{CALL spRemoveClanMemberFromCharName (%d, %d, '%s')}");
//@CLID int
TCHAR g_szDB_GET_CLAN_INFO[] = _T("{CALL spGetClanInfo (%d)}");
//@MEMBERCID0 int,
//@MEMBERCID1 int,
//@MEMBERCID2 int,
//@MEMBERCID3 int
TCHAR g_szDB_GET_LADDER_TEAM4_ID[] = _T("{CALL spGetTeamID4 (%d, %d, %d, %d)}");
//@WinnerTID int,
//@LoserTID int,
//@DrawGame int,
//@WinnerPoint int,
//@LoserPoint int,
//@DrawPoint int
TCHAR g_szDB_TEAM4_WIN_THE_GAME[] = _T("{CALL spTeam4WinTheGame (%d, %d, %d, %d, %d, %d)}");
//@CID int
TCHAR g_szDB_GET_LADDER_TEAM_MEMBERLIST[] = _T("{CALL spGetLadderTeamMemberByCID (%d)}");
//@WinnerCLID int,
//@LoserCLID int,
//@IsDrawGame tinyint,
//@WinnerPoint int,
//@LoserPoint int,
//@WinnerClanName varchar(24),
//@LoserClanName varchar(24),
//@RoundWins tinyint,
//@RoundLosses tinyint,
//@MapID tinyint,
//@GameType tinyint,
//@WinnerMembers varchar(110),
//@LoserMembers varchar(110)
TCHAR g_szDB_WIN_THE_CLAN_GAME[] = _T("{CALL spWinTheClanGame (%d, %d, %d, %d, %d, '%s', '%s', %d, %d, %d, %d, '%s', '%s')}");
//@CID int,
//@CLID int,
//@AddedContPoint int
TCHAR g_szDB_UPDATE_CHAR_CLAN_CONTPOINT[] = _T("{CALL spUpdateCharClanContPoint (%d, %d, %d)}");
//@UGradeID int,
//@AID int
TCHAR g_szDB_EVENT_JJANG_UPDATE[] = _T("UPDATE Account SET UGradeID=%d WHERE AID=%d");
//@CID int
TCHAR g_szDB_SELECT_QUEST_ITEM_INFO_BY_CID[] = _T( "{CALL spSelectCharQuestItemInfoByCID (%d)}" );
//@GameName varchar(64)
//@Master int
//@Player1 int
//@Player2 int
//@Player3 int
//@TotalQItemCount smallint
//@ScenarioID smallint
//@GamePlayTime tinyint
TCHAR g_szDB_INSERT_QUEST_GAME_LOG[] = _T( "{CALL spInsertQuestGameLog ('%s', %d, %d, %d, %d, %d, %d, %d)}" );
//@QGLID int
//@CID int
//@QIID int
TCHAR g_szDB_INSERT_QUINQUEITEMLOG[] = _T( "{CALL spInsertQUniqueItemLog (%d, %d, %d)}" );
//@IP int
TCHAR g_szDB_CHECK_PREMIUM_IP[] = _T( "{CALL spCheckPremiumIP ('%s')}" );
//@AID int,
//@CID int,
//@EventName varchar(24)
TCHAR g_szInsertEvent [] = _T( "{CALL spInsertEvent (%u, %u, '%s')}" );
//@AID int,
//@CID int,
//@HackingType tinyint,
//@IPPart1 tinyint,
//@IPPart2 tinyint,
//@IPPart3 tinyint,
//@IPPart4 tinyint,
//@EndHackingBlockDate smalldatetime,
//@ServerID tinyint,
//@ChannelName varchar(64),
//@Comment varchar(128),
//@HackingLevel tinyint
TCHAR g_szSetHackingBlock[] = _T( "{CALL spSetHackingBlock (%u, %u, %u, %u, %u, %u, %u, '%s', %u, '%s', '%s', %u)}" );
//@AID int,
//@BlockType tinyint
TCHAR g_szResetAccountHackingBlock[] = _T( "{CALL spResetAccountHackingBlock (%u, %u)}" );
// @AID int
// @CID int
// @BlockType tinyint
// @Comment varchar(256)
// @IP varchar(15)
// TCHAR g_szInsertBlockLog[] = _T( "{CALL spInsertBlockLog (%u, %u, %u,'%s', '%s')}" );
//@CID int,
//@CLID int,
//@DeleteDate smalldatetime
TCHAR g_szSetClanDeleteDate[] = _T( "{CALL spSetClanDeleteDate (%u, %u, '%s')}" );
//@CLID int
//@MasterCID int
//@DeleteName varchar(24)
//@WaitHour int = 168
TCHAR g_szDeleteExpiredClan[] = _T( "{CALL spDeleteExpiredClan (%u, %u, '%s', %u)}" );
//Nothing sended.
TCHAR g_szAdminResetAllHackingBlock[] = _T( "{CALL spResetHackingBlock}" );
//@AID int
TCHAR g_szUpdateAccountLastLogoutTime[] = _T( "{CALL spUpdateAccountLastLogoutTime (%u)}" );
//@Name varchar(24)
TCHAR g_szCheckDuplicateCharName[] = _T( "{CALL spCheckDuplicateCharName ('%s')}" );
//@Name varchar(24)
TCHAR g_szGetCIDbyCharName[] = _T( "{CALL spGetCIDbyCharName ('%s')}" );
//@CID int
TCHAR g_szGetCharNameByCID[] = _T( "{CALL spGetCharNameByCID ('%u')}" );
//Nothing sended.
TCHAR g_szGetDBConnection[] = _T( "{CALL spGetDBConnection}" );
//Nothing sended.
TCHAR g_spGetGambleItemList[] = _T( "{CALL spGetGambleItemList}" );
//Nothing sended.
TCHAR g_spGetGambleRewardItem[] = _T( "{CALL spGetGambleRewardItem}" );
//@AID int
//@IsHacker tinyint
TCHAR g_spUpdateAccountPowerLevelingInfo[] = _T( "{CALL spUpdateAccountPowerLevelingInfo(%u, %u)}" );
//@strGameName VARCHAR(64),
//@nSID TINYINT,
//@nTotalRound SMALLINT,
//@nMasterPlayerCID INT,
//@nGainRP1 INT,
//@nPlayer2CID INT,
//@nGainRP2 INT,
//@nPlayer3CID INT,
//@nGainRP3 INT,
//@nPlayer4CID INT,
//@nGainRP4 INT,
//@nGamePlayTime TINYINT
TCHAR g_spInsertSurvivalModeGameLog[] = _T( "{CALL spInsertSurvivalGameLog('%s', %u, %u, %u, %u, %u, %u, %u, %u, %u, %u, %u)}" );
//Nothing sended.
TCHAR g_spGetSurvivalGroupRanking[] = _T( "{CALL spGetSurvivalGroupRanking}" );
//@nCID int
TCHAR g_spGetSurvivalPrivateRanking[] = _T( "{CALL spGetSurvivalPrivateRanking(%u)}" );
//Nothing sended.
TCHAR g_spGetDTTimeStamp[] = _T( "{CALL spDTGetDTTimeStamp}" );
//@CID INT
TCHAR g_spGetDTSideRankingInfo[] = _T( "{CALL spDTGetDTSideRanking(%u)}" );
//Nothing sended.
TCHAR g_spGetDTGroupRankingInfo[] = _T( "{CALL spDTGetDTGroupRanking}" );
//@CID INT
TCHAR g_spInsertDTCharacterInfo[] = _T( "{CALL spDTInsertDTCharacterInfo(%u)}" );
//@CID INT
TCHAR g_spGetDTCharacterInfo[] = _T( "{CALL spDTGetDTCharacterInfo(%u)}" );
//@CID INT
TCHAR g_spGetDTCharacterInfoPrevious[] = _T( "{CALL spDTGetDTCharacterInfoPrevious(%u)}" );
//@CID INT,
//@TimeStamp CHAR(8),
//@TP INT,
//@Wins INT,
//@Loses INT,
//@FGames INT,
//@FWins INT,
//@SFGames INT,
//@SFWins INT,
//@QFGames INT,
//@QFWins INT,
//@LeaveCount INT
TCHAR g_spUpdateDTCharacterInfo[] = _T( "{CALL spDTUpdateDTCharacterInfo(%d, '%s', %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)}" );
//@TournamentType TINYINT,
//@MatchFactor TINYINT,
//@Player1 INT,
//@Player2 INT,
//@Player3 INT,
//@Player4 INT,
//@Player5 INT,
//@Player6 INT,
//@Player7 INT,
//@Player8 INT
TCHAR g_spInsertDTGameLog[] = _T( "{CALL spDTInsertDTGameLog(%u, %d, %d, %d, %d, %d, %d, %d, %d, %d)}" );
//@TimeStamp CHAR(8),
//@LogID INT,
//@ChampCID INT
TCHAR g_spUpdateDTGameLog[] = _T( "{CALL spDTUpdateDTGameLog('%s', %d, %d)}" );
//@LogID INT,
//@TimeStamp CHAR(8),
//@MatchType TINYINT,
//@PlayTime INT,
//@WinnerCID INT,
//@GainTP INT,
//@LoserCID INT,
//@LoseTP INT
TCHAR g_spInsertDTGameLogDetail[] = _T( "{CALL spDTInsertDTGameLogDetail(%d, '%s', %d, %d, %d, %d, %d, %d)}" );
//@AID INT
TCHAR g_spGetAccountPenaltyInfo[] = _T( "{CALL spGetAccountPenaltyInfo(%d)}" );
//@AID INT,
//@PCode TINYINT,
//@PHour INT,
//@GM_ID VARCHAR(24)
TCHAR g_spInsertAccountPenaltyInfo[] = _T( "{CALL spInsertAccountPenaltyInfo(%d, %d, %d, '%s')}" );
//Nothing sended.
TCHAR g_szDB_GET_ALLITEM[] = _T("{CALL spGetAllItem}");
//@ServerID INT,
//@ServerName VARCHAR(24),
//@MaxPlayer INT
TCHAR g_szDB_UPDATE_SERVER_INFO[] = _T("{CALL spUpdateServerInfo (%d, '%s', %d)}");
//@AID INT,
//@CharNum SMALLINT
TCHAR g_szDB_GET_ACCOUNT_CHARINFO[] = _T("{CALL spGetAccountCharInfo (%d, %d)}");
//@AID INT,
//@CharNum SMALLINT,
//@Name VARCHAR(24),
//@Sex TINYINT,
//@Hair INT,
//@Face INT,
//@Costume INT
TCHAR g_szDB_CREATE_CHAR[] = _T("{CALL spInsertChar (%d, %d, '%s', %d, %d, %d, %d)}");
//@AID INT,
//@CharNum SMALLINT
TCHAR g_szDB_GET_CHARINFO_BY_AID[] = _T("{CALL spGetCharInfoByCharNum (%d, %d)}");
//@AID INT,
//@CharNum SMALLINT
TCHAR g_szDB_GET_CHAR_EQUIPMENT_INFO_BY_AID[] = _T("{CALL spGetCharEquipmentInfoByAID (%d, %d)}");
//@CID INT,
//@XPInc INT,
//@BPInc INT,
//@KillInc INT,
//@DeathInc INT,
//@PlayTimeInc INT
TCHAR g_szDB_UPDATE_CHAR_INFO_DATA[] = _T("{CALL spUpdateCharInfoData (%d, %d, %d, %d, %d, %d)}");
//@CID INT,
//@SlotID INT,
//@CIID INT,
//@ItemID INT
TCHAR g_szDB_UPDATE_EQUIPITEM[] = _T("{CALL spUpdateEquipItem (%d, %d, %d, %d)}");
//@CID INT
TCHAR g_szDB_CLEARALL_EQUIPEDITEM[] = _T("{CALL spClearAllEquipedItem (%d)}");
//@CID INT
TCHAR g_szDB_SELECT_CHAR_ITEM[] = _T("{CALL spSelectCharItem (%d)}");
//@CID INT,
//@CIID INT
TCHAR g_szDB_DELETE_EXPIRED_CHARACTER_ITEM[] = _T("{CALL spDeleteExpiredCharacterItem (%d, %d)}");
//@CIID INT,
//@SpendCount INT
TCHAR g_szDB_UPDATE_CHAR_SPEND_ITEM_COUNT[] = _T("{CALL spUpdateCharItemSpendCount (%d, %d)}");
//@CID INT,
//@CIID INT,
//@GIID INT,
//@GRIID INT,
//@RewardItemID INT,
//@RentHourPeriod INT
TCHAR g_spChangeGambleItemToRewardNormalItem[] = _T( "{CALL spChangeGambleItemToRewardNormalItem (%u, %u, %u, %u, %u, %u)}" );
//@CID INT
//@CIID INT,
//@GIID INT,
//@GRIID INT,
//@RewardItemID INT,
//@GambleItemCount INT,
TCHAR g_spChangeGambleItemToRewardSpendableItem[] = _T( "{CALL spChangeGambleItemToRewardSpendableItem (%u, %u, %u, %u, %u, %u)}" );
//@CIID INT,
//@GIID INT,
//@GambleCount INT
TCHAR g_szDB_UPDATE_CHAR_GAMBLE_ITEM_DECREASE[] = _T("{CALL spUpdateCharGambleItemCount(%d, %d, %d)}");
//@CID INT,
//@ItemID INT,
//@RentHourPeriod SMALLINT
TCHAR g_szDB_INSERT_DISTRIBUTE_ITEM[] = _T("{CALL spInsertDistributeItem(%d, %d, %d)}");
//@CID INT,
//@ItemID INT,
//@ItemCount INT,
//@Price INT,
//@IsSpendableItem INT,
//@RentHourPeriod INT = NULL
TCHAR g_szDB_BUY_BOUNTY_ITEM[] = _T("{CALL spBuyBountyItem (%d, %d, %d, %d, %d, %d)}");
//@CID INT,
//@CIID INT,
//@ItemID INT,
//@Price INT,
//@CharBP INT
TCHAR g_szDB_SELL_ITEM_TO_BOUNTY[] = _T("{CALL spSellItemToBounty (%d, %d, %d, %d, %d)}");
//@CID INT,
//@CIID INT,
//@ItemID INT,
//@ItemCnt INT,
//@Price INT,
//@CharBP INT
TCHAR g_szDB_SELL_SPENDABLEITEM_TO_BOUNTY[] = _T("{CALL spSellSpendableItemToBounty (%d, %d, %d, %d, %d, %d)}");
TCHAR g_szDB_SELL_CASH_ITEM_TO_BOUNTY[] = _T("{CALL spSellCashItemToBounty (%d, %d, %d, %d, %d, %d)}");
// Desc : »óÁ¡¿¡¼ ij½¬ ¾ÆÀÌÅÛ ÆÇ¸Å
// Param : @CID INT
// @CIID INT
// @ItemID INT
// @ItemCnt INT
// @Price INT
// @CharBP INT
//Nothing sended.
TCHAR g_szDB_GET_BATTLE_TIME_REWARD_LIST[] = _T("{CALL spGetBattleTimeRewardDescription}");
//Nothing sended.
TCHAR g_szDB_GET_BATTLE_TIME_REWARD_ITEM_LIST[] = _T("{CALL spGetBattleTimeRewardItemList}");
//@CID INT
TCHAR g_szDB_GET_CHAR_BR_INFO_ALL[] = _T("{CALL spGetCharBRInfoAll (%d)}");
//@CID INT,
//@BRID INT
TCHAR g_szDB_GET_CHAR_BR_INFO[] = _T("{CALL spGetCharBRInfo (%d, %d)}");
//@CID INT,
//@BRID INT,
//@BRTID INT
TCHAR g_szDB_INSERT_CHAR_BR_INFO[] = _T("{CALL spInsertCharBRInfo (%d, %d, %d)}");
//@CID INT,
//@BRID INT,
//@BRTID INT,
//@RewardCount INT,
//@BattleTime INT,
//@KillCount INT
TCHAR g_szDB_UPDATE_CHAR_BR_INFO[] = _T("{CALL spUpdateCharBRInfo (%d, %d, %d, %d, %d, %d)}");
//@CID INT
//@BRID INT,
//@BRTID INT,
//@BattleTime INT,
//@KillCount INT,
//@ItemID INT,
//@ItemCnt INT,
//@RentHourPeriod INT,
//@IsSpendableItem INT,
TCHAR g_szDB_GET_REWARD_CHAR_BR[] = _T("{CALL spRewardCharBattleTimeReward (%d, %d, %d, %d, %d, %d, %d, %d, %d)}");
Current missing procedure (Emisand DB):
Code:
/****** Object: StoredProcedure [dbo].[spDeleteExpiredClan] Script Date: 11/26/2011 20:04:23 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
-- ÆÀ¸â¹ö ¾ò¾î¿À±â
CREATE PROC [dbo].[spDeleteExpiredClan]
@CLID int,
@MasterCID int,
@DeleteName varchar(24),
@WaitHour int = 168
AS
{CALL spDeleteExpiredClan (%u, %u, '%s', %u)}
RETURN
GO
/****** Object: StoredProcedure [dbo].[spSetClanDeleteDate] Script Date: 11/26/2011 20:04:23 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
-- ÆÀ¸â¹ö ¾ò¾î¿À±â
CREATE PROC [dbo].[spSetClanDeleteDate]
@CID int,
@CLID int,
@DeleteDate smalldatetime
AS
/*{CALL spSetClanDeleteDate (%u, %u, '%s')}*/
RETURN
GO
/****** Object: StoredProcedure [dbo].[spResetHackingBlock] Script Date: 11/26/2011 20:04:23 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
-- ÆÀ¸â¹ö ¾ò¾î¿À±â
CREATE PROC [dbo].[spResetHackingBlock]
AS
/*{CALL spResetHackingBlock}*/
RETURN
GO
/****** Object: StoredProcedure [dbo].[spSetHackingBlock] Script Date: 11/26/2011 20:04:23 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
-- ÆÀ¸â¹ö ¾ò¾î¿À±â
CREATE PROC [dbo].[spSetHackingBlock]
@AID int,
@CID int,
@HackingType tinyint,
@IPPart1 tinyint,
@IPPart2 tinyint,
@IPPart3 tinyint,
@IPPart4 tinyint,
@EndHackingBlockDate smalldatetime,
@ServerID tinyint,
@ChannelName varchar(64),
@Comment varchar(128),
@HackingLevel tinyint
AS
/*{CALL spSetHackingBlock (%u, %u, %u, %u, %u, %u, %u, '%s', %u, '%s', '%s', %u)}*/
RETURN
GO
/****** Object: StoredProcedure [dbo].[spTeam4WinTheGame] Script Date: 11/26/2011 20:04:23 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
-- ÆÀ¸â¹ö ¾ò¾î¿À±â
CREATE PROC [dbo].[spTeam4WinTheGame]
@WinnerTID int,
@LoserTID int,
@DrawGame int,
@WinnerPoint int,
@LoserPoint int,
@DrawPoint int
AS
/*{CALL spTeam4WinTheGame (%d, %d, %d, %d, %d, %d)}*/
RETURN
GO
/****** Object: StoredProcedure [dbo].[spGetTeamID4] Script Date: 11/26/2011 20:04:23 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
-- ÆÀ¸â¹ö ¾ò¾î¿À±â
CREATE PROC [dbo].[spGetTeamID4]
@MEMBERCID0 int,
@MEMBERCID1 int,
@MEMBERCID2 int,
@MEMBERCID3 int
AS
/*{CALL spGetTeamID4 (%d, %d, %d, %d)}*/
RETURN
GO
/****** Object: StoredProcedure [dbo].[spGetLadderTeamMemberByCID] Script Date: 11/26/2011 20:04:23 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
-- ÆÀ¸â¹ö ¾ò¾î¿À±â
CREATE PROC [dbo].[spGetLadderTeamMemberByCID]
@CID int
AS
/*{CALL spGetLadderTeamMemberByCID (%d)}*/
RETURN
GO
/****** Object: StoredProcedure [dbo].[spCheckPremiumIP] Script Date: 11/26/2011 20:04:23 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
-- ÆÀ¸â¹ö ¾ò¾î¿À±â
CREATE PROC [dbo].[spCheckPremiumIP]
@IP int
AS
/*{CALL spCheckPremiumIP ('%s')}*/
RETURN
GO
/****** Object: StoredProcedure [dbo].[spReserveCloseClan] Script Date: 11/26/2011 20:04:23 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
-- Ŭ·£ Æó¼â ¿¹¾àÇϱâ
CREATE PROC [dbo].[spReserveCloseClan]
@CLID int,
@ClanName varchar(24),
@MasterCID int,
@DeleteDate datetime
AS
SET NOCOUNT ON
UPDATE Clan SET DeleteFlag=2 WHERE CLID=@CLID AND Name=@ClanName AND MasterCID=@MasterCID
GO
Have fun editing your system procedure to your need.
NOTE: I've posted that for all those who are making thread about their GunZDB problem's.

