- Joined
- Oct 15, 2008
- Messages
- 1,450
- Reaction score
- 152
It's different from d3d, while doing some RCE on gunz i found where was made the call to the RealSpace2 engine function that created the window, and found out it took as parameter a bolean telling wether to make the window fullscreen wether not, so it's a very stable way to do, and gunz window has usual window controls so you can move it around. Also, be sure to make a back up of your exe.
Here is a screen shot of what it does look like:
![]()
oh thats actually pretty cool. Have to try that sometime.

