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Habbo.SWF [RELEASE63-201402061119-236986268] [RC4 Patched]

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Skilled Illusionist
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Ok so i found beginning of Incoming pakcets and outgoin swift Emu's Incoming and outgoing for build update could any 1 send me the updated 1's

static Incoming()// //b = updated
{
Incoming.Mannequinshit = 3099; //ak
Incoming.CheckReleaseMessageEvent = 4000;//ak
Incoming.InitCrypto = 910;//ak
Incoming.SecretKey = 466;//ak
Incoming.ClientVars = 3684;//ak
Incoming.UniqueMachineID = 3050;//ak
Incoming.SSOTicket = 1428;//ak
Incoming.UserInformation = 1320;//ak
Incoming.SerializeClub = 272;//ak
Incoming.RecAgain = 3384;//ak
Incoming.Pong = 3153;//ak
Incoming.Ping = 1302;//ak
Incoming.EndQuiz = 2688; //ak
Incoming.LoadUser2 = 3044;//ak
Incoming.OpenHelpTool = 2469;//ak
Incoming.GetWardrobe = 2228;//ak
Incoming.SaveWardrobe = 3477;//ak
Incoming.OpenAchievements = 3973;//ak
Incoming.LoadCategorys = 2827;//ak ! or 0x0B0B if you wish. That one seems to be always hexadecimal
Incoming.GetFriends = 768;//ak ! or 0x0300
Incoming.CatalogData1 = 420;//ak
Incoming.CatalogData2 = 456;//ak
Incoming.ExtraVipWindow = 3229;//ak
Incoming.LoadTalents = 160;//ak
Incoming.OpenCatalog = 186;//ak
Incoming.OpenCatalogPage = 1827;//ak
Incoming.CatalogGetRace = 1586;//ak
Incoming.CheckPetName = 2736;//ak
Incoming.PurchaseCatalogItem = 3359;//ak


Outgoing:


static Outgoing()// //ak =
{
Outgoing.SendBannerMessageComposer = 1828;//ak
Outgoing.SecretKeyComposer = 292;//ak
Outgoing.Ping = 3789;//ak
Outgoing.AuthenticationOK = 2136;//ak
Outgoing.HomeRoom = 3845;///ak
Outgoing.FavouriteRooms = 579; //ak
Outgoing.FavsUpdate = 3311;//ak
Outgoing.Fuserights = 463;//ak
Outgoing.bools1 = 1778;//ak
Outgoing.EndTalentPractise = 2593;//ak
Outgoing.SendAllowances = 1694;//ak
Outgoing.CitizenshipPanel = 2292;//ak
Outgoing.LoadQuiz = 1447;//ak
Outgoing.CheckQuiz = 2068;//ak
Outgoing.ActivityPoints = 3995;//ak
Outgoing.CreditsBalance = 3464;//ak
Outgoing.UniqueID = 1450;//ak
Outgoing.HabboInfomation = 3651;//ak
Outgoing.ProfileInformation = 3326;//ak
Outgoing.ProfileRelationships = 1677;//ak
Outgoing.Allowances = 3732;//ak
Outgoing.AchievementPoints = 3330;//ak
Outgoing.SerializePublicRooms = 2650;//ak
Outgoing.NavigatorPacket = 3945;//ak
Outgoing.SendRoomForCata = 921;//ak
Outgoing.OpenShop = 2550;//ak
Outgoing.OpenShopPage = 2105;//ak
Outgoing.ShopData1 = 2658;//ak
Outgoing.ShopData2 = 995;//ak
Outgoing.Offer = 3090;//ak
Outgoing.PetRace = 2483;//ak
Outgoing.CheckPetName = 1982;//ak
Outgoing.UpdateShop = 3021;//ak
Outgoing.Recycle = 355;//ak
Outgoing.RecycleState = 2681;//ak
Outgoing.AchievementList = 2991;//ak
Outgoing.AchievementProgress = 1317;//ak
Outgoing.UnlockAchievement = 267;//ak
Outgoing.OpenModTools = 2723;////ak
Outgoing.SendNotif = 1465;//ak
Outgoing.ModResponse = 505;//ak
Outgoing.BroadcastMessage = 532;//ak
Outgoing.SerializeMontura = 2295; //ak
Outgoing.GiftError = 4; //ak
Outgoing.UpdateInventary = 1507;//ak
Outgoing.SerializePurchaseInformation = 3534;//ak
Outgoing.SendPurchaseAlert = 1545;//ak
Outgoing.PublicCategories = 2650;//ak
Outgoing.EffectsInventary = 767;//ak
Outgoing.AddEffectToInventary = 2024;//ak
Outgoing.EnableEffect = 1075;//ak
Outgoing.StopEffect = 2334;//ak
Outgoing.OpenHelpTool = 1441;//ak
Outgoing.CanCreateRoom = 3306;//ak
Outgoing.OnCreateRoomInfo = 1302;//ak
Outgoing.RoomDataEdit = 2111;//ak
Outgoing.UpdateRoomOne = 1793;//ak
Outgoing.RoomAds = 1936; // ak not really sure if that one is update .. That packet is something related to Quests
Outgoing.PrepareRoomForUsers = 2440;//ak
Outgoing.RoomErrorToEnter = 867;//ak !not sure . Can be 2639
Outgoing.OutOfRoom = 1495;//ak
Outgoing.RoomError = 2074;//ak
Outgoing.DoorBellNoPerson = 1284;//ak
Outgoing.Doorbell = 3240;//ak
Outgoing.ValidDoorBell = 1910;//ak
Outgoing.InitFriends = 761;//ak
Outgoing.InitRequests = 2526;//ak
Outgoing.SendFriendRequest = 699;//ak
Outgoing.FriendUpdate = 699;//ak
Outgoing.InstantChat = 1191;//ak
Outgoing.InstantInvite = 3416;//ak
Outgoing.InstantChatError = 2526;//ak
Outgoing.InitialRoomInformation = 3192;//ak
Outgoing.FollowBuddy = 740;//ak
Outgoing.FollowBuddyError = 2166;//ak
Outgoing.SearchFriend = 2705;//ak
Outgoing.TradeStart = 1551;//ak
Outgoing.TradeUpdate = 930;//ak
Outgoing.TradeAcceptUpdate = 2856;//ak
Outgoing.TradeComplete = 3480;//ak
Outgoing.TradeCloseClean = 3130;//ak
Outgoing.TradeClose = 1303;//ak
Outgoing.RoomDecoration = 1410;//ak
Outgoing.RoomRightsLevel = 2868;//ak
Outgoing.QuitRights = 1121; //ak just above HasOwnerRights
Outgoing.HasOwnerRights = 1880;//ak - that one is relatively hard to find
Outgoing.RateRoom = 3949; //ak -- NOT SURE ABOUT THIS ONE !
Outgoing.ScoreMeter = 1075;//ak
Outgoing.CanCreateEvent = 1651; //ak
Outgoing.RoomEvent = 451; //ak
Outgoing.HeightMap = 3903;//ak
Outgoing.RelativeMap = 2191;//ak
Outgoing.OpenGift = 2722; //ak //at private function useObject(_arg1:int, _arg2:int, _arg3:int, _arg4:String, _arg5:String) | 2 case
Outgoing.SerializeFloorItems = 404;//ak //at public function set connection | 3rd above this.onObjectUpdate
Outgoing.SerializeWallItems = 1435;//ak //at public function set connection | 4th below this.onObjectUpdate
Outgoing.FloodFilter = 3472;//ak
Outgoing.SetRoomUser = 2804;//ak
Outgoing.ConfigureWallandFloor = 1434;//ak
Outgoing.ValidRoom = 1024;//ak
Outgoing.RoomData = 3071;//ak
Outgoing.UpdateState = 2320;//ak (a= 2397)
Outgoing.SerializeClub = 3988;//ak
Outgoing.ClubComposer = 1;//ak
Outgoing.PopularTags = 243;//ak
Outgoing.FlatCats = 3583; //ak
Outgoing.Talk = 229;//ak
Outgoing.Shout = 3955;//ak
Outgoing.Whisp = 2653;//ak
Outgoing.UpdateIgnoreStatus = 1368;//ak
Outgoing.GiveRespect = 1735;//ak
Outgoing.PrepareCampaing = 1282;//ak
Outgoing.SendCampaingData = 1694;//ak
Outgoing.UpdateUserInformation = 2404;//ak wasnt updated at swiftemu
Outgoing.Dance = 3719;//ak
Outgoing.Action = 2768;//ak
Outgoing.IdleStatus = 1168;//ak
Outgoing.Inventory = 1971;//ak
Outgoing.PetInventory = 3819;//ak
Outgoing.PlaceBot = 2804;//ak specially hard to find as I had no reference of him
Outgoing.PetInformation = 3366;// ak
Outgoing.RespectPet = 188;//ak
Outgoing.AddExperience = 2010;//ak
Outgoing.BadgesInventory = 1015;//ak
Outgoing.UpdateBadges = 3957;//ak
Outgoing.GetUserBadges = 3957;//ak
Outgoing.GetUserTags = 243; //ak
Outgoing.GivePowers = 1215; //ak
Outgoing.RemovePowers = 1985; //ak
Outgoing.GetPowerList = 497; //ak
Outgoing.TypingStatus = 1960;//ak
Outgoing.RemoveObjectFromInventory = 1474;//ak
Outgoing.AddFloorItemToRoom = 1936;//ak
Outgoing.AddWallItemToRoom = 312;//ak
Outgoing.UpdateItemOnRoom = 650;//ak
Outgoing.UpdateWallItemOnRoom = 312;//ak
Outgoing.UpdateFloorItemExtraData = 2648;//ak
Outgoing.PickUpFloorItem = 3982;//ak
Outgoing.PickUpWallItem = 571;//ak
Outgoing.WiredTrigger = 3415;//ak
Outgoing.WiredEffect = 274;//ak
Outgoing.WiredCondition = 3643;//ak
Outgoing.SaveWired = 3094;//ak
Outgoing.UserLeftRoom = 2035;//ak
Outgoing.RoomTool = 1928;//ak
Outgoing.UserTool = 3291;//ak
Outgoing.RoomChatlog = 576;//ak
Outgoing.UserChatlog = 2393;////ak
Outgoing.RoomVisits = 1145;//ak
Outgoing.IssueChatlog = 1229;////ak
Outgoing.SerializeIssue = 65;//ak
Outgoing.UpdateIssue = 2714;//ak
Outgoing.ApplyEffects = 1085;//ak
Outgoing.ApplyCarryItem = 188;//ak
Outgoing.ObjectOnRoller = 398;//ak
Outgoing.DimmerData = 2408;//ak
Outgoing.OpenPostIt = 1027; //ak
Outgoing.UpdateFreezeLives = 861; //ak
Outgoing.WardrobeData = 724;//ak
Outgoing.HelpRequest = 1813;//ak
Outgoing.SerializeCompetitionWinners = 290;//ak
Outgoing.InitStream = 3497;// STREAM HAS BEEN REMOVED FROM SULAKE
Outgoing.SetCommandsView = 2945;//ak
Outgoing.PetTrainPanel = 2603;//ak
Outgoing.LoadQuests = 1552;//ak
Outgoing.ActivateQuest = 357;//ak
Outgoing.QuitAlertQ = 1783;//ak
Outgoing.CompleteQuests = 1157;//ak
Outgoing.GetName = 1756;//ak
Outgoing.CheckName = 1559;//ak
Outgoing.ChangePublicName = 117;//ak
Outgoing.UpdateRoom = 681;//ak
Outgoing.CanSell = 3708;//ak
Outgoing.AddMarket = 1588;//ak
Outgoing.MySells = 1109;//ak
Outgoing.QuitMarket = 85;//ak
Outgoing.GetOffers = 3500;//ak
Outgoing.BuyItemMarket = 956;//ak
Outgoing.AddMarket2 = 3788;//ak
Outgoing.ListenPreviewSong = 1425;//ak
Outgoing.SerializeInvSongs = 1646;//ak
Outgoing.SerializeJukeSongs = 3530;//ak
Outgoing.PlayStopMusic = 1847;//ak


Outgoing.SendGuildParts = 1007;//ak
Outgoing.SendGuildElements = 1892;//ak
Outgoing.SendHtmlColors = 2840;//ak
Outgoing.SendRoomAndGroup = 1151;//ak
Outgoing.SendAdvGroupInit = 1137;//ak
Outgoing.SendGestionGroup = 3657;//ak
Outgoing.SendMembersAndPetitions = 2597;//ak
Outgoing.AddNewMember = 228; //ak ! was 0xFF
Outgoing.UpdatePetitionsGuild = 2263; //ak
Outgoing.SendGroup = 268;//ak
Outgoing.RemoveGuildFavorite = 1459;//ak


Outgoing.GetRankInGame = 3279; //ak
Outgoing.CreateWar = 107; //ak
Outgoing.AddToNewGame = 3176; //ak
Outgoing.LeaveGame = 435; //ak
Outgoing.StartCounter = 1924; //ak ---- a.k.a. Game2StartCounterMessageEvent
Outgoing.SetStep1 = 1864; //ak ---- a.k.a. Game2GameStartedMessageEvent
Outgoing.Game2EnterArenaMessageEvent = 1864; //ak
Outgoing.Game2ArenaEnteredMessageEvent = 133; //ak
Outgoing.Game2StageStillLoadingMessageEvent = 1554; //ak
Outgoing.Game2StageLoadMessageEvent = 3026; //ak
Outgoing.Game2StageStartingMessageEvent = 679; //ak
Outgoing.Game2GameChatFromPlayerMessageEvent = 2032; //ak
Outgoing.Game2StageRunningMessageEvent = 2598; //ak
Outgoing.Game2PlayerExitedGameArenaMessageEvent = 3387; //ak
Outgoing.Game2GameStatusMessageEvent = 1527; //ak


Outgoing.BotInventory = 2644; //ak
//
Outgoing.SendBannerMessageComposer = 1828; //ak
Outgoing.SecretKeyComposer = 292; //ak
Outgoing.AuthenticationOK = 2136; //ak
Outgoing.ActivityPoints = 55; //ak
Outgoing.CreditsBalance = 661; //ak
Outgoing.UniqueID = 1450; //ak
Outgoing.HabboInfomation = 3651; //ak
Outgoing.SendPurchaseAlert = 469; //ak
Outgoing.FlatCats = 3583; //ak
//
}

Updated packets woul be awesome!:blushing:
 
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Try finding out what kind of error you get. If you go to the error page, try:

PHP:
<?php

var_dump($_POST);

?>

And try finding out what the error description is. Probably either the banner or a packet. Good luck.
 
Skilled Illusionist
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I got this:

Clide - Habbo.SWF [RELEASE63-201402061119-236986268] [RC4 Patched] - RaGEZONE Forums



Try finding out what kind of error you get. If you go to the error page, try:

PHP:
<?php

var_dump($_POST);

?>

And try finding out what the error description is. Probably either the banner or a packet. Good luck.
error:

array(17) { ["sent_msg_time"]=> string(13) "1391876395326" ["host"]=> string(13) "46.105.112.77" ["port"]=> string(4) "2063" ["flash_version"]=> string(13) "WIN 12,0,0,44" ["agent"]=> string(109) "Mozilla/5.0 (Windows NT 6.2; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/32.0.1700.107 Safari/537.36" ["start_time"]=> string(13) "1391876391069" ["crash_time"]=> string(13) "1391876395364" ["system"]=> string(227) "A=t&SA=t&SV=t&EV=t&MP3=t&AE=t&VE=t&ACC=t&PR=t&SP=f&SB=f&DEB=f&V=WIN%2012%2C0%2C0%2C44&M=Google%20Pepper&R=1920x1080&COL=color&AR=1.0&OS=Windows%208&ARCH=x86&L=nl&IME=t&PR32=t&PR64=f&PT=PlugIn&AVD=f&LFD=f&WD=f&TLS=t&ML=5.1&DP=72" ["avg_update"]=> string(2) "66" ["last_room"]=> string(1) "0" ["debug"]=> string(350) "Parsing flasvars ** Host: 46.105.112.77 ** Port: 2063 ** Library url hh_human_50_item.swf ** Library name hh_human_50_item ** Connected in 1273 ** Connected with 1 attempts ** 928,S:2404,S:58,S:1330,R:2508,R:2677,R:2753,R:3353,R:851,R:2542,R:2672,R:130,R:750,R:2624,R:1103,R:3330,R:1896,R:1817,R:1694,R:1817,S:505,S:3745,S:993 ** Memory usage: 581 MB" ["in_room"]=> string(5) "false" ["error_ctx"]=> string(11) "11000000000" ["error_desc"]=> string(51) "Failed to parse incoming message using _-0J5::_-3yj" ["is_fatal"]=> string(4) "true" ["error_cat"]=> string(4) "2030" ["rece_msg_time"]=> string(13) "1391876394822" }
 
Last edited:
Skilled Illusionist
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LOL... that's a wrong packet. I thought your emulator you was going to sell JORDY was so awesome but you can't even work with packets.
Try checking the structure.

Jup Ivan always update the packets. I try the packets in this topic. And they not wrking
 
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Jup Ivan always update the packets. I try the packets in this topic. And they not wrking

Then I suggest you make a .com account, use NovoFatum, log packets and just change headers. If you practice, it'll work.
You probably can find a lot in the AS3 file. Just find out what header gives the error (by searching by class) and find the structure in the logs. Probably missing an int/bool or something.
 
Skilled Illusionist
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Then I suggest you make a .com account, use NovoFatum, log packets and just change headers. If you practice, it'll work.
You probably can find a lot in the AS3 file. Just find out what header gives the error (by searching by class) and find the structure in the logs. Probably missing an int/bool or something.

OKay thanks
 
Experienced Elementalist
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Is there a special variable for the new UI it doesnt load by me i get a left side menu.. and not a menu in the frendsbar...... (or a packet...)
 
Skilled Illusionist
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I think it will never be used, because Sulake is not stupid. Is used by Habbo dev for packetlog without using Man in the middle attack.
 
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My emulator is almost done.
Maby i release it tomorow.
 
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