[Help] Adding Some Cutom Maps at "M" Button..

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Newbie Spellweaver
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Hello i am asking for help if anyone knows how to add my Custom maps or areas in the "M" Button so Everyone can move there when they press the "M" Button and choose the Map..For Example i want to Take Some Cordinates from Dungeons Bull room and if people want to go there they must push "M" and choose the area and go, or if i want to add Map Exile in the "M" button what i have to do and how??..If anyone can help please post here or Whisper / PM me ..:sweatdrop

Thanks !
 
Re: [HELP] Adding Some Cutom Maps at "M" Button..

First, you have to make a gate in gate.txt with coords mapnumber and all those wich is required.

Then you go to movereq(***) and type the map and all this. And gate number.

I think its something like this :/
 
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Re: [HELP] Adding Some Cutom Maps at "M" Button..

Okey Thanks for Help but i need more info .. your not clean .. what gate i have to make in gate.txt and how to edit the movereq..? Please help more make it more clean because im not too good at server editing..

Thanks!
 
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Re: [HELP] Adding Some Cutom Maps at "M" Button..

Hmm. In gate.txt (Server Files)

You need to see what Number is the highest. (Its the first number in each line)
Just scroll to button, and see highest number.
Then you make new gatenumber with the coords and map number.
Code:
//GateNr Flag	MapNr	X	Y	X2	Y2	Target	Gate	Dir
Put this in top og ur gate.txt.....

Then a gate should look like this:
Code:
//GateNr Flag	MapNr	X	Y	X2	Y2	Target	Gate	Dir
17	0	0	133	118	151	135	0	0	10	//Lorencia
For lorencia :)

Moverq.txt should look like this :
Code:
//Index	MoveName(Chs)	MoveName(Eng)	Zen	Level	GateNumber
2	"Lorencia"	"Lorencia"	1000	10	17
 
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Re: [HELP] Adding Some Cutom Maps at "M" Button..

this is for the files right ? and for the client, i mean the bmd file (movereq.bmd)
 
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Re: [HELP] Adding Some Cutom Maps at "M" Button..

Yeah bro ! You have to edit server side and client side too in order to get it working
 
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