[Help] Character Animations

Newbie Spellweaver
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Hey guys, one question, does anyone know how can i make fps animations for snipers? I know a few things of animating anyways i cant make it work, im talking about the right hand of the character, its like always attached to the weapon and i cant make bolt animations for example...

If u dont understand what i mean ask me.. Thanks
 
You can only do Third Person (Character) animations, because all the first person rig's are private, trust me, i've looked around and asked around...

The only way to do FPS animations is to use the ROTB character rig, but that will make all warz characters, guns, etc useless.

Sorry :/
 
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Dw about that ive got my own fps rig ;) ive made custom reload animations for all my new models, the only thing i couldnt figure out is that what im talking about.. The right hand seems to be always attached to the weapon
 
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Dw about that ive got my own fps rig ;) ive made custom reload animations for all my new models, the only thing i couldnt figure out is that what im talking about.. The right hand seems to be always attached to the weapon


You mean something like this right?



well....... you can just try to unweld the weapon bone from hand bone itself, THOO getting all positions and movements get hell out of harder... soo i don't really recomend you doing it that way.... until you are some kind of sadomasohist ;s
 
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Have videos on YouTube peoples making tutorial how do animations for WarZ/Infestation.
Only search.

these tuts are not the stuff he is looking for.

Animating is just making a new keyframe, adding a movement to it, repeat until you have fluent animation..

He wants a help how to "un-glue" weapon from a hand. And non of youtube tuts for warz have that, since non of these wanks never did any FPS anims there ;p

sorry i am rude but truth sometimes hurts
 
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these tuts are not the stuff he is looking for.

Animating is just making a new keyframe, adding a movement to it, repeat until you have fluent animation..

He wants a help how to "un-glue" weapon from a hand. And non of youtube tuts for warz have that, since non of these wanks never did any FPS anims there ;p

sorry i am rude but truth sometimes hurts

thanks this was just what i was going to say, Lukas dont worry im not the kind of guy that ask here with 0 knowledge about what he is doing

Iv got the animation completely working until i export it to the game, right hand seems to be always attached to the gun. if its something i am doing wrong in 3ds max i still didnt realise what it is
 
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thanks this was just what i was going to say, Lukas dont worry im not the kind of guy that ask here with 0 knowledge about what he is doing

Iv got the animation completely working until i export it to the game, right hand seems to be always attached to the gun. if its something i am doing wrong in 3ds max i still didnt realise what it is


well.... which bone you move in the 3dsmax to move gun?
 
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