Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

[Help] Game Crash Error

Newbie Spellweaver
Joined
Dec 4, 2014
Messages
9
Reaction score
1
Hi,

I would like your kind help regarding a client crashing issue my War Inc Server has been having...

Problem Description :
Whenever more than 11 players join 1 match room to play, the client will crash for all players in that match room. This will occur in most maps (Nuketown, Shipping Yard2, Citadel, and also in conquest but not yet confirmed which maps). Probability of crashing is quite high almost 100%.

Client Crash Error Message :
winfestation - [Help] Game Crash Error - RaGEZONE Forums



I never changed any code in line 320 in GuInternalTriangleMesh.cpp before and when I check that line, not really sure what to do with this code since it is about physx/graphics...

Logms Error Message :
Ex 1.
001462.672| MSINFO: 0 (8 max) peers, 14 CCU in 7 games, MaxCCU: 15
001462.673| WarInc BattleZone, games:7/1200, players:18/3000
001466.400| r3dNetwork_Peer_Timeout: 81.xx.x.xx
001466.401| game 0x10706 closed unexpectedly
001466.401| game stopped at slot 6 in WarInc BattleZone
001466.603| permgame: 0 spawning new, active:0/30, free:0


Ex 2.
010941.926| MSINFO: 1 (13 max) peers, 20 CCU in 6 games, MaxCCU: 21
010941.927| WarInc BattleZone, games:6/1200, players:24/3000
010942.660| r3dNetwork_Peer_Timeout: 81.xx.x.xx
010942.660| game 0x12005 closed unexpectedly
010942.661| game stopped at slot 5 in WarInc BattleZone
010943.049| permgame: 10 spawning new, active:0/30, free:0


If look at log, number of players is over MaxCCU (ex 1. 18v15 and ex 2. 24v21). When game is running normally, there seems to be no "Players amount more than maxCCU" in log.

Please advise and thank you so much in advance!:rolleyes:
 
Newbie Spellweaver
Joined
Dec 27, 2014
Messages
32
Reaction score
4
Could you send me the function on line 320, maybe I can help you :)
 
Newbie Spellweaver
Joined
Dec 4, 2014
Messages
9
Reaction score
1
Could you send me the function on line 320, maybe I can help you :)

Hi,
The line 320 is as follows

if(!mData.mOpcodeModel.Build(mMeshInterface, modelData))
{
Ps::getFoundation().error(PxErrorCode::eINTERNAL_ERROR, __FILE__, __LINE__, "Opcode is not OK.");
return false;

Thanks in advance :))



Hi,
The line 320 is as follows

if(!mData.mOpcodeModel.Build(mMeshInterface, modelData))
{
Ps::getFoundation().error(PxErrorCode::eINTERNAL_ERROR, __FILE__, __LINE__, "Opcode is not OK.");
return false;

Thanks in advance :))


And for further reference, the whole chunk of code is as follows... I can also send you the entire file if you want :)

bool InternalTriangleMesh::loadOpcodeModel(const PxStream& modelData, const PxU32 meshVersion)
{
mData.mOpcodeModel.Release();


//create the meshInterface:
setupMeshInterface();


if (meshVersion <= 5)
{
Ps::getFoundation().error(
PxErrorCode::eINTERNAL_ERROR, __FILE__, __LINE__,
"Obsolete cooked mesh found. Mesh version has been updated, please recook your meshes.");
PX_ASSERT(0 && "Obsolete cooked mesh found. Mesh version has been updated, please recook your meshes.");
return false;
}


if(!mData.mOpcodeModel.Build(mMeshInterface, modelData))
{
Ps::getFoundation().error(PxErrorCode::eINTERNAL_ERROR, __FILE__, __LINE__, "Opcode is not OK.");
return false;
}


if(!mData.mOpcodeModel.mRTree.load(modelData))
{
Ps::getFoundation().error(PxErrorCode::eINTERNAL_ERROR, __FILE__, __LINE__, "RTree binary image load error.");
return false;
}


return true;
}
 
Experienced Elementalist
Joined
Sep 18, 2012
Messages
203
Reaction score
52
This error still now dont have any fix, i stuck on this about 5 month ago and still cant fix...
i hear someone told that needed to update PhysX SDK but cant find 3.1.2 SDK to download and still cant fix...
 
Experienced Elementalist
Joined
Sep 18, 2012
Messages
203
Reaction score
52
Well, there is a solution 100%




HELP me
I did not create woupd.xml what to do?

when compiling the launcher does not create a file woupd.xml what to do?

You got PhysX 3.2.5 work on WarInc ?
 
Back
Top