- Joined
- May 28, 2014
- Messages
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this is the Master and SuperVisor : View attachment 159040
Logs GS :
Logs MS :
Maybe CMSJobGetServerList: got 0 servers but i don't know how fix , i tryed to see my MasterServer config but is all set good . Please help me ...
PS : IN GAME I CAN?T SEE THE MENU FOR SELECT CHARACTERS! I USE Untouched V3 source
Logs GS :
Code:
000000.033| r3dFS: there is no volume file wo_00.bin000000.033| SERVER NAME: WIN-05Q8T173032
000000.033| GameServerId: 1, map:2
000000.033| GameName: Colorado
000000.033| CAsyncApiMgr starting
000000.033| Connecting to master server at 127.0.0.1:34009
000000.033| r3dNetwork: Creating client
000000.168| IP: 5.175.225.250
000000.168| r3dNetwork: connecting to 127.0.0.1:34009
000000.169| waiting: connecting, 30.0 sec left
000000.200| r3dNetwork: external ip: 127.0.0.1:35010
000000.200| Game: Initializing with 100 players
000000.200| Server time is Sat Mar 13 11:49:48 2077
000000.200| Starting server on port 34010
000000.200| r3dNetwork: Creating host at port 34010
000000.322| IP: 5.175.225.250
000000.337| Getting shop data
000000.364| Reading game rewards
000000.384| Loading armory config
000000.388| Reading loot boxes
000000.405| Loot boxes data updated
000000.405| Loading A.I. tactics config
000000.406| Loading A.I. brain profiles
000000.406| Starting game server
000000.406| SetHomeDir: Levels\Colorado_V2
000000.406| Starting voice
000000.406| Server lib version: 3.0.2 [Build: 1342695053] SDK
000000.406| VOICE:[4] 2016-12-20 18:59:09.996528|INFO |ServerLibPriv | | TeamSpeak 3 Server 3.0.2 (2012-07-19 10:50:53) SDK
000000.430| VOICE:[2] 2016-12-20 18:59:10.012149|WARNING |Accounting | | Unable to find valid license key, falling back to limited functionality
000000.928| Read keypair 'MG8DAgeAAgEgAiEA1R2PSE94up0rbtB7XxieO2atzd2E2AAcPfe59ZKItP0CIQD7bOj+FWUDlgQH6hKrGTcbkEDXKms/mB8WlfmCjxlgawIgVZ90LHvmnDhniBAU8DlIpkDR4fyOBNxcCD7BGIkpm9U=' from file 'ts_keypair_34510.txt'.
000000.928| Creating virtual server with 2 slots
000000.949| VOICE:[4] 2016-12-20 18:59:10.543270|INFO |VirtualServer | 1| listening on 0.0.0.0:34510
000000.949| VOICE:[4] 2016-12-20 18:59:10.543270|INFO |VirtualSvrMgr | | addServer() VirtualServer(1) started
000000.949| Server running
000000.949| voip: !!!!!! Channel 1 edited by 0 on virtual server 1
000001.444| TERRAIN: LOADING Levels\Colorado_V2\TERRAIN
000001.451| TERRAIN3: Finished reading script file
000001.466| TERRAIN: LOADED
000002.636| meshName '' is too small in LoadPhysicsConfig000002.636| meshName '' is too small in LoadPhysicsConfig000002.636| meshName '' is too small in LoadPhysicsConfig000002.636| meshName '' is too small in LoadPhysicsConfig000002.636| meshName '' is too small in LoadPhysicsConfig000002.636| meshName '' is too small in LoadPhysicsConfig000002.636| meshName '' is too small in LoadPhysicsConfig000002.636| meshName '' is too small in LoadPhysicsConfig000002.636| meshName '' is too small in LoadPhysicsConfig000002.636| meshName '' is too small in LoadPhysicsConfig000002.636| meshName '' is too small in LoadPhysicsConfig000002.636| meshName '' is too small in LoadPhysicsConfig000002.637| meshName '' is too small in LoadPhysicsConfig000002.637| meshName '' is too small in LoadPhysicsConfig000002.637| meshName '' is too small in LoadPhysicsConfig000002.637| meshName '' is too small in LoadPhysicsConfig000002.637| meshName '' is too small in LoadPhysicsConfig000002.637| meshName '' is too 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meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.640| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.641| meshName '' is too small in LoadPhysicsConfig000002.644| Loading 'Levels\Colorado_V2\collections\collections.xml'
000002.646| Loading collection elements from file: Levels\Colorado_V2\collections\elements.bin...000005.141| done in 2.49 seconds
000005.141| NavMesh.Load...
000005.291| Loading Mission Data
000005.299| LootBox: !!!! m_LootBoxID 301304 does NOT have items inside
000005.299| LootBox: 093ABCD8 with ItemID 301304, 0 items, tick: 60
000005.299| LootBox: !!!! m_LootBoxID 301303 does NOT have items inside
000005.299| LootBox: 093AC0A8 with ItemID 301303, 0 items, tick: 60
000005.299| LootBox: !!!! m_LootBoxID 301281 does NOT have items inside
000005.299| LootBox: 093D3B88 with ItemID 301281, 0 items, tick: 60
000005.299| LootBox: !!!! m_LootBoxID 301290 does NOT have items inside
000005.299| LootBox: 093B8FB8 with ItemID 301290, 0 items, tick: 60
000005.299| !!! OnCreate failed for obj=obj_ItemSpawnPoint, filename=data/objectsdepot/capture_points/flag_pole_01.sco
000005.299| LootBox: !!!! m_LootBoxID 301287 does NOT have items inside
000005.299| LootBox: 093B9758 with ItemID 301287, 0 items, tick: 60
000005.299| LootBox: !!!! m_LootBoxID 301297 does NOT have items inside
000005.299| LootBox: 093B9B28 with ItemID 301297, 0 items, tick: 60
000005.299| LootBox: !!!! m_LootBoxID 301304 does NOT have items inside
000005.299| LootBox: 0938C680 with ItemID 301304, 0 items, tick: 60
000005.299| LootBox: !!!! m_LootBoxID 301303 does NOT have items inside
000005.299| LootBox: 0935FA48 with ItemID 301303, 0 items, tick: 60
000005.299| LootBox: !!!! m_LootBoxID 301297 does NOT have items inside
000005.299| LootBox: 0935FE18 with ItemID 301297, 0 items, tick: 60
000005.299| obj_ZombieSpawn 09B60320, 10 zombies in 37 meters, delay 12, r:4.0-5.0
000005.300| 600/625 valid navpoints for 10 zombies at 7705.802734 50.915699 9146.520508
000005.300| obj_ZombieSpawn 0955B048, 12 zombies in 37 meters, delay 9, r:4.0-5.0
000005.300| 561/625 valid navpoints for 12 zombies at 8048.127441 41.198399 8641.039063
000005.300| obj_ZombieSpawn 0955B458, 8 zombies in 31 meters, delay 5, r:4.0-5.0
000005.300| 427/441 valid navpoints for 8 zombies at 8363.080078 53.777500 8523.505859
000005.301| obj_ZombieSpawn 0A3BECB8, 15 zombies in 30 meters, delay 15, r:10.0-15.0
000005.301| 297/441 valid navpoints for 15 zombies at 2204.595215 235.866699 1692.127441
000005.301| obj_ZombieSpawn 0A3BF0C8, 20 zombies in 39 meters, delay 15, r:10.0-15.0
000005.302| 595/729 valid navpoints for 20 zombies at 2341.984619 236.119400 1934.082642
000005.302| obj_ZombieSpawn 0A3BF4D8, 18 zombies in 42 meters, delay 15, r:10.0-15.0
000005.302| 721/841 valid navpoints for 18 zombies at 2581.400879 235.870407 2110.925537
000005.302| obj_ZombieSpawn 0A3BF8E8, 20 zombies in 47 meters, delay 15, r:10.0-15.0
000005.303| 913/1024 valid navpoints for 20 zombies at 2438.188721 235.625793 2220.983887
000005.303| obj_ZombieSpawn 0A5E0490, 5 zombies in 30 meters, delay 15, r:1.0-3.0
000005.303| 313/441 valid navpoints for 5 zombies at 2575.856201 225.572098 2376.090820
000005.303| obj_ZombieSpawn 0A5E08A0, 15 zombies in 27 meters, delay 15, r:10.0-15.0
000005.303| 246/324 valid navpoints for 15 zombies at 2134.160400 235.866699 1790.040894
000005.303| obj_ZombieSpawn 0A5E0CB0, 20 zombies in 57 meters, delay 15, r:4.0-5.0
000005.304| 1285/1521 valid navpoints for 20 zombies at 3503.642334 128.643799 3395.267090
000005.304| obj_ZombieSpawn 0A5E10C0, 10 zombies in 47 meters, delay 15, r:4.0-5.0
000005.305| 886/1024 valid navpoints for 10 zombies at 3330.539307 141.722504 3339.638184
000005.305| obj_ZombieSpawn 0A5E14D0, 9 zombies in 30 meters, delay 15, r:4.0-5.0
000005.305| 381/441 valid navpoints for 9 zombies at 3682.665039 110.146797 3394.634277
000005.305| obj_ZombieSpawn 0A5E28E0, 10 zombies in 59 meters, delay 15, r:4.0-5.0
000005.306| 1416/1600 valid navpoints for 10 zombies at 3645.070313 108.059502 3401.071045
000005.306| obj_ZombieSpawn 0A5E2CF0, 15 zombies in 74 meters, delay 15, r:3.0-5.0
000005.308| 2279/2500 valid navpoints for 15 zombies at 4902.018555 75.695999 3556.840820
000005.308| obj_ZombieSpawn 0A5E3100, 10 zombies in 30 meters, delay 15, r:2.0-4.0
000005.308| 341/441 valid navpoints for 10 zombies at 4821.535645 76.489098 3556.747803
000005.308| obj_ZombieSpawn 0A5E3510, 10 zombies in 34 meters, delay 15, r:4.0-5.0
000005.309| 463/529 valid navpoints for 10 zombies at 4201.363770 89.372597 3974.051025
000005.309| obj_ZombieSpawn 0A5E3938, 20 zombies in 144 meters, delay 15, r:4.0-5.0
000005.321| 7637/9409 valid navpoints for 20 zombies at 2922.482178 131.301407 4679.438965
000005.321| obj_ZombieSpawn 0A5E3D80, 10 zombies in 28 meters, delay 15, r:4.0-5.0
000005.321| 349/361 valid navpoints for 10 zombies at 3300.201904 130.794296 4767.557617
000005.321| obj_ZombieSpawn 0A5E41C8, 5 zombies in 30 meters, delay 15, r:4.0-5.0
000005.321| 362/441 valid navpoints for 5 zombies at 3274.545898 126.424500 4850.108887
000005.321| obj_ZombieSpawn 0A5E4610, 20 zombies in 37 meters, delay 15, r:1.0-3.0
000005.322| 544/625 valid navpoints for 20 zombies at 3778.376953 88.179001 4809.770508
000005.322| obj_ZombieSpawn 0A5E4A58, 15 zombies in 39 meters, delay 15, r:3.0-5.0
000005.322| 0/729 valid navpoints for 15 zombies at 3033.402100 241.761703 5758.483398
000005.322| !!! no valid navpoints at 3033.402100 241.761703 5758.483398
000005.322| obj_ZombieSpawn 0A5E4EA0, 10 zombies in 41 meters, delay 15, r:4.0-5.0
000005.322| 612/784 valid navpoints for 10 zombies at 3371.107666 46.883099 6484.360840
000005.322| obj_ZombieSpawn 0A5E52E8, 7 zombies in 30 meters, delay 15, r:3.0-4.0
000005.323| 363/441 valid navpoints for 7 zombies at 3471.841553 45.146500 6356.678711
000005.323| obj_ZombieSpawn 0A5E5730, 10 zombies in 30 meters, delay 15, r:3.0-4.0
000005.323| 364/441 valid navpoints for 10 zombies at 3420.538086 291.317108 7378.154297
000005.323| obj_ZombieSpawn 0A5E5B78, 10 zombies in 24 meters, delay 15, r:3.0-4.0
000005.323| 221/256 valid navpoints for 10 zombies at 3347.913818 304.768097 7285.231934
000005.323| obj_ZombieSpawn 0A5E5FC0, 7 zombies in 15 meters, delay 15, r:4.0-5.0
000005.323| 62/121 valid navpoints for 7 zombies at 4842.248535 44.931499 4907.656738
000005.323| obj_ZombieSpawn 0A5E6408, 13 zombies in 14 meters, delay 15, r:4.0-5.0
000005.323| 81/100 valid navpoints for 13 zombies at 4717.834961 44.009201 4931.908203
000005.323| obj_ZombieSpawn 0A5E6850, 11 zombies in 21 meters, delay 15, r:1.0-3.0
000005.324| 173/196 valid navpoints for 11 zombies at 4839.656250 44.089500 4944.217773
000005.324| obj_ZombieSpawn 0A5E6C98, 20 zombies in 82 meters, delay 15, r:4.0-5.0
000005.326| 2271/3025 valid navpoints for 20 zombies at 4952.413574 44.089500 4959.298340
000005.326| obj_ZombieSpawn 0A5E70E0, 10 zombies in 68 meters, delay 15, r:1.0-3.0
000005.327| 1490/2116 valid navpoints for 10 zombies at 5052.148926 44.250099 4935.553711
000005.327| obj_ZombieSpawn 0A5E7528, 12 zombies in 85 meters, delay 15, r:4.0-5.0
000005.329| 2225/3249 valid navpoints for 12 zombies at 4893.177734 44.089500 5034.136719
000005.329| obj_ZombieSpawn 0A5E7970, 33 zombies in 47 meters, delay 15, r:1.0-3.0
000005.330| 838/1024 valid navpoints for 33 zombies at 5134.199707 40.228001 5111.590820
000005.330| obj_ZombieSpawn 0A5E7DB8, 20 zombies in 60 meters, delay 15, r:1.0-3.0
000005.331| 1146/1681 valid navpoints for 20 zombies at 5342.504883 44.089500 5025.756836
000005.331| obj_ZombieSpawn 0A5E8200, 20 zombies in 56 meters, delay 15, r:1.0-3.0
000005.332| 1100/1444 valid navpoints for 20 zombies at 5259.744141 41.572498 5185.433594
000005.332| obj_ZombieSpawn 0A5E8648, 10 zombies in 15 meters, delay 15, r:1.0-3.0
000005.332| 84/100 valid navpoints for 10 zombies at 5240.344238 64.549301 5132.551270
000005.332| obj_ZombieSpawn 0A5E8A90, 4 zombies in 15 meters, delay 15, r:1.0-3.0
000005.332| 85/100 valid navpoints for 4 zombies at 5246.486816 64.218002 5064.719238
000005.332| obj_ZombieSpawn 0A5E8ED8, 7 zombies in 15 meters, delay 15, r:1.0-3.0
000005.332| 59/100 valid navpoints for 7 zombies at 5261.024414 64.649399 4893.947266
000005.332| obj_ZombieSpawn 0A5E9320, 25 zombies in 54 meters, delay 15, r:1.0-3.0
000005.333| 859/1369 valid navpoints for 25 zombies at 5345.092285 40.395302 5148.647949
000005.333| obj_ZombieSpawn 0A5E9768, 7 zombies in 13 meters, delay 15, r:1.0-3.0
000005.333| 71/81 valid navpoints for 7 zombies at 4856.567383 59.287601 5686.478516
000005.333| obj_ZombieSpawn 0A5E9BB0, 19 zombies in 30 meters, delay 15, r:1.0-3.0
000005.333| 340/441 valid navpoints for 19 zombies at 5564.352051 68.062897 6079.121094
000005.333| obj_ZombieSpawn 0A5E9FF8, 15 zombies in 30 meters, delay 15, r:1.0-3.0
000005.334| 387/441 valid navpoints for 15 zombies at 5880.073730 78.152496 6109.846680
000005.334| obj_ZombieSpawn 0A5EA440, 7 zombies in 42 meters, delay 15, r:4.0-5.0
000005.334| 733/841 valid navpoints for 7 zombies at 6403.150391 67.103104 6642.650879
000005.334| obj_ZombieSpawn 0A5EA888, 12 zombies in 45 meters, delay 15, r:3.0-5.0
000005.335| 821/961 valid navpoints for 12 zombies at 6315.352051 67.218399 6932.433594
000005.335| obj_ZombieSpawn 0A5EACD0, 31 zombies in 62 meters, delay 15, r:1.0-3.0
000005.335| 224/1764 valid navpoints for 31 zombies at 6480.924805 136.077896 7444.665527
000005.335| obj_ZombieSpawn 0A5EB118, 8 zombies in 30 meters, delay 15, r:4.0-5.0
000005.335| 333/441 valid navpoints for 8 zombies at 7889.551270 71.073196 6115.752441
000005.335| obj_ZombieSpawn 0A5ED938, 15 zombies in 59 meters, delay 15, r:4.0-5.0
000005.336| 1480/1600 valid navpoints for 15 zombies at 7794.796875 78.808998 6221.058105
000005.336| obj_ZombieSpawn 0A5EDD80, 11 zombies in 30 meters, delay 15, r:1.0-3.0
000005.337| 271/441 valid navpoints for 11 zombies at 7806.043945 98.185303 6181.034668
000005.337| obj_ZombieSpawn 0A5EE1C8, 21 zombies in 30 meters, delay 15, r:1.0-3.0
000005.337| 151/441 valid navpoints for 21 zombies at 7764.154297 98.333900 6088.415527
000005.337| obj_ZombieSpawn 0A5EE610, 34 zombies in 190 meters, delay 15, r:1.0-3.0
000005.349| 13223/16129 valid navpoints for 34 zombies at 7828.770020 70.992897 5948.888184
000005.350| obj_ZombieSpawn 0A5EEA58, 78 zombies in 150 meters, delay 15, r:1.0-3.0
000005.358| 7855/10201 valid navpoints for 78 zombies at 7734.144531 70.992897 5762.982422
000005.358| obj_ZombieSpawn 0A5EEEA0, 48 zombies in 153 meters, delay 15, r:1.0-3.0
000005.365| 9318/10609 valid navpoints for 48 zombies at 7536.752930 72.839996 5974.960938
000005.365| obj_ZombieSpawn 0A5EF2E8, 23 zombies in 129 meters, delay 15, r:1.0-3.0
000005.375| 6628/7569 valid navpoints for 23 zombies at 7566.018066 70.992897 5697.250000
000005.375| obj_ZombieSpawn 0A5EF730, 10 zombies in 41 meters, delay 15, r:4.0-5.0
000005.376| 651/784 valid navpoints for 10 zombies at 6613.687988 55.361698 6090.064941
000005.376| obj_ZombieSpawn 0A5EFB78, 8 zombies in 30 meters, delay 15, r:4.0-5.0
000005.376| 328/441 valid navpoints for 8 zombies at 6182.184082 45.053200 5570.411621
000005.376| obj_ZombieSpawn 0A5EFFC0, 8 zombies in 30 meters, delay 15, r:4.0-5.0
000005.377| 287/441 valid navpoints for 8 zombies at 6146.375488 45.482399 5536.303223
000005.377| obj_ZombieSpawn 0A5F0408, 6 zombies in 27 meters, delay 15, r:4.0-5.0
000005.377| 280/324 valid navpoints for 6 zombies at 6144.019043 43.778301 5586.704590
000005.377| obj_ZombieSpawn 0A5F0850, 7 zombies in 30 meters, delay 15, r:4.0-5.0
000005.377| 344/441 valid navpoints for 7 zombies at 6090.936523 44.811401 5225.379395
000005.377| obj_ZombieSpawn 0A5F0C98, 10 zombies in 30 meters, delay 15, r:4.0-5.0
000005.378| 369/441 valid navpoints for 10 zombies at 7058.760254 90.910698 5004.895020
000005.378| obj_ZombieSpawn 0A5F10E0, 16 zombies in 30 meters, delay 15, r:4.0-5.0
000005.379| 364/441 valid navpoints for 16 zombies at 7345.158203 76.277397 4948.165039
000005.379| obj_ZombieSpawn 0A5F1528, 14 zombies in 30 meters, delay 15, r:1.0-3.0
000005.379| 347/441 valid navpoints for 14 zombies at 7796.928711 70.992897 5587.702637
000005.379| obj_ZombieSpawn 0A5F1970, 14 zombies in 33 meters, delay 15, r:4.0-5.0
000005.380| 442/484 valid navpoints for 14 zombies at 7255.809082 66.103302 4568.802734
000005.380| obj_ZombieSpawn 0A5F1DB8, 20 zombies in 85 meters, delay 15, r:2.0-4.0
000005.382| 2871/3249 valid navpoints for 20 zombies at 7813.996094 87.616798 4124.906738
000005.382| obj_ZombieSpawn 0A5F2200, 20 zombies in 88 meters, delay 15, r:2.0-4.0
000005.385| 3082/3481 valid navpoints for 20 zombies at 7920.135254 87.616798 4028.002686
000005.385| obj_ZombieSpawn 0A5F2648, 5 zombies in 30 meters, delay 15, r:1.0-3.0
000005.385| 355/441 valid navpoints for 5 zombies at 7962.270996 89.185799 3927.841797
000005.385| obj_ZombieSpawn 0A5F2A90, 20 zombies in 54 meters, delay 15, r:4.0-6.0
000005.386| 1125/1369 valid navpoints for 20 zombies at 7739.505371 150.654495 3678.618164
000005.386| obj_ZombieSpawn 0A5F2ED8, 20 zombies in 79 meters, delay 15, r:2.0-4.0
000005.388| 2405/2809 valid navpoints for 20 zombies at 7774.335938 121.667702 3249.230469
000005.388| obj_ZombieSpawn 0A5F3320, 20 zombies in 56 meters, delay 15, r:4.0-6.0
000005.389| 1157/1444 valid navpoints for 20 zombies at 7357.471680 164.516998 3142.939453
000005.389| obj_ZombieSpawn 0A5F3768, 10 zombies in 30 meters, delay 15, r:3.0-5.0
000005.390| 313/441 valid navpoints for 10 zombies at 6343.583008 136.283905 2198.556396
000005.390| obj_ZombieSpawn 0A5F3BB0, 20 zombies in 62 meters, delay 15, r:3.0-5.0
000005.391| 1545/1764 valid navpoints for 20 zombies at 8013.708984 143.769897 2720.551758
000005.391| obj_ZombieSpawn 0A5F3FF8, 12 zombies in 30 meters, delay 15, r:4.0-5.0
000005.391| 377/441 valid navpoints for 12 zombies at 8389.105469 139.176895 3532.518555
000005.391| obj_ZombieSpawn 0A5F4440, 12 zombies in 47 meters, delay 15, r:4.0-5.0
000005.391| 888/1024 valid navpoints for 12 zombies at 9202.137695 81.593597 3374.955078
000005.391| obj_ZombieSpawn 0A5F4888, 12 zombies in 33 meters, delay 15, r:4.0-5.0
000005.392| 379/484 valid navpoints for 12 zombies at 9182.221680 79.505600 5418.852539
000005.392| obj_ZombieSpawn 0A5F4CD0, 12 zombies in 48 meters, delay 15, r:4.0-5.0
000005.392| 893/1089 valid navpoints for 12 zombies at 8880.677734 78.233002 6234.809570
000005.393| obj_ZombieSpawn 0A5F5118, 8 zombies in 41 meters, delay 15, r:4.0-5.0
000005.393| 669/784 valid navpoints for 8 zombies at 9234.203125 63.850700 6320.199707
000005.393| obj_ZombieSpawn 0A5F5D38, 8 zombies in 51 meters, delay 15, r:4.0-5.0
000005.394| 1062/1225 valid navpoints for 8 zombies at 9575.172852 72.005096 6838.117676
000005.394| obj_ZombieSpawn 0A5F6180, 100 zombies in 196 meters, delay 15, r:1.0-3.0
000005.402| 15426/17161 valid navpoints for 100 zombies at 9432.754883 68.318703 7358.762207
000005.402| obj_ZombieSpawn 0A5F65C8, 12 zombies in 30 meters, delay 15, r:4.0-5.0
000005.402| 379/400 valid navpoints for 12 zombies at 8801.994141 76.212997 7089.941895
000005.402| obj_ZombieSpawn 0A5F6A10, 12 zombies in 36 meters, delay 15, r:4.0-5.0
000005.402| 537/576 valid navpoints for 12 zombies at 8794.292969 52.770000 7448.916992
000005.402| obj_ZombieSpawn 0A5F6E58, 17 zombies in 76 meters, delay 15, r:1.0-3.0
000005.403| 0/2601 valid navpoints for 17 zombies at 8678.061523 74.212402 6692.326660
000005.403| !!! no valid navpoints at 8678.061523 74.212402 6692.326660
000005.403| obj_ZombieSpawn 0A5F72A0, 12 zombies in 42 meters, delay 15, r:4.0-5.0
000005.403| 732/841 valid navpoints for 12 zombies at 8996.297852 72.226898 7717.213867
000005.403| obj_ZombieSpawn 0A5F76E8, 25 zombies in 56 meters, delay 15, r:1.0-3.0
000005.404| 1118/1444 valid navpoints for 25 zombies at 5162.599121 179.805695 7531.194824
000005.404| obj_ZombieSpawn 0A5F7B30, 12 zombies in 30 meters, delay 15, r:10.0-15.0
000005.404| 338/441 valid navpoints for 12 zombies at 5164.973633 179.811905 7643.863281
000005.404| obj_ZombieSpawn 0A5F7F78, 8 zombies in 41 meters, delay 15, r:4.0-5.0
000005.405| 675/784 valid navpoints for 8 zombies at 8114.761230 42.403000 7127.607422
000005.405| obj_ZombieSpawn 0A5F83C0, 12 zombies in 36 meters, delay 15, r:4.0-5.0
000005.405| 537/576 valid navpoints for 12 zombies at 8370.465820 45.053200 6981.185547
000005.405| obj_ZombieSpawn 0A5F8808, 12 zombies in 36 meters, delay 15, r:4.0-5.0
000005.406| 543/576 valid navpoints for 12 zombies at 8396.040039 44.064098 7048.625000
000005.406| obj_ZombieSpawn 0A5F8C50, 18 zombies in 59 meters, delay 15, r:4.0-5.0
000005.407| 1345/1600 valid navpoints for 18 zombies at 8382.198242 41.620399 7608.593262
000005.407| obj_ZombieSpawn 0A5F9098, 14 zombies in 68 meters, delay 15, r:4.0-5.0
000005.408| 1861/2116 valid navpoints for 14 zombies at 8381.542969 42.253799 7726.292480
000005.408| obj_ZombieSpawn 0A5F94E0, 14 zombies in 30 meters, delay 15, r:1.0-3.0
000005.408| 371/441 valid navpoints for 14 zombies at 8136.170410 41.439301 7634.595703
000005.408| obj_ZombieSpawn 0A5F9928, 11 zombies in 30 meters, delay 15, r:1.0-3.0
000005.409| 370/441 valid navpoints for 11 zombies at 7784.280273 79.482002 7923.416016
000005.409| obj_ZombieSpawn 0A5F9D70, 16 zombies in 73 meters, delay 15, r:1.0-3.0
000005.410| 2233/2401 valid navpoints for 16 zombies at 7436.077637 125.602798 7990.262207
000005.410| obj_ZombieSpawn 0A5FA1B8, 8 zombies in 41 meters, delay 15, r:10.0-15.0
000005.410| 661/784 valid navpoints for 8 zombies at 7696.587891 72.226898 9856.012695
000005.410| obj_ZombieSpawn 0A5FA600, 8 zombies in 53 meters, delay 15, r:10.0-15.0
000005.411| 1086/1296 valid navpoints for 8 zombies at 7818.801270 74.257301 9895.396484
000005.411| obj_ZombieSpawn 0A5FAA48, 15 zombies in 45 meters, delay 15, r:1.0-3.0
000005.412| 814/961 valid navpoints for 15 zombies at 6555.984863 62.721100 4236.066895
000005.412| obj_ZombieSpawn 0A5FAE90, 16 zombies in 63 meters, delay 15, r:1.0-3.0
000005.413| 1642/1849 valid navpoints for 16 zombies at 6665.842773 122.097504 4765.208984
000005.413| obj_ZombieSpawn 0A5FB2D8, 20 zombies in 50 meters, delay 15, r:10.0-15.0
000005.414| 857/1156 valid navpoints for 20 zombies at 2286.797363 236.016998 1779.047485
000005.414| obj_ZombieSpawn 0A5FB720, 20 zombies in 45 meters, delay 15, r:11.0-15.0
000005.414| 831/961 valid navpoints for 20 zombies at 2483.039307 236.446503 2097.925537
000005.414| obj_ZombieSpawn 0A5FBB68, 20 zombies in 30 meters, delay 15, r:10.0-15.0
000005.414| 379/441 valid navpoints for 20 zombies at 2410.333740 235.866699 1944.742065
000005.414| obj_ZombieSpawn 0A5FBFB0, 10 zombies in 47 meters, delay 15, r:4.0-5.0
000005.415| 775/1024 valid navpoints for 10 zombies at 3107.711426 130.903198 4694.836426
000005.415| obj_ZombieSpawn 0A5FC3F8, 6 zombies in 10 meters, delay 15, r:1.0-3.0
000005.415| 41/49 valid navpoints for 6 zombies at 5041.608887 44.250099 4916.125977
000005.415| obj_ZombieSpawn 0A5FC840, 14 zombies in 30 meters, delay 15, r:1.0-3.0
000005.416| 289/441 valid navpoints for 14 zombies at 4950.921387 44.089500 5071.396973
000005.416| obj_ZombieSpawn 0A5FCC88, 30 zombies in 65 meters, delay 15, r:1.0-3.0
000005.417| 1356/1936 valid navpoints for 30 zombies at 5061.713867 40.231899 5194.334961
000005.417| obj_ZombieSpawn 0A5FD0D0, 20 zombies in 76 meters, delay 15, r:1.0-3.0
000005.419| 2001/2601 valid navpoints for 20 zombies at 5327.558594 44.250099 4925.586914
000005.419| obj_ZombieSpawn 0A5FD518, 5 zombies in 19 meters, delay 15, r:10.0-15.0
000005.419| 149/169 valid navpoints for 5 zombies at 2098.364746 235.909805 1805.308716
000005.419| obj_ZombieSpawn 0A5FDD38, 6 zombies in 22 meters, delay 15, r:1.0-3.0
000005.419| 218/225 valid navpoints for 6 zombies at 2045.103882 349.147095 3297.663330
000005.419| obj_ZombieSpawn 0A5FE180, 7 zombies in 30 meters, delay 15, r:4.0-5.0
000005.420| 350/441 valid navpoints for 7 zombies at 1952.921631 377.531189 3265.545166
000005.420| obj_ZombieSpawn 0A5FE5C8, 10 zombies in 30 meters, delay 15, r:4.0-5.0
000005.420| 373/441 valid navpoints for 10 zombies at 1886.530151 389.835205 3214.049072
000005.420| obj_ZombieSpawn 0A5FEA10, 7 zombies in 30 meters, delay 15, r:4.0-5.0
000005.420| 360/441 valid navpoints for 7 zombies at 1942.566772 375.679504 3176.833252
000005.420| obj_ZombieSpawn 0A5FEE58, 8 zombies in 42 meters, delay 15, r:4.0-5.0
000005.421| 746/841 valid navpoints for 8 zombies at 3163.798584 46.739700 6581.898438
000005.421| obj_ZombieSpawn 0A5FF2A0, 10 zombies in 30 meters, delay 15, r:10.0-15.0
000005.421| 258/441 valid navpoints for 10 zombies at 5162.889648 179.930405 7410.749512
000005.421| obj_ZombieSpawn 0A5FF6E8, 8 zombies in 30 meters, delay 15, r:4.0-5.0
000005.421| 358/441 valid navpoints for 8 zombies at 5434.205566 124.586700 9119.236328
000005.421| obj_ZombieSpawn 0A5FFB30, 15 zombies in 70 meters, delay 15, r:3.0-4.0
000005.422| 2034/2209 valid navpoints for 15 zombies at 5466.166992 124.638100 9036.031250
000005.422| LootBox: 0A449048 with ItemID 301158, 270 items, tick: 60
000005.422| LootBox: 0A449418 with ItemID 301158, 270 items, tick: 10
000005.423| LootBox: 0A4497E8 with ItemID 301158, 270 items, tick: 5
000005.423| LootBox: 0A44A1D0 with ItemID 301158, 270 items, tick: 10
000005.423| LootBox: 0A44ABB8 with ItemID 301158, 270 items, tick: 10
000005.423| LootBox: 0A44B5A0 with ItemID 301158, 270 items, tick: 10
000005.423| LootBox: 0A44BF88 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0A396858 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0A396C40 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0A397028 with ItemID 301158, 270 items, tick: 3
000005.423| LootBox: 0A397410 with ItemID 301158, 270 items, tick: 6
000005.423| LootBox: 0A3977F8 with ItemID 301158, 270 items, tick: 5
000005.423| LootBox: 0A397BE0 with ItemID 301158, 270 items, tick: 10
000005.423| LootBox: 0A397FC8 with ItemID 301158, 270 items, tick: 6
000005.423| LootBox: 0A3983B0 with ItemID 301158, 270 items, tick: 3
000005.423| LootBox: 0A398798 with ItemID 301158, 270 items, tick: 10
000005.423| LootBox: 0A398B80 with ItemID 301158, 270 items, tick: 10
000005.423| LootBox: 0A398F68 with ItemID 301158, 270 items, tick: 10
000005.423| LootBox: 0A399350 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0A399738 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0A399B20 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0A399F08 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0A39A2F0 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0924CFD8 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0924D3C0 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0924D7A8 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0924DB90 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0924DF78 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0924E360 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0924E748 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0924EB30 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0924EF18 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0924F300 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0924F6E8 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0924FAD0 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0924FEB8 with ItemID 301158, 270 items, tick: 10
000005.423| LootBox: 092502A0 with ItemID 301158, 270 items, tick: 30
000005.423| LootBox: 09250688 with ItemID 301158, 270 items, tick: 10
000005.423| LootBox: 09250A70 with ItemID 301158, 270 items, tick: 10
000005.423| LootBox: 08BEAFE0 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 08BEB3C8 with ItemID 301158, 270 items, tick: 35
000005.423| LootBox: 08BEB7B0 with ItemID 301158, 270 items, tick: 15
000005.423| LootBox: 08BEBB98 with ItemID 301158, 270 items, tick: 10
000005.423| LootBox: 08BEBF80 with ItemID 301158, 270 items, tick: 3
000005.423| LootBox: 08BEC368 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 08BEC750 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 08BECB38 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 08BECF20 with ItemID 301158, 270 items, tick: 60
000005.423| !!! OnCreate failed for obj=obj_ItemSpawnPoint, filename=data/objectsdepot/capture_points/flag_pole_01.sco
000005.423| LootBox: 08BED6F0 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 08BEDAD8 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 08BEDEC0 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 08BEE2A8 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 08BEE690 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 08BEEA78 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0A605FE0 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0A6063C8 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0A6067B0 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0A606B98 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0A606F80 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0A607368 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0A607750 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0A607B38 with ItemID 301158, 270 items, tick: 60
000005.423| LootBox: 0A607F20 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A608308 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A6086F0 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A608AD8 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A608EC0 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A6092A8 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A609690 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A609A78 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A609FE0 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A60A3C8 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A60A7B0 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A60AB98 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A60AF80 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A60B368 with ItemID 301158, 270 items, tick: 30
000005.424| LootBox: 0A60B750 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A60BB38 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A60BF20 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A60C308 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A60C6F0 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A60CAD8 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A60CEC0 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A60D2A8 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A60D690 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A60DA78 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A60DFE0 with ItemID 301158, 270 items, tick: 10
000005.424| LootBox: 0A60E3C8 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A60E7B0 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A60EB98 with ItemID 301158, 270 items, tick: 10
000005.424| LootBox: 0A60EF80 with ItemID 301158, 270 items, tick: 30
000005.424| LootBox: 0A60F368 with ItemID 301158, 270 items, tick: 60
000005.424| !!! OnCreate failed for obj=obj_ItemSpawnPoint, filename=data/objectsdepot/capture_points/flag_pole_01.sco
000005.424| LootBox: 0A60FB38 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A60FF20 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A610308 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A6106F0 with ItemID 301158, 270 items, tick: 35
000005.424| LootBox: 0A610AD8 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A610EC0 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A6112A8 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A611690 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A611A78 with ItemID 301158, 270 items, tick: 20
000005.424| LootBox: 0A6165D0 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A6169B8 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A616DA0 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A617188 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A617570 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A617958 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A617D40 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A618128 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A618510 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A6188F8 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A618CE0 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A6190C8 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A6194B0 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A619898 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A619C80 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A61A068 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A61AF18 with ItemID 301158, 270 items, tick: 30
000005.424| LootBox: 0A61B300 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A61B6E8 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A61BAD0 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A61BEB8 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A61C2A0 with ItemID 301158, 270 items, tick: 60
000005.424| LootBox: 0A61C688 with ItemID 301158, 270 items, tick: 10
000005.425| LootBox: 0A61CA70 with ItemID 301158, 270 items, tick: 10
000005.425| LootBox: 0A61CE58 with ItemID 301158, 270 items, tick: 60
000005.425| !!! OnCreate failed for obj=obj_ItemSpawnPoint, filename=data/objectsdepot/capture_points/flag_pole_01.sco
000005.425| LootBox: 0A61D628 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A61DA10 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A61DDF8 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A61E1E0 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A61E5C8 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A61E9B0 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A61F310 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A61F6F8 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A61FAE0 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A61FEC8 with ItemID 301158, 270 items, tick: 5
000005.425| LootBox: 0A6202B0 with ItemID 301158, 270 items, tick: 15
000005.425| LootBox: 0A620698 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A620A80 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A620E68 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A621250 with ItemID 301158, 270 items, tick: 60
000005.425| obj_ZombieSpawn 0A5FFF78, 50 zombies in 30 meters, delay 15, r:1.0-3.0
000005.425| 334/441 valid navpoints for 50 zombies at 6771.981934 77.142700 6522.561523
000005.425| LootBox: 0A621638 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A621A20 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A621E08 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A6221F0 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A6225D8 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A6229C0 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A622DA8 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A625C58 with ItemID 301158, 270 items, tick: 60
000005.425| LootBox: 0A626040 with ItemID 301158, 270 items, tick: 60
000005.425| obj_ZombieSpawn 0A6003C0, 8 zombies in 36 meters, delay 15, r:1.0-3.0
000005.426| 516/576 valid navpoints for 8 zombies at 6696.025391 63.363602 5408.382813
000005.426| obj_ZombieSpawn 0A600808, 7 zombies in 30 meters, delay 15, r:1.0-3.0
000005.426| 323/441 valid navpoints for 7 zombies at 6737.087402 63.579899 5385.507324
000005.426| LootBox: 0A626428 with ItemID 301158, 270 items, tick: 60
000005.426| LootBox: 0A626810 with ItemID 301158, 270 items, tick: 60
000005.426| LootBox: 0A626BF8 with ItemID 301158, 270 items, tick: 10
000005.426| LootBox: 0A626FE0 with ItemID 301158, 270 items, tick: 60
000005.426| LootBox: 0A6273C8 with ItemID 301158, 270 items, tick: 60
000005.426| LootBox: 0A6277B0 with ItemID 301158, 270 items, tick: 60
000005.426| LootBox: 0A627B98 with ItemID 301158, 270 items, tick: 60
000005.426| LootBox: 0A627F80 with ItemID 301158, 270 items, tick: 60
000005.426| obj_ZombieSpawn 0A600C50, 15 zombies in 56 meters, delay 15, r:4.0-5.0
000005.427| 1124/1444 valid navpoints for 15 zombies at 5586.913574 65.451599 4391.491211
000005.427| obj_ZombieSpawn 0A601098, 12 zombies in 36 meters, delay 15, r:4.0-5.0
000005.428| 528/576 valid navpoints for 12 zombies at 5500.329102 65.451599 4450.580566
000005.428| obj_ZombieSpawn 0A6014E0, 12 zombies in 30 meters, delay 15, r:4.0-5.0
000005.428| 365/441 valid navpoints for 12 zombies at 5573.985352 65.451599 4477.148926
000005.428| LootBox: 0A628368 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A628750 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A628B38 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A628F20 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A629308 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A6296F0 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A629F00 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A62A2E8 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A62A6D0 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A62AAB8 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A62AEA0 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A62B288 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A62B670 with ItemID 301158, 270 items, tick: 60
000005.428| !!! OnCreate failed for obj=obj_ItemSpawnPoint, filename=data/objectsdepot/capture_points/flag_pole_01.sco
000005.428| LootBox: 0A62BE40 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A62C228 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A62C610 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A62C9F8 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A62CDE0 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A62D1C8 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A62D5B0 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A62D998 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A62FF00 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A6302E8 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A6306D0 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A630AB8 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A630EA0 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A631288 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A631670 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A631A58 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A631E40 with ItemID 301158, 270 items, tick: 60
000005.428| LootBox: 0A632228 with ItemID 301158, 270 items, tick: 60
000005.429| LootBox: 0A632610 with ItemID 301158, 270 items, tick: 60
000005.429| LootBox: 0A6329F8 with ItemID 301158, 270 items, tick: 10
000005.429| LootBox: 0A632DE0 with ItemID 301158, 270 items, tick: 60
000005.429| LootBox: 0A6331C8 with ItemID 301158, 270 items, tick: 60
000005.429| LootBox: 0A6335B0 with ItemID 301158, 270 items, tick: 60
000005.429| LootBox: 0A633998 with ItemID 301158, 270 items, tick: 60
000005.429| LootBox: 0A633F00 with ItemID 301158, 270 items, tick: 60
000005.429| LootBox: 0A6342E8 with ItemID 301158, 270 items, tick: 60
000005.429| LootBox: 0A6346D0 with ItemID 301158, 270 items, tick: 60
000005.429| LootBox: 0A634AB8 with ItemID 301158, 270 items, tick: 60
000005.429| LootBox: 0A634EA0 with ItemID 301158, 270 items, tick: 60
000005.429| LootBox: 0A635288 with ItemID 301158, 270 items, tick: 60
000005.429| LootBox: 0A635670 with ItemID 301158, 270 items, tick: 60
000005.429| LootBox: 0A635A58 with ItemID 301158, 270 items, tick: 60
000005.429| LootBox: 0A635E40 with ItemID 301158, 270 items, tick: 60
000005.429| LootBox: 0A636228 with ItemID 301158, 270 items, tick: 60
000005.429| LootBox: 0A636610 with ItemID 301158, 270 items, tick: 60
000005.429| LootBox: 0A6369F8 with ItemID 301158, 270 items, tick: 45
000005.429| LootBox: 0A636DE0 with ItemID 301158, 270 items, tick: 60
000005.429| obj_ZombieSpawn 0A601928, 14 zombies in 33 meters, delay 15, r:1.0-3.1
000005.429| 435/484 valid navpoints for 14 zombies at 5397.709961 44.089500 5030.038574
000005.429| obj_ZombieSpawn 0A601D70, 12 zombies in 24 meters, delay 15, r:4.0-5.0
000005.429| 216/256 valid navpoints for 12 zombies at 5123.791016 44.089500 5008.132324
000005.429| LootBox: 0A6371C8 with ItemID 301158, 270 items, tick: 60
000005.429| LootBox: 0A6375B0 with ItemID 301158, 270 items, tick: 60
000005.430| LootBox: 0A637998 with ItemID 301158, 270 items, tick: 60
000005.430| LootBox: 0A637F00 with ItemID 301158, 270 items, tick: 60
000005.430| LootBox: 0A6382E8 with ItemID 301158, 270 items, tick: 60
000005.430| LootBox: 0A6386D0 with ItemID 301158, 270 items, tick: 60
000005.430| LootBox: 0A638AB8 with ItemID 301158, 270 items, tick: 60
000005.430| LootBox: 0A638EA0 with ItemID 301158, 270 items, tick: 60
000005.430| LootBox: 0A639288 with ItemID 301158, 270 items, tick: 60
000005.430| obj_ZombieSpawn 0A6021B8, 8 zombies in 47 meters, delay 15, r:10.0-15.0
000005.431| 861/1024 valid navpoints for 8 zombies at 7744.789551 73.121498 9887.078125
000005.431| LootBox: 0A639670 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A639A58 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A639E40 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A63A228 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A63A610 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A63A9F8 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A63ADE0 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A63B1C8 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A63B5B0 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A63B998 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A63CB90 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A63CF78 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A63D360 with ItemID 301158, 270 items, tick: 10
000005.431| LootBox: 0A63D748 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A63DB30 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A63DF18 with ItemID 301158, 270 items, tick: 10
000005.431| LootBox: 0A63E300 with ItemID 301158, 270 items, tick: 10
000005.431| LootBox: 0A63E6E8 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A63EAD0 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A63EEB8 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A63F2A0 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A63F688 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A63FA70 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A63FE58 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A640240 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A640628 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A643E50 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A644238 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A644620 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A644A08 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A644DF0 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A6451D8 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A6455C0 with ItemID 301158, 270 items, tick: 60
000005.431| LootBox: 0A6459A8 with ItemID 301158, 270 items, tick: 60
000005.432| LootBox: 0A645E50 with ItemID 301158, 270 items, tick: 60
000005.432| obj_ZombieSpawn 0A602600, 15 zombies in 44 meters, delay 15, r:4.0-5.0
000005.432| 0/900 valid navpoints for 15 zombies at 2110.177979 248.003494 5191.708496
000005.432| !!! no valid navpoints at 2110.177979 248.003494 5191.708496
000005.432| obj_ZombieSpawn 0A602A48, 6 zombies in 10 meters, delay 15, r:4.0-5.0
000005.432| 0/49 valid navpoints for 6 zombies at 2145.888184 246.387100 5232.880859
000005.432| !!! no valid navpoints at 2145.888184 246.387100 5232.880859
000005.432| LootBox: 0A646238 with ItemID 301158, 270 items, tick: 60
000005.432| LootBox: 0A646620 with ItemID 301158, 270 items, tick: 60
000005.432| LootBox: 0A646A08 with ItemID 301158, 270 items, tick: 60
000005.432| LootBox: 0A646DF0 with ItemID 301158, 270 items, tick: 60
000005.432| LootBox: 0A6471D8 with ItemID 301158, 270 items, tick: 60
000005.432| LootBox: 0A6475C0 with ItemID 301158, 270 items, tick: 60
000005.432| LootBox: 0A6479A8 with ItemID 301158, 270 items, tick: 60
000005.432| LootBox: 0A647D90 with ItemID 301158, 270 items, tick: 60
000005.432| LootBox: 0A648178 with ItemID 301158, 270 items, tick: 60
000005.432| LootBox: 0A648560 with ItemID 301158, 270 items, tick: 60
000005.432| LootBox: 0A648948 with ItemID 301158, 270 items, tick: 10
000005.432| LootBox: 0A648D30 with ItemID 301158, 270 items, tick: 60
000005.432| LootBox: 0A649118 with ItemID 301158, 270 items, tick: 60
000005.432| LootBox: 0A649500 with ItemID 301158, 270 items, tick: 60
000005.432| LootBox: 0A6498E8 with ItemID 301158, 270 items, tick: 60
000005.432| LootBox: 0A64C440 with ItemID 301158, 270 items, tick: 60
000005.432| obj_ZombieSpawn 0A602E90, 9 zombies in 53 meters, delay 15, r:4.0-5.0
000005.433| 1134/1296 valid navpoints for 9 zombies at 7786.375977 46.194599 6814.189453
000005.433| obj_ZombieSpawn 0A6032D8, 20 zombies in 109 meters, delay 15, r:1.0-3.0
000005.436| 4572/5329 valid navpoints for 20 zombies at 7627.560547 41.285900 6747.726074
000005.436| obj_ZombieSpawn 0A603720, 14 zombies in 30 meters, delay 15, r:4.0-6.0
000005.436| 363/441 valid navpoints for 14 zombies at 6049.690430 68.101799 6449.979492
000005.436| LootBox: 0A64C828 with ItemID 301158, 270 items, tick: 60
000005.436| LootBox: 0A64CC10 with ItemID 301158, 270 items, tick: 60
000005.436| LootBox: 0A64CFF8 with ItemID 301158, 270 items, tick: 60
000005.436| LootBox: 0A64D3E0 with ItemID 301158, 270 items, tick: 60
000005.436| LootBox: 0A64D7C8 with ItemID 301158, 270 items, tick: 60
000005.436| LootBox: 0A64DBB0 with ItemID 301158, 270 items, tick: 60
000005.436| LootBox: 0A64DF98 with ItemID 301158, 270 items, tick: 60
000005.436| LootBox: 0A64E380 with ItemID 301158, 270 items, tick: 60
000005.436| LootBox: 0A64E768 with ItemID 301158, 270 items, tick: 60
000005.436| LootBox: 0A64EB50 with ItemID 301158, 270 items, tick: 60
000005.436| LootBox: 0A64EF38 with ItemID 301158, 270 items, tick: 60
000005.436| LootBox: 0A64F320 with ItemID 301158, 270 items, tick: 60
000005.436| LootBox: 0A64F708 with ItemID 301158, 270 items, tick: 60
000005.436| obj_ZombieSpawn 0A603B68, 5 zombies in 30 meters, delay 15, r:4.0-5.0
000005.437| 333/441 valid navpoints for 5 zombies at 7691.899414 47.469799 6978.220703
000005.437| obj_ZombieSpawn 0A603FB0, 5 zombies in 60 meters, delay 15, r:4.0-5.0
000005.438| 1334/1681 valid navpoints for 5 zombies at 7638.656250 46.257801 6983.178711
000005.438| obj_ZombieSpawn 0A6043F8, 5 zombies in 62 meters, delay 15, r:4.0-5.0
000005.439| 1355/1764 valid navpoints for 5 zombies at 7607.336914 43.167599 6853.613281
000005.439| obj_ZombieSpawn 0A604840, 5 zombies in 41 meters, delay 15, r:4.0-5.0
000005.439| 485/784 valid navpoints for 5 zombies at 7700.815918 46.257801 6863.881348
000005.439| obj_ZombieSpawn 0A604C88, 5 zombies in 42 meters, delay 15, r:4.0-5.0
000005.440| 714/841 valid navpoints for 5 zombies at 7574.824707 42.340500 6716.075195
000005.440| obj_ZombieSpawn 0A6050D0, 8 zombies in 57 meters, delay 15, r:4.0-5.0
000005.441| 1214/1521 valid navpoints for 8 zombies at 7662.998535 42.993599 6720.234863
000005.441| obj_ZombieSpawn 0A605518, 5 zombies in 57 meters, delay 15, r:4.0-5.0
000005.442| 1271/1521 valid navpoints for 5 zombies at 7742.304199 46.257900 6952.744629
000005.442| LootBox: 0A64FAF0 with ItemID 301158, 270 items, tick: 60
000005.442| obj_ZombieSpawn 0A651440, 10 zombies in 30 meters, delay 15, r:10.0-15.0
000005.443| 319/441 valid navpoints for 10 zombies at 5150.063477 183.403900 7474.103027
000005.443| obj_ZombieSpawn 0A651888, 12 zombies in 30 meters, delay 15, r:10.0-15.0
000005.443| 309/441 valid navpoints for 12 zombies at 5087.378418 179.811905 7534.251953
000005.443| obj_ZombieSpawn 0A651CD0, 12 zombies in 39 meters, delay 15, r:10.0-15.0
000005.444| 547/729 valid navpoints for 12 zombies at 5136.532227 179.730896 7589.643066
000005.444| LootBox: 0A64FED8 with ItemID 301158, 270 items, tick: 10
000005.444| obj_ZombieSpawn 0A652118, 12 zombies in 44 meters, delay 10, r:10.0-15.0
000005.444| 675/900 valid navpoints for 12 zombies at 5225.923340 179.811905 7474.606445
000005.445| obj_ZombieSpawn 0A652560, 10 zombies in 36 meters, delay 15, r:10.0-15.0
000005.445| 497/576 valid navpoints for 10 zombies at 5091.435059 179.811905 7463.955078
000005.445| LootBox: 0A65B840 with ItemID 301158, 270 items, tick: 60
000005.445| LootBox: 0A65BC28 with ItemID 301158, 270 items, tick: 60
000005.445| LootBox: 0A65C010 with ItemID 301158, 270 items, tick: 60
000005.445| LootBox: 0A65C3F8 with ItemID 301158, 270 items, tick: 60
000005.445| LootBox: 0A65C7E0 with ItemID 301158, 270 items, tick: 60
000005.445| LootBox: 0A65CBC8 with ItemID 301158, 270 items, tick: 60
000005.445| LootBox: 0A65CFB0 with ItemID 301158, 270 items, tick: 60
000005.445| LootBox: 0A65D398 with ItemID 301158, 270 items, tick: 60
000005.445| LootBox: 0A65D780 with ItemID 301158, 270 items, tick: 60
000005.445| LootBox: 0A65DB68 with ItemID 301158, 270 items, tick: 60
000005.445| !!! OnCreate failed for obj=obj_ItemSpawnPoint, filename=data/objectsdepot/capture_points/flag_pole_01.sco
000005.445| LootBox: 0A65E338 with ItemID 301158, 270 items, tick: 60
000005.445| LootBox: 0A65E720 with ItemID 301158, 270 items, tick: 60
000005.445| LootBox: 0A65EB08 with ItemID 301158, 270 items, tick: 60
000005.445| LootBox: 0A65EEF0 with ItemID 301158, 270 items, tick: 60
000005.445| LootBox: 0A65F2D8 with ItemID 301158, 270 items, tick: 60
000005.445| LootBox: 0A65F6C0 with ItemID 301158, 270 items, tick: 60
000005.446| LootBox: 0A65FAA8 with ItemID 301158, 270 items, tick: 60
000005.446| LootBox: 0A65FE90 with ItemID 301158, 270 items, tick: 60
000005.446| LootBox: 0A660278 with ItemID 301158, 270 items, tick: 60
000005.446| LootBox: 0A660660 with ItemID 301158, 270 items, tick: 60
000005.446| LootBox: 0A660A48 with ItemID 301158, 270 items, tick: 5
000005.446| LootBox: 0A660E30 with ItemID 301158, 270 items, tick: 60
000005.446| LootBox: 0A661218 with ItemID 301158, 270 items, tick: 10
000005.446| LootBox: 0A661600 with ItemID 301158, 270 items, tick: 10
000005.446| LootBox: 0A6619E8 with ItemID 301158, 270 items, tick: 60
000005.446| LootBox: 0A661DD0 with ItemID 301158, 270 items, tick: 10
000005.446| LootBox: 0A6621B8 with ItemID 301158, 270 items, tick: 30
000005.446| LootBox: 0A6625A0 with ItemID 301158, 270 items, tick: 60
000005.446| LootBox: 0A662988 with ItemID 301158, 270 items, tick: 60
000005.446| LootBox: 0A662D70 with ItemID 301158, 270 items, tick: 10
000005.446| LootBox: 0A663158 with ItemID 301158, 270 items, tick: 10
000005.446| LootBox: 0A66EC40 with ItemID 301158, 270 items, tick: 10
000005.446| LootBox: 0A66F028 with ItemID 301158, 270 items, tick: 60
000005.446| LootBox: 0A66F410 with ItemID 301158, 270 items, tick: 60
000005.446| LootBox: 0A66F7F8 with ItemID 301158, 270 items, tick: 60
000005.446| LootBox: 0A66FBE0 with ItemID 301158, 270 items, tick: 60
000005.446| LootBox: 0A66FFC8 with ItemID 301158, 270 items, tick: 60
000005.446| LootBox: 0A6703B0 with ItemID 301158, 270 items, tick: 10
000005.446| LootBox: 0A670798 with ItemID 301158, 270 items, tick: 60
000005.446| LootBox: 0A670B80 with ItemID 301158, 270 items, tick: 30
000005.447| LootBox: 0A670F68 with ItemID 301158, 270 items, tick: 60
000005.447| LootBox: 0A671350 with ItemID 301158, 270 items, tick: 60
000005.447| LootBox: 0A671738 with ItemID 301158, 270 items, tick: 60
000005.447| LootBox: 0A671B20 with ItemID 301158, 270 items, tick: 60
000005.447| LootBox: 0A671F08 with ItemID 301158, 270 items, tick: 60
000005.447| LootBox: 0A6722F0 with ItemID 301158, 270 items, tick: 10
000005.447| LootBox: 0A6726D8 with ItemID 301158, 270 items, tick: 60
000005.447| LootBox: 0A672AC0 with ItemID 301158, 270 items, tick: 60
000005.447| LootBox: 0A672EA8 with ItemID 301158, 270 items, tick: 60
000005.447| LootBox: 0A673290 with ItemID 301158, 270 items, tick: 60
000005.447| LootBox: 0A673678 with ItemID 301158, 270 items, tick: 60
000005.447| obj_ZombieSpawn 0A6529A8, 15 zombies in 56 meters, delay 15, r:2.0-4.0
000005.448| 1174/1444 valid navpoints for 15 zombies at 6442.063965 62.721100 4195.934570
000005.448| obj_ZombieSpawn 0A652DF0, 10 zombies in 27 meters, delay 15, r:10.0-15.0
000005.448| 254/324 valid navpoints for 10 zombies at 2234.686523 235.866699 1846.785156
000005.448| obj_ZombieSpawn 0A653238, 10 zombies in 27 meters, delay 15, r:10.0-15.0
000005.449| 265/324 valid navpoints for 10 zombies at 2173.518799 237.247498 1819.659668
000005.449| obj_ZombieSpawn 0A653680, 6 zombies in 27 meters, delay 15, r:10.0-15.0
000005.449| 25/324 valid navpoints for 6 zombies at 2229.179199 261.270386 1854.741821
000005.449| obj_ZombieSpawn 0A653AC8, 12 zombies in 28 meters, delay 15, r:10.0-15.0
000005.449| 267/361 valid navpoints for 12 zombies at 2349.834229 236.016998 1797.979980
000005.449| obj_ZombieSpawn 0A653F10, 8 zombies in 24 meters, delay 15, r:10.0-15.0
000005.449| 231/256 valid navpoints for 8 zombies at 2373.133301 236.119400 1869.275024
000005.450| obj_ZombieSpawn 0A654358, 15 zombies in 36 meters, delay 15, r:4.0-5.0
000005.450| 497/576 valid navpoints for 15 zombies at 4150.305664 89.372597 4047.215820
000005.450| obj_ZombieSpawn 0A6547A0, 15 zombies in 45 meters, delay 15, r:4.0-5.0
000005.450| 746/961 valid navpoints for 15 zombies at 4283.382813 89.531403 4049.220703
000005.450| obj_ZombieSpawn 0A654BE8, 10 zombies in 33 meters, delay 15, r:4.0-5.0
000005.451| 426/484 valid navpoints for 10 zombies at 4211.650879 89.372597 4086.280518
000005.451| obj_ZombieSpawn 0A655030, 10 zombies in 28 meters, delay 15, r:4.0-5.0
000005.451| 336/361 valid navpoints for 10 zombies at 3228.045410 130.794296 4685.035156
000005.452| obj_ZombieSpawn 0A655478, 8 zombies in 42 meters, delay 15, r:4.0-5.0
000005.452| 685/841 valid navpoints for 8 zombies at 3092.008301 46.739700 6480.605957
000005.452| obj_ZombieSpawn 0A6558C0, 12 zombies in 42 meters, delay 15, r:4.0-5.0
000005.453| 675/841 valid navpoints for 12 zombies at 3107.003906 47.383499 6480.489746
000005.453| obj_ZombieSpawn 0A655D08, 15 zombies in 53 meters, delay 15, r:4.0-5.0
000005.454| 998/1296 valid navpoints for 15 zombies at 3282.535889 46.868198 6574.532715
000005.454| obj_ZombieSpawn 0A656150, 10 zombies in 39 meters, delay 15, r:4.0-5.0
000005.455| 586/729 valid navpoints for 10 zombies at 3263.325439 47.487999 6438.765137
000005.455| obj_ZombieSpawn 0A656598, 7 zombies in 42 meters, delay 15, r:4.0-5.0
000005.455| 737/841 valid navpoints for 7 zombies at 6471.008301 65.255302 6576.652344
000005.455| obj_ZombieSpawn 0A6569E0, 7 zombies in 42 meters, delay 15, r:4.0-5.0
000005.456| 642/841 valid navpoints for 7 zombies at 6522.111328 63.555000 6641.158691
000005.456| obj_ZombieSpawn 0A656E28, 7 zombies in 42 meters, delay 15, r:4.0-5.0
000005.456| 706/841 valid navpoints for 7 zombies at 6587.623047 65.255302 6577.961914
000005.456| obj_ZombieSpawn 0A657270, 7 zombies in 30 meters, delay 15, r:4.0-5.0
000005.457| 344/400 valid navpoints for 7 zombies at 6583.466797 62.898998 6644.638184
000005.457| obj_ZombieSpawn 0A6576B8, 11 zombies in 41 meters, delay 15, r:4.0-5.0
000005.457| 663/784 valid navpoints for 11 zombies at 6592.083008 64.247101 6731.314941
000005.457| obj_ZombieSpawn 0A657B00, 7 zombies in 42 meters, delay 15, r:4.0-5.0
000005.458| 642/841 valid navpoints for 7 zombies at 6509.038086 63.312099 6682.471680
000005.458| obj_ZombieSpawn 0A657F48, 10 zombies in 36 meters, delay 15, r:4.0-5.0
000005.459| 545/576 valid navpoints for 10 zombies at 9120.210938 71.192200 7977.655273
000005.459| obj_ZombieSpawn 0A658390, 10 zombies in 36 meters, delay 15, r:4.0-5.0
000005.459| 533/576 valid navpoints for 10 zombies at 8978.755859 71.192200 8207.217773
000005.459| obj_ZombieSpawn 0A6587D8, 12 zombies in 30 meters, delay 15, r:4.0-5.0
000005.459| 325/400 valid navpoints for 12 zombies at 8984.331055 69.207603 7175.580078
000005.459| obj_ZombieSpawn 0A658C20, 12 zombies in 30 meters, delay 15, r:4.0-5.0
000005.460| 364/400 valid navpoints for 12 zombies at 8975.569336 74.621101 7361.240723
000005.460| obj_ZombieSpawn 0A683418, 12 zombies in 37 meters, delay 9, r:4.0-5.0
000005.460| 550/625 valid navpoints for 12 zombies at 8084.200684 41.198399 8581.351563
000005.460| obj_ZombieSpawn 0A683860, 12 zombies in 37 meters, delay 9, r:4.0-5.0
000005.461| 552/625 valid navpoints for 12 zombies at 8099.762695 41.198399 8501.233398
000005.461| obj_ZombieSpawn 0A683CA8, 12 zombies in 37 meters, delay 9, r:4.0-5.0
000005.461| 517/625 valid navpoints for 12 zombies at 8000.738281 41.198399 8547.430664
000005.461| obj_ZombieSpawn 0A6840F0, 8 zombies in 51 meters, delay 15, r:4.0-5.0
000005.462| 1088/1225 valid navpoints for 8 zombies at 9674.597656 72.005096 6762.340332
000005.462| obj_ZombieSpawn 0A684538, 8 zombies in 45 meters, delay 15, r:4.0-5.0
000005.462| 847/961 valid navpoints for 8 zombies at 9430.124023 73.108902 6672.565430
000005.462| obj_ZombieSpawn 0A684980, 18 zombies in 41 meters, delay 15, r:4.0-5.0
000005.463| 675/784 valid navpoints for 18 zombies at 5577.812988 102.663300 2875.566406
000005.463| obj_ZombieSpawn 0A684DC8, 10 zombies in 30 meters, delay 15, r:4.0-5.0
000005.463| 365/441 valid navpoints for 10 zombies at 7032.153320 90.910698 5054.459961
000005.463| obj_ZombieSpawn 0A685210, 7 zombies in 30 meters, delay 15, r:4.0-5.0
000005.464| 339/441 valid navpoints for 7 zombies at 6038.068359 47.406601 5174.159668
000005.464| obj_ZombieSpawn 0A685658, 7 zombies in 30 meters, delay 15, r:4.0-5.0
000005.464| 388/441 valid navpoints for 7 zombies at 5961.590332 47.406601 5130.822266
000005.464| obj_ZombieSpawn 0A685AA0, 10 zombies in 28 meters, delay 15, r:6.0-7.0
000005.464| 335/361 valid navpoints for 10 zombies at 3494.540527 103.281502 4423.901855
000005.465| obj_ZombieSpawn 0A685EE8, 13 zombies in 30 meters, delay 15, r:4.0-5.0
000005.465| 345/441 valid navpoints for 13 zombies at 5638.754395 65.451599 4453.899414
000005.465| obj_ZombieSpawn 0A686330, 1 zombies in 18 meters, delay 15, r:4.0-5.0
000005.465| 141/144 valid navpoints for 1 zombies at 5671.051758 65.451599 4379.792480
000005.465| LootBox: 0A673A60 with ItemID 301158, 270 items, tick: 10
000005.465| LootBox: 0A673E48 with ItemID 301158, 270 items, tick: 60
000005.465| LootBox: 0A674230 with ItemID 301158, 270 items, tick: 60
000005.465| LootBox: 0A674618 with ItemID 301158, 270 items, tick: 30
000005.465| LootBox: 0A674A00 with ItemID 301158, 270 items, tick: 30
000005.465| LootBox: 0A674DE8 with ItemID 301158, 270 items, tick: 60
000005.465| LootBox: 0A6751D0 with ItemID 301158, 270 items, tick: 30
000005.465| LootBox: 0A6755B8 with ItemID 301158, 270 items, tick: 60
000005.465| LootBox: 0A6759A0 with ItemID 301158, 270 items, tick: 60
000005.465| LootBox: 0A675D88 with ItemID 301158, 270 items, tick: 60
000005.465| LootBox: 0A676170 with ItemID 301158, 270 items, tick: 60
000005.465| LootBox: 0A676558 with ItemID 301158, 270 items, tick: 60
000005.465| LootBox: 0A68E418 with ItemID 301158, 270 items, tick: 60
000005.465| LootBox: 0A68E800 with ItemID 301158, 270 items, tick: 60
000005.465| LootBox: 0A68EBE8 with ItemID 301158, 270 items, tick: 60
000005.465| LootBox: 0A68EFD0 with ItemID 301158, 270 items, tick: 5
000005.465| LootBox: 0A68F3B8 with ItemID 301158, 270 items, tick: 3
000005.465| LootBox: 0A68F7A0 with ItemID 301158, 270 items, tick: 10
000005.465| LootBox: 0A68FB88 with ItemID 301158, 270 items, tick: 5
000005.465| LootBox: 0A68FF70 with ItemID 301158, 270 items, tick: 60
000005.465| LootBox: 0A690358 with ItemID 301158, 270 items, tick: 60
000005.465| meshName '' is too small in LoadPhysicsConfig000005.465| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.465| obj_ZombieSpawn 0A686778, 1 zombies in 30 meters, delay 7200, r:12.0-15.0
000005.466| 295/441 valid navpoints for 1 zombies at 2205.939453 235.786407 1700.127808
000005.466| obj_ZombieSpawn 0A686BC0, 1 zombies in 30 meters, delay 7200, r:12.0-15.0
000005.466| 387/441 valid navpoints for 1 zombies at 2208.433838 235.786407 1794.732666
000005.466| obj_ZombieSpawn 0A687008, 1 zombies in 30 meters, delay 7200, r:12.0-15.0
000005.467| 352/441 valid navpoints for 1 zombies at 2984.244385 130.980103 4771.937988
000005.467| obj_ZombieSpawn 0A687450, 1 zombies in 30 meters, delay 7200, r:12.0-15.0
000005.467| 330/441 valid navpoints for 1 zombies at 5025.127441 42.387199 5226.631836
000005.467| obj_ZombieSpawn 0A687898, 1 zombies in 30 meters, delay 7200, r:12.0-15.0
000005.467| 352/441 valid navpoints for 1 zombies at 5163.935059 179.427002 7537.660645
000005.467| obj_ZombieSpawn 0A687CE0, 1 zombies in 30 meters, delay 7200, r:12.0-15.0
000005.468| 334/441 valid navpoints for 1 zombies at 7769.733887 73.221397 9905.135742
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.468| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.468| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.469| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.469| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.470| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.470| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| LootBox: 0A690740 with ItemID 301158, 270 items, tick: 60
000005.471| meshName '' is too small in LoadPhysicsConfig000005.471| !!! OnCreate failed for obj=obj_NoClipBox, filename=
000005.471| obj_ZombieSpawn 0A688128, 1 zombies in 21 meters, delay 7200, r:4.0-5.0
000005.471| 166/196 valid navpoints for 1 zombies at 7952.920410 71.073196 5994.270020
000005.471| LootBox: 0A690B28 with ItemID 301158, 270 items, tick: 60
000005.471| LootBox: 0A690F10 with ItemID 301158, 270 items, tick: 60
000005.471| LootBox: 0A6912F8 with ItemID 301158, 270 items, tick: 60
000007.372| Terrain3: Creating physics data
000007.374| r3dTerrain3::UnpackHeightCached: unpacking (0,0) for [0]
000007.376| r3dTerrain3::UnpackHeightCached: unpacking (1,0) for [1]
000007.378| r3dTerrain3::UnpackHeightCached: unpacking (2,0) for [2]
000007.380| r3dTerrain3::UnpackHeightCached: unpacking (3,0) for [3]
000007.382| r3dTerrain3::UnpackHeightCached: unpacking (0,1) for [4]
000007.384| r3dTerrain3::UnpackHeightCached: unpacking (1,1) for [5]
000007.386| r3dTerrain3::UnpackHeightCached: unpacking (2,1) for [6]
000007.388| r3dTerrain3::UnpackHeightCached: unpacking (3,1) for [7]
000007.390| r3dTerrain3::UnpackHeightCached: unpacking (0,2) for [8]
000007.392| r3dTerrain3::UnpackHeightCached: unpacking (1,2) for [9]
000007.395| r3dTerrain3::UnpackHeightCached: unpacking (2,2) for [10]
000007.397| r3dTerrain3::UnpackHeightCached: unpacking (3,2) for [11]
000007.399| r3dTerrain3::UnpackHeightCached: unpacking (0,3) for [12]
000007.401| r3dTerrain3::UnpackHeightCached: unpacking (1,3) for [13]
000007.403| r3dTerrain3::UnpackHeightCached: unpacking (2,3) for [14]
000007.405| r3dTerrain3::UnpackHeightCached: unpacking (3,3) for [15]
000007.407| r3dTerrain3::UnpackHeightCached: unpacking (4,0) for [16]
000007.408| r3dTerrain3::UnpackHeightCached: unpacking (4,1) for [17]
000007.409| r3dTerrain3::UnpackHeightCached: unpacking (4,2) for [18]
000007.409| r3dTerrain3::UnpackHeightCached: unpacking (4,3) for [19]
000007.410| r3dTerrain3::UnpackHeightCached: unpacking (0,4) for [20]
000007.411| r3dTerrain3::UnpackHeightCached: unpacking (1,4) for [21]
000007.411| r3dTerrain3::UnpackHeightCached: unpacking (2,4) for [22]
000007.412| r3dTerrain3::UnpackHeightCached: unpacking (3,4) for [23]
000007.412| r3dTerrain3::UnpackHeightCached: unpacking (4,4) for [24]
000007.439| r3dTerrain3::UnpackHeightCached: unpacking (5,0) for [25]
000007.441| r3dTerrain3::UnpackHeightCached: unpacking (6,0) for [26]
000007.443| r3dTerrain3::UnpackHeightCached: unpacking (7,0) for [27]
000007.447| r3dTerrain3::UnpackHeightCached: unpacking (5,1) for [28]
000007.449| r3dTerrain3::UnpackHeightCached: unpacking (6,1) for [29]
000007.452| r3dTerrain3::UnpackHeightCached: unpacking (7,1) for [30]
000007.456| r3dTerrain3::UnpackHeightCached: unpacking (5,2) for [31]
000007.460| r3dTerrain3::UnpackHeightCached: unpacking (6,2) for [32]
000007.463| r3dTerrain3::UnpackHeightCached: unpacking (7,2) for [33]
000007.468| r3dTerrain3::UnpackHeightCached: unpacking (5,3) for [34]
000007.471| r3dTerrain3::UnpackHeightCached: unpacking (6,3) for [35]
000007.473| r3dTerrain3::UnpackHeightCached: unpacking (7,3) for [36]
000007.476| r3dTerrain3::UnpackHeightCached: unpacking (8,0) for [37]
000007.476| r3dTerrain3::UnpackHeightCached: unpacking (8,1) for [38]
000007.477| r3dTerrain3::UnpackHeightCached: unpacking (8,2) for [39]
000007.478| r3dTerrain3::UnpackHeightCached: unpacking (8,3) for [40]
000007.479| r3dTerrain3::UnpackHeightCached: unpacking (5,4) for [41]
000007.479| r3dTerrain3::UnpackHeightCached: unpacking (6,4) for [42]
000007.480| r3dTerrain3::UnpackHeightCached: unpacking (7,4) for [43]
000007.482| r3dTerrain3::UnpackHeightCached: unpacking (8,4) for [44]
000007.515| r3dTerrain3::UnpackHeightCached: unpacking (9,0) for [45]
000007.517| r3dTerrain3::UnpackHeightCached: unpacking (10,0) for [46]
000007.519| r3dTerrain3::UnpackHeightCached: unpacking (11,0) for [47]
000007.523| r3dTerrain3::UnpackHeightCached: unpacking (9,1) for [48]
000007.525| r3dTerrain3::UnpackHeightCached: unpacking (10,1) for [0]
000007.527| r3dTerrain3::UnpackHeightCached: unpacking (11,1) for [1]
000007.531| r3dTerrain3::UnpackHeightCached: unpacking (9,2) for [2]
000007.533| r3dTerrain3::UnpackHeightCached: unpacking (10,2) for [3]
000007.535| r3dTerrain3::UnpackHeightCached: unpacking (11,2) for [4]
000007.539| r3dTerrain3::UnpackHeightCached: unpacking (9,3) for [5]
000007.541| r3dTerrain3::UnpackHeightCached: unpacking (10,3) for [6]
000007.544| r3dTerrain3::UnpackHeightCached: unpacking (11,3) for [7]
000007.546| r3dTerrain3::UnpackHeightCached: unpacking (12,0) for [8]
000007.548| r3dTerrain3::UnpackHeightCached: unpacking (12,1) for [9]
000007.548| r3dTerrain3::UnpackHeightCached: unpacking (12,2) for [10]
000007.549| r3dTerrain3::UnpackHeightCached: unpacking (12,3) for [11]
000007.550| r3dTerrain3::UnpackHeightCached: unpacking (9,4) for [12]
000007.551| r3dTerrain3::UnpackHeightCached: unpacking (10,4) for [13]
000007.551| r3dTerrain3::UnpackHeightCached: unpacking (11,4) for [14]
000007.552| r3dTerrain3::UnpackHeightCached: unpacking (12,4) for [15]
000007.580| r3dTerrain3::UnpackHeightCached: unpacking (13,0) for [20]
000007.582| r3dTerrain3::UnpackHeightCached: unpacking (14,0) for [21]
000007.585| r3dTerrain3::UnpackHeightCached: unpacking (15,0) for [22]
000007.589| r3dTerrain3::UnpackHeightCached: unpacking (13,1) for [23]
000007.591| r3dTerrain3::UnpackHeightCached: unpacking (14,1) for [16]
000007.593| r3dTerrain3::UnpackHeightCached: unpacking (15,1) for [25]
000007.597| r3dTerrain3::UnpackHeightCached: unpacking (13,2) for [26]
000007.599| r3dTerrain3::UnpackHeightCached: unpacking (14,2) for [27]
000007.601| r3dTerrain3::UnpackHeightCached: unpacking (15,2) for [17]
000007.605| r3dTerrain3::UnpackHeightCached: unpacking (13,3) for [28]
000007.607| r3dTerrain3::UnpackHeightCached: unpacking (14,3) for [29]
000007.609| r3dTerrain3::UnpackHeightCached: unpacking (15,3) for [30]
000007.611| r3dTerrain3::UnpackHeightCached: unpacking (13,4) for [18]
000007.612| r3dTerrain3::UnpackHeightCached: unpacking (14,4) for [31]
000007.612| r3dTerrain3::UnpackHeightCached: unpacking (15,4) for [32]
000007.640| r3dTerrain3::UnpackHeightCached: unpacking (0,4) for [33]
000007.642| r3dTerrain3::UnpackHeightCached: unpacking (1,4) for [19]
000007.644| r3dTerrain3::UnpackHeightCached: unpacking (2,4) for [34]
000007.646| r3dTerrain3::UnpackHeightCached: unpacking (3,4) for [35]
000007.648| r3dTerrain3::UnpackHeightCached: unpacking (0,5) for [36]
000007.650| r3dTerrain3::UnpackHeightCached: unpacking (1,5) for [24]
000007.651| r3dTerrain3::UnpackHeightCached: unpacking (2,5) for [41]
000007.653| r3dTerrain3::UnpackHeightCached: unpacking (3,5) for [42]
000007.655| r3dTerrain3::UnpackHeightCached: unpacking (0,6) for [43]
000007.657| r3dTerrain3::UnpackHeightCached: unpacking (1,6) for [37]
000007.659| r3dTerrain3::UnpackHeightCached: unpacking (2,6) for [45]
000007.661| r3dTerrain3::UnpackHeightCached: unpacking (3,6) for [46]
000007.663| r3dTerrain3::UnpackHeightCached: unpacking (0,7) for [47]
000007.665| r3dTerrain3::UnpackHeightCached: unpacking (1,7) for [38]
000007.667| r3dTerrain3::UnpackHeightCached: unpacking (2,7) for [48]
000007.669| r3dTerrain3::UnpackHeightCached: unpacking (3,7) for [0]
000007.671| r3dTerrain3::UnpackHeightCached: unpacking (4,4) for [1]
000007.672| r3dTerrain3::UnpackHeightCached: unpacking (4,5) for [39]
000007.672| r3dTerrain3::UnpackHeightCached: unpacking (4,6) for [2]
000007.673| r3dTerrain3::UnpackHeightCached: unpacking (4,7) for [3]
000007.674| r3dTerrain3::UnpackHeightCached: unpacking (0,8) for [4]
000007.674| r3dTerrain3::UnpackHeightCached: unpacking (1,8) for [40]
000007.675| r3dTerrain3::UnpackHeightCached: unpacking (2,8) for [5]
000007.675| r3dTerrain3::UnpackHeightCached: unpacking (3,8) for [6]
000007.676| r3dTerrain3::UnpackHeightCached: unpacking (4,8) for [7]
000007.704| r3dTerrain3::UnpackHeightCached: unpacking (5,4) for [44]
000007.706| r3dTerrain3::UnpackHeightCached: unpacking (6,4) for [12]
000007.708| r3dTerrain3::UnpackHeightCached: unpacking (7,4) for [13]
000007.711| r3dTerrain3::UnpackHeightCached: unpacking (5,5) for [14]
000007.713| r3dTerrain3::UnpackHeightCached: unpacking (6,5) for [8]
000007.718| r3dTerrain3::UnpackHeightCached: unpacking (7,5) for [20]
000007.721| r3dTerrain3::UnpackHeightCached: unpacking (5,6) for [21]
000007.723| r3dTerrain3::UnpackHeightCached: unpacking (6,6) for [22]
000007.726| r3dTerrain3::UnpackHeightCached: unpacking (7,6) for [9]
000007.729| r3dTerrain3::UnpackHeightCached: unpacking (5,7) for [23]
000007.736| r3dTerrain3::UnpackHeightCached: unpacking (6,7) for [16]
000007.739| r3dTerrain3::UnpackHeightCached: unpacking (7,7) for [25]
000007.742| r3dTerrain3::UnpackHeightCached: unpacking (8,4) for [10]
000007.743| r3dTerrain3::UnpackHeightCached: unpacking (8,5) for [26]
000007.744| r3dTerrain3::UnpackHeightCached: unpacking (8,6) for [27]
000007.745| r3dTerrain3::UnpackHeightCached: unpacking (8,7) for [17]
000007.745| r3dTerrain3::UnpackHeightCached: unpacking (5,8) for [11]
000007.746| r3dTerrain3::UnpackHeightCached: unpacking (6,8) for [28]
000007.747| r3dTerrain3::UnpackHeightCached: unpacking (7,8) for [29]
000007.747| r3dTerrain3::UnpackHeightCached: unpacking (8,8) for [30]
000007.776| r3dTerrain3::UnpackHeightCached: unpacking (9,4) for [15]
000007.778| r3dTerrain3::UnpackHeightCached: unpacking (10,4) for [18]
000007.780| r3dTerrain3::UnpackHeightCached: unpacking (11,4) for [31]
000007.784| r3dTerrain3::UnpackHeightCached: unpacking (9,5) for [32]
000007.786| r3dTerrain3::UnpackHeightCached: unpacking (10,5) for [33]
000007.788| r3dTerrain3::UnpackHeightCached: unpacking (11,5) for [19]
000007.792| r3dTerrain3::UnpackHeightCached: unpacking (9,6) for [34]
000007.794| r3dTerrain3::UnpackHeightCached: unpacking (10,6) for [35]
000007.796| r3dTerrain3::UnpackHeightCached: unpacking (11,6) for [36]
000007.800| r3dTerrain3::UnpackHeightCached: unpacking (9,7) for [24]
000007.802| r3dTerrain3::UnpackHeightCached: unpacking (10,7) for [41]
000007.804| r3dTerrain3::UnpackHeightCached: unpacking (11,7) for [42]
000007.806| r3dTerrain3::UnpackHeightCached: unpacking (12,4) for [43]
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000008.363| r3dTerrain3::UnpackHeightCached: unpacking (12,12) for [5]
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000008.395| r3dTerrain3::UnpackHeightCached: unpacking (13,12) for [1]
000008.397| r3dTerrain3::UnpackHeightCached: unpacking (14,12) for [44]
000008.400| r3dTerrain3::UnpackHeightCached: unpacking (15,12) for [42]
000008.404| r3dTerrain3::UnpackHeightCached: unpacking (13,13) for [46]
000008.406| r3dTerrain3::UnpackHeightCached: unpacking (14,13) for [14]
000008.408| r3dTerrain3::UnpackHeightCached: unpacking (15,13) for [8]
000008.413| r3dTerrain3::UnpackHeightCached: unpacking (13,14) for [45]
000008.415| r3dTerrain3::UnpackHeightCached: unpacking (14,14) for [0]
000008.418| r3dTerrain3::UnpackHeightCached: unpacking (15,14) for [2]
000008.422| r3dTerrain3::UnpackHeightCached: unpacking (13,15) for [21]
000008.424| r3dTerrain3::UnpackHeightCached: unpacking (14,15) for [12]
000008.426| r3dTerrain3::UnpackHeightCached: unpacking (15,15) for [22]
000008.456| Terrain3: Creating physics data - DONE!
000008.456| WorldObjects: 1061 + 20834 static
000008.456| server main loop started
000008.456| net_mapLoaded_LastNetID: 1026
000008.467| time: 8, plrs:0/100, net_lastFreeId: 1026, objects: 1061, async:0 0 0 0
000008.470| obj_ZombieSpawn 0A686330 initialSpawn 1/1 zombies
000008.470| obj_ZombieSpawn 0A686778 initialSpawn 1/1 zombies
000008.470| obj_ZombieSpawn 0A686BC0 initialSpawn 1/1 zombies
000008.470| obj_ZombieSpawn 0A687008 initialSpawn 1/1 zombies
000008.470| obj_ZombieSpawn 0A687450 initialSpawn 1/1 zombies
000008.470| obj_ZombieSpawn 0A687898 initialSpawn 1/1 zombies
000008.470| obj_ZombieSpawn 0A687CE0 initialSpawn 1/1 zombies
000008.470| obj_ZombieSpawn 0A688128 initialSpawn 1/1 zombies
000008.484| Job CJobGetServerObjects 10CEE3C8: Creating 0 objects
000008.484| CJobGetSavedServerState, restoring state
000008.484| 0 ItemSpawnPoints restored
000008.566| obj_ZombieSpawn 0A5E4A58 initialSpawn 2/15 zombies
000008.566| obj_ZombieSpawn 0A5F6E58 initialSpawn 2/17 zombies
000008.567| obj_ZombieSpawn 0A602600 initialSpawn 2/15 zombies
000008.567| obj_ZombieSpawn 0A602A48 initialSpawn 2/6 zombies
000008.690| !!!PERFORMANCE REPORT:
tick:0.00
gameworld:0.01
terrain3:0.00
PhysX:0.11
navmesh:0.00
END
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000008.730| obj_ZombieSpawn 0A603B68 initialSpawn 5/5 zombies
000008.730| obj_ZombieSpawn 0A603FB0 initialSpawn 5/5 zombies
000008.730| obj_ZombieSpawn 0A6043F8 initialSpawn 5/5 zombies
000008.730| obj_ZombieSpawn 0A604840 initialSpawn 5/5 zombies
000008.731| obj_ZombieSpawn 0A604C88 initialSpawn 5/5 zombies
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000008.754| obj_ZombieSpawn 0A5FDD38 initialSpawn 6/6 zombies
000008.755| obj_ZombieSpawn 0A653680 initialSpawn 6/6 zombies
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000008.783| obj_ZombieSpawn 0A600808 initialSpawn 7/7 zombies
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000008.784| obj_ZombieSpawn 0A685210 initialSpawn 7/7 zombies
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000008.808| obj_ZombieSpawn 0955B458 initialSpawn 8/8 zombies
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000008.809| obj_ZombieSpawn 0A5EFFC0 initialSpawn 8/8 zombies
000008.809| obj_ZombieSpawn 0A5F5118 initialSpawn 8/8 zombies
000008.809| obj_ZombieSpawn 0A5F5D38 initialSpawn 8/8 zombies
000008.809| obj_ZombieSpawn 0A5F7F78 initialSpawn 8/8 zombies
000008.809| obj_ZombieSpawn 0A5FA1B8 initialSpawn 8/8 zombies
000008.809| obj_ZombieSpawn 0A5FA600 initialSpawn 8/8 zombies
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000008.810| obj_ZombieSpawn 0A5FF6E8 initialSpawn 8/8 zombies
000008.810| obj_ZombieSpawn 0A6003C0 initialSpawn 8/8 zombies
000008.810| obj_ZombieSpawn 0A6021B8 initialSpawn 8/8 zombies
000008.810| obj_ZombieSpawn 0A6050D0 initialSpawn 8/8 zombies
000008.810| obj_ZombieSpawn 0A653F10 initialSpawn 8/8 zombies
000008.811| obj_ZombieSpawn 0A655478 initialSpawn 8/8 zombies
000008.811| obj_ZombieSpawn 0A6840F0 initialSpawn 8/8 zombies
000008.811| obj_ZombieSpawn 0A684538 initialSpawn 8/8 zombies
000008.836| obj_ZombieSpawn 0A5E14D0 initialSpawn 9/9 zombies
000008.838| obj_ZombieSpawn 0A602E90 initialSpawn 9/9 zombies
000008.861| obj_ZombieSpawn 09B60320 initialSpawn 10/10 zombies
000008.861| obj_ZombieSpawn 0A5E10C0 initialSpawn 10/10 zombies
000008.861| obj_ZombieSpawn 0A5E28E0 initialSpawn 10/10 zombies
000008.861| obj_ZombieSpawn 0A5E3100 initialSpawn 10/10 zombies
000008.861| obj_ZombieSpawn 0A5E3510 initialSpawn 10/10 zombies
000008.861| obj_ZombieSpawn 0A5E3D80 initialSpawn 10/10 zombies
000008.861| obj_ZombieSpawn 0A5E4EA0 initialSpawn 10/10 zombies
000008.861| obj_ZombieSpawn 0A5E5730 initialSpawn 10/10 zombies
000008.861| obj_ZombieSpawn 0A5E5B78 initialSpawn 10/10 zombies
000008.861| obj_ZombieSpawn 0A5E70E0 initialSpawn 10/10 zombies
000008.861| obj_ZombieSpawn 0A5E8648 initialSpawn 10/10 zombies
000008.861| obj_ZombieSpawn 0A5EF730 initialSpawn 10/10 zombies
000008.861| obj_ZombieSpawn 0A5F0C98 initialSpawn 10/10 zombies
000008.861| obj_ZombieSpawn 0A5F3768 initialSpawn 10/10 zombies
000008.861| obj_ZombieSpawn 0A5FBFB0 initialSpawn 10/10 zombies
000008.861| obj_ZombieSpawn 0A5FE5C8 initialSpawn 10/10 zombies
000008.861| obj_ZombieSpawn 0A5FF2A0 initialSpawn 10/10 zombies
000008.862| obj_ZombieSpawn 0A651440 initialSpawn 10/10 zombies
000008.862| obj_ZombieSpawn 0A652560 initialSpawn 10/10 zombies
000008.862| obj_ZombieSpawn 0A652DF0 initialSpawn 10/10 zombies
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000008.862| obj_ZombieSpawn 0A654BE8 initialSpawn 10/10 zombies
000008.862| obj_ZombieSpawn 0A655030 initialSpawn 10/10 zombies
000008.862| obj_ZombieSpawn 0A656150 initialSpawn 10/10 zombies
000008.862| obj_ZombieSpawn 0A657F48 initialSpawn 10/10 zombies
000008.862| obj_ZombieSpawn 0A658390 initialSpawn 10/10 zombies
000008.862| obj_ZombieSpawn 0A684DC8 initialSpawn 10/10 zombies
000008.862| obj_ZombieSpawn 0A685AA0 initialSpawn 10/10 zombies
000008.884| obj_ZombieSpawn 0A5E6850 initialSpawn 11/11 zombies
000008.884| obj_ZombieSpawn 0A5EDD80 initialSpawn 11/11 zombies
000008.884| obj_ZombieSpawn 0A5F9928 initialSpawn 11/11 zombies
000008.885| obj_ZombieSpawn 0A6576B8 initialSpawn 11/11 zombies
000008.908| obj_ZombieSpawn 0955B048 initialSpawn 12/12 zombies
000008.908| obj_ZombieSpawn 0A5E7528 initialSpawn 12/12 zombies
000008.908| obj_ZombieSpawn 0A5EA888 initialSpawn 12/12 zombies
000008.909| obj_ZombieSpawn 0A5F3FF8 initialSpawn 12/12 zombies
000008.909| obj_ZombieSpawn 0A5F4440 initialSpawn 12/12 zombies
000008.909| obj_ZombieSpawn 0A5F4888 initialSpawn 12/12 zombies
000008.909| obj_ZombieSpawn 0A5F4CD0 initialSpawn 12/12 zombies
000008.909| obj_ZombieSpawn 0A5F65C8 initialSpawn 12/12 zombies
000008.909| obj_ZombieSpawn 0A5F6A10 initialSpawn 12/12 zombies
000008.909| obj_ZombieSpawn 0A5F72A0 initialSpawn 12/12 zombies
000008.909| obj_ZombieSpawn 0A5F7B30 initialSpawn 12/12 zombies
000008.909| obj_ZombieSpawn 0A5F83C0 initialSpawn 12/12 zombies
000008.909| obj_ZombieSpawn 0A5F8808 initialSpawn 12/12 zombies
000008.909| obj_ZombieSpawn 0A601098 initialSpawn 12/12 zombies
000008.909| obj_ZombieSpawn 0A6014E0 initialSpawn 12/12 zombies
000008.909| obj_ZombieSpawn 0A601D70 initialSpawn 12/12 zombies
000008.909| obj_ZombieSpawn 0A651888 initialSpawn 12/12 zombies
000008.909| obj_ZombieSpawn 0A651CD0 initialSpawn 12/12 zombies
000008.910| obj_ZombieSpawn 0A652118 initialSpawn 12/12 zombies
000008.910| obj_ZombieSpawn 0A653AC8 initialSpawn 12/12 zombies
000008.910| obj_ZombieSpawn 0A6558C0 initialSpawn 12/12 zombies
000008.910| obj_ZombieSpawn 0A6587D8 initialSpawn 12/12 zombies
000008.910| obj_ZombieSpawn 0A658C20 initialSpawn 12/12 zombies
000008.910| obj_ZombieSpawn 0A683418 initialSpawn 12/12 zombies
000008.910| obj_ZombieSpawn 0A683860 initialSpawn 12/12 zombies
000008.910| obj_ZombieSpawn 0A683CA8 initialSpawn 12/12 zombies
000008.932| obj_ZombieSpawn 0A5E6408 initialSpawn 13/13 zombies
000008.933| obj_ZombieSpawn 0A685EE8 initialSpawn 13/13 zombies
000008.955| obj_ZombieSpawn 0A5F1528 initialSpawn 14/14 zombies
000008.955| obj_ZombieSpawn 0A5F1970 initialSpawn 14/14 zombies
000008.956| obj_ZombieSpawn 0A5F9098 initialSpawn 14/14 zombies
000008.956| obj_ZombieSpawn 0A5F94E0 initialSpawn 14/14 zombies
000008.956| obj_ZombieSpawn 0A5FC840 initialSpawn 14/14 zombies
000008.956| obj_ZombieSpawn 0A601928 initialSpawn 14/14 zombies
000008.956| obj_ZombieSpawn 0A603720 initialSpawn 14/14 zombies
000008.977| obj_ZombieSpawn 0A3BECB8 initialSpawn 15/15 zombies
000008.977| obj_ZombieSpawn 0A5E08A0 initialSpawn 15/15 zombies
000008.977| obj_ZombieSpawn 0A5E2CF0 initialSpawn 15/15 zombies
000008.977| obj_ZombieSpawn 0A5E9FF8 initialSpawn 15/15 zombies
000008.978| obj_ZombieSpawn 0A5ED938 initialSpawn 15/15 zombies
000008.978| obj_ZombieSpawn 0A5FAA48 initialSpawn 15/15 zombies
000008.978| obj_ZombieSpawn 0A5FFB30 initialSpawn 15/15 zombies
000008.978| obj_ZombieSpawn 0A600C50 initialSpawn 15/15 zombies
000008.978| obj_ZombieSpawn 0A6529A8 initialSpawn 15/15 zombies
000008.978| obj_ZombieSpawn 0A654358 initialSpawn 15/15 zombies
000008.978| obj_ZombieSpawn 0A6547A0 initialSpawn 15/15 zombies
000008.978| obj_ZombieSpawn 0A655D08 initialSpawn 15/15 zombies
000009.002| obj_ZombieSpawn 0A5F10E0 initialSpawn 16/16 zombies
000009.002| obj_ZombieSpawn 0A5F9D70 initialSpawn 16/16 zombies
000009.002| obj_ZombieSpawn 0A5FAE90 initialSpawn 16/16 zombies
000009.058| obj_ZombieSpawn 0A3BF4D8 initialSpawn 18/18 zombies
000009.059| obj_ZombieSpawn 0A5F8C50 initialSpawn 18/18 zombies
000009.059| obj_ZombieSpawn 0A684980 initialSpawn 18/18 zombies
000009.080| obj_ZombieSpawn 0A5E9BB0 initialSpawn 19/19 zombies
000009.103| obj_ZombieSpawn 0A3BF0C8 initialSpawn 20/20 zombies
000009.103| obj_ZombieSpawn 0A3BF8E8 initialSpawn 20/20 zombies
000009.103| obj_ZombieSpawn 0A5E0CB0 initialSpawn 20/20 zombies
000009.103| obj_ZombieSpawn 0A5E3938 initialSpawn 20/20 zombies
000009.103| obj_ZombieSpawn 0A5E4610 initialSpawn 20/20 zombies
000009.104| obj_ZombieSpawn 0A5E6C98 initialSpawn 20/20 zombies
000009.104| obj_ZombieSpawn 0A5E7DB8 initialSpawn 20/20 zombies
000009.104| obj_ZombieSpawn 0A5E8200 initialSpawn 20/20 zombies
000009.104| obj_ZombieSpawn 0A5F1DB8 initialSpawn 20/20 zombies
000009.104| obj_ZombieSpawn 0A5F2200 initialSpawn 20/20 zombies
000009.104| obj_ZombieSpawn 0A5F2A90 initialSpawn 20/20 zombies
000009.104| obj_ZombieSpawn 0A5F2ED8 initialSpawn 20/20 zombies
000009.104| obj_ZombieSpawn 0A5F3320 initialSpawn 20/20 zombies
000009.104| obj_ZombieSpawn 0A5F3BB0 initialSpawn 20/20 zombies
000009.104| obj_ZombieSpawn 0A5FB2D8 initialSpawn 20/20 zombies
000009.104| obj_ZombieSpawn 0A5FB720 initialSpawn 20/20 zombies
000009.104| obj_ZombieSpawn 0A5FBB68 initialSpawn 20/20 zombies
000009.104| obj_ZombieSpawn 0A5FD0D0 initialSpawn 20/20 zombies
000009.104| obj_ZombieSpawn 0A6032D8 initialSpawn 20/20 zombies
000009.127| obj_ZombieSpawn 0A5EE1C8 initialSpawn 21/21 zombies
000009.173| obj_ZombieSpawn 0A5EF2E8 initialSpawn 23/23 zombies
000009.225| obj_ZombieSpawn 0A5E9320 initialSpawn 25/25 zombies
000009.225| obj_ZombieSpawn 0A5F76E8 initialSpawn 25/25 zombies
000009.336| obj_ZombieSpawn 0A5FCC88 initialSpawn 30/30 zombies
000009.357| obj_ZombieSpawn 0A5EACD0 initialSpawn 31/31 zombies
000009.398| obj_ZombieSpawn 0A5E7970 initialSpawn 33/33 zombies
000009.419| obj_ZombieSpawn 0A5EE610 initialSpawn 34/34 zombies
000009.818| obj_ZombieSpawn 0A5EEEA0 initialSpawn 48/48 zombies
000009.870| obj_ZombieSpawn 0A5FFF78 initialSpawn 50/50 zombies
000010.746| !!!PERFORMANCE REPORT:
tick:0.00
gameworld:0.25
terrain3:0.00
PhysX:0.00
navmesh:0.00
END
000011.098| obj_ZombieSpawn 0A5EEA58 initialSpawn 78/78 zombies
000011.845| obj_ZombieSpawn 0A5F6180 initialSpawn 100/100 zombies
000068.486| time: 68, plrs:0/100, net_lastFreeId: 8389, objects: 8078, async:0 0 0 0
000128.490| time: 128, plrs:0/100, net_lastFreeId: 8389, objects: 8078, async:0 0 0 0
000188.515| time: 188, plrs:0/100, net_lastFreeId: 8389, objects: 8078, async:0 0 0 0
000248.538| time: 248, plrs:0/100, net_lastFreeId: 8389, objects: 8078, async:0 0 0 0
000308.561| time: 308, plrs:0/100, net_lastFreeId: 8389, objects: 8078, async:0 0 0 0
000368.571| time: 368, plrs:0/100, net_lastFreeId: 8389, objects: 8078, async:0 0 0 0
000427.395| !!!PERFORMANCE REPORT:
tick:0.28
gameworld:0.01
terrain3:0.00
PhysX:0.00
navmesh:0.00
END
000428.586| time: 428, plrs:0/100, net_lastFreeId: 8389, objects: 8078, async:0 0 0 0
Logs MS :
Code:
000000.005| permgame: ID:1, Colorado, MAPID_WZ_Colorado000000.005| permgame: ID:2, TEST, MAPID_ServerTest
000000.005| permgame: ID:3, California, MAPID_WZ_California
000000.005| permgame: ID:6, Caliwood, MAPID_WZ_Caliwood
000000.005| permgame: ID:7, Cliffside, MAPID_Cliffside
000000.007| API: 5.175.225.250
000000.008| r3dNetwork: Creating host at port 34000
000000.125| IP: 5.175.225.250
000000.139| MasterGameServer started at port 34000
000000.140| r3dNetwork: Creating host at port 34001
000000.264| IP: 5.175.225.250
000000.280| MasterUserServer started at port 34001, 20 CCU, need 0 servers to start
000000.280| CMSAsyncApiMgr starting
000000.316| Supervisors: 0, Games:0|0
000001.124| master: supervisor registered 'WIN-05Q8T173032'[1] ip:5.175.225.250. 5 sessions, type:1, map:255
000001.341| starting game 1 at WIN-05Q8T173032[0], id:0x10100, name 'Colorado', pwd '', owner:0
000001.778| game 1, id:0x10100 connected
000002.372| starting game 2 at WIN-05Q8T173032[1], id:0x10201, name 'TEST', pwd '', owner:0
000002.818| game 2, id:0x10201 connected
000003.436| starting game 3 at WIN-05Q8T173032[2], id:0x10302, name 'California', pwd '', owner:0
000003.879| game 3, id:0x10302 connected
000004.457| starting game 6 at WIN-05Q8T173032[3], id:0x10403, name 'Caliwood', pwd '', owner:0
000004.716| game 6, id:0x10403 connected
000005.059| CMSJobGetServerList: got 0 servers
000005.490| starting game 7 at WIN-05Q8T173032[4], id:0x10504, name 'Cliffside', pwd '', owner:0
000005.722| game 7, id:0x10504 connected
000010.321| Supervisors: 1, Games:5|5
000020.342| Supervisors: 1, Games:5|5
000030.364| Supervisors: 1, Games:5|5
000040.387| Supervisors: 1, Games:5|5
000050.406| Supervisors: 1, Games:5|5
000060.420| Supervisors: 1, Games:5|5
000070.432| Supervisors: 1, Games:5|5
000080.452| Supervisors: 1, Games:5|5
000090.478| Supervisors: 1, Games:5|5
000100.488| Supervisors: 1, Games:5|5
000110.495| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:500
000110.496| [TH] Hosted:5/5 Rented:0/0 Capacity:5 Balance:+0
000110.497| [TH] Strongholds Rented:0/0 Capacity:0 Balance:+0
000110.497| Supervisors: 1, Games:5|5
000110.497| REGION: TH
000110.497| WIN-05Q8T173032(5.175.225.250), games:5/5, players:0/600
000120.517| Supervisors: 1, Games:5|5
000130.523| Supervisors: 1, Games:5|5
000140.532| Supervisors: 1, Games:5|5
000150.546| Supervisors: 1, Games:5|5
000160.570| Supervisors: 1, Games:5|5
000170.596| Supervisors: 1, Games:5|5
000180.607| Supervisors: 1, Games:5|5
000190.624| Supervisors: 1, Games:5|5
000200.650| Supervisors: 1, Games:5|5
000210.654| Supervisors: 1, Games:5|5
000220.659| Supervisors: 1, Games:5|5
000230.691| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:500
000230.693| [TH] Hosted:5/5 Rented:0/0 Capacity:5 Balance:+0
000230.693| [TH] Strongholds Rented:0/0 Capacity:0 Balance:+0
000230.693| Supervisors: 1, Games:5|5
000230.694| REGION: TH
000230.694| WIN-05Q8T173032(5.175.225.250), games:5/5, players:0/600
000240.700| Supervisors: 1, Games:5|5
000250.708| Supervisors: 1, Games:5|5
000260.718| Supervisors: 1, Games:5|5
000270.725| Supervisors: 1, Games:5|5
000280.731| Supervisors: 1, Games:5|5
000290.747| Supervisors: 1, Games:5|5
000300.756| Supervisors: 1, Games:5|5
000305.071| CMSJobGetServerList: got 0 servers
000310.769| Supervisors: 1, Games:5|5
000320.794| Supervisors: 1, Games:5|5
000330.811| Supervisors: 1, Games:5|5
000340.831| Supervisors: 1, Games:5|5
000350.840| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:500
000350.841| [TH] Hosted:5/5 Rented:0/0 Capacity:5 Balance:+0
000350.841| [TH] Strongholds Rented:0/0 Capacity:0 Balance:+0
000350.841| Supervisors: 1, Games:5|5
000350.841| REGION: TH
000350.842| WIN-05Q8T173032(5.175.225.250), games:5/5, players:0/600
000360.845| Supervisors: 1, Games:5|5
000370.845| Supervisors: 1, Games:5|5
000380.861| Supervisors: 1, Games:5|5
000390.892| Supervisors: 1, Games:5|5
000400.913| Supervisors: 1, Games:5|5
000410.919| Supervisors: 1, Games:5|5
000420.924| Supervisors: 1, Games:5|5
000430.945| Supervisors: 1, Games:5|5
000440.959| Supervisors: 1, Games:5|5
000450.970| Supervisors: 1, Games:5|5
000460.991| Supervisors: 1, Games:5|5
000471.019| MSINFO: 0 (0 max) peers, 0 CCU in 5 games, PeakCCU: 0, MaxCCU:500
000471.020| [TH] Hosted:5/5 Rented:0/0 Capacity:5 Balance:+0
000471.020| [TH] Strongholds Rented:0/0 Capacity:0 Balance:+0
000471.020| Supervisors: 1, Games:5|5
000471.021| REGION: TH
000471.021| WIN-05Q8T173032(5.175.225.250), games:5/5, players:0/600
000481.047| Supervisors: 1, Games:5|5
000491.047| Supervisors: 1, Games:5|5
000501.055| Supervisors: 1, Games:5|5
000511.056| Supervisors: 1, Games:5|5
000521.061| Supervisors: 1, Games:5|5
000531.072| Supervisors: 1, Games:5|5
000541.082| Supervisors: 1, Games:5|5
000551.097| Supervisors: 1, Games:5|5
Maybe CMSJobGetServerList: got 0 servers but i don't know how fix , i tryed to see my MasterServer config but is all set good . Please help me ...
PS : IN GAME I CAN?T SEE THE MENU FOR SELECT CHARACTERS! I USE Untouched V3 source

