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[HELP] Loading game data ... .

Banned
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Help Loading game data ... .
no error no login help :scared:

???

Ownii - [HELP] Loading game data ... . - RaGEZONE Forums
 
Junior Spellweaver
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Apr 30, 2006
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Re: Loading game data ... .

Same problem with me.

Use RSBuild from Warz src and work fine.
 
Experienced Elementalist
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Oct 12, 2013
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Re: Loading game data ... .

Same here......stuck at loading
 
Newbie Spellweaver
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Feb 2, 2014
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Re: Loading game data ... .





заменить в srs папке сделать relise, и запустить RSBuild.exe для создания bin файлов
 
Newbie Spellweaver
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Nov 3, 2012
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Re: Loading game data ... .





заменить в srs папке сделать relise, и запустить RSBuild.exe для создания bin файлов

link is damage
 
Newbie Spellweaver
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Oct 12, 2014
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Re: Loading game data ... .

kind
rygvol . link is down . plz help . i have same problam
 
Newbie Spellweaver
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Re: Loading game data ... .

guy plz help . same problam . hang on loadig data.....



i havent any problam except this. i can solve that :((
 
Newbie Spellweaver
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Re: Loading game data ... .

please post your r3dlog. Maybe i can help.
 
Newbie Spellweaver
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Re: Loading game data ... .

--- Log started at Fri Apr 17 18:11:10 2015


000000.139| ComputerID: 0x678d546d136b
000000.139| Game Version: War Inc. Battlezone v1.0 (build: Apr 17 2015 17:04:54) - final
000000.140| Available memory: 4094 MB
000000.169| r3dFS: version:April 17, 2015 13:07, 27121 files
000000.242| r3dFile: can't open local.ini
000000.242| Can't open file "local.ini"
000000.242| readGameOptionsFile: found gameSettings.ini in local folder
000000.243| r3dFile: can't open local.ini
000000.243| Can't open file "local.ini"
000000.243| writeGameOptionsFile: saving settings to local folder.
000000.247| readInputMap: found file at C:\Users\khaash\Documents\Arktos\WarInc\inputMap.xml
000000.247| writeInputMap: Saving settings to C:\Users\khaash\Documents\Arktos\WarInc\inputMap.xml
000000.248| SOUND: initializing sound system
000000.270| SOUND: '2' sound drivers found
000000.270| SOUND: sound caps = 0xF8, speakermode= 2
000000.270| SOUND: sound driver 'Speakers (Realtek High Definition Audio)'
000000.330| SOUND: sound system ready
000000.331| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000000.784| Input Devices enabled: Mouse, Keyboard
000000.833| VMEM As seen through DDRaw: 999
000000.833| VMEM As seen through WMI: 1024
000000.833| Setting mode: 1024x768x32 Flags=4
000000.853| NVApi successfuly initialized.
000000.853| NVApi: stereo is not available. Stereo driver not installed?
000000.853| Adapter: NVIDIA GeForce GTS 250
000000.853| nvd3dum.dll 9.18.13.4052
000000.854| Monitor: \\.\DISPLAY1 (1680x1050)
000000.862| Mode 0: 640x480 Format: D3DFMT_X8R8G8B8 Refresh rate: 59
000000.862| Mode 1: 640x480 Format: D3DFMT_X8R8G8B8 Refresh rate: 60
000000.862| Mode 2: 640x480 Format: D3DFMT_X8R8G8B8 Refresh rate: 72
000000.862| Mode 3: 640x480 Format: D3DFMT_X8R8G8B8 Refresh rate: 75
000000.862| Mode 4: 720x480 Format: D3DFMT_X8R8G8B8 Refresh rate: 59
000000.862| Mode 5: 720x480 Format: D3DFMT_X8R8G8B8 Refresh rate: 60
000000.862| Mode 6: 720x576 Format: D3DFMT_X8R8G8B8 Refresh rate: 50
000000.862| Mode 7: 800x600 Format: D3DFMT_X8R8G8B8 Refresh rate: 56
000000.862| Mode 8: 800x600 Format: D3DFMT_X8R8G8B8 Refresh rate: 60
000000.863| Mode 9: 800x600 Format: D3DFMT_X8R8G8B8 Refresh rate: 72
000000.863| Mode 10: 800x600 Format: D3DFMT_X8R8G8B8 Refresh rate: 75
000000.863| Mode 11: 1024x768 Format: D3DFMT_X8R8G8B8 Refresh rate: 72
000000.863| Mode 12: 1024x768 Format: D3DFMT_X8R8G8B8 Refresh rate: 60
000000.863| Mode 13: 1024x768 Format: D3DFMT_X8R8G8B8 Refresh rate: 70
000000.863| Mode 14: 1024x768 Format: D3DFMT_X8R8G8B8 Refresh rate: 75
000000.863| Mode 15: 1152x864 Format: D3DFMT_X8R8G8B8 Refresh rate: 60
000000.863| Mode 16: 1152x864 Format: D3DFMT_X8R8G8B8 Refresh rate: 70
000000.863| Mode 17: 1152x864 Format: D3DFMT_X8R8G8B8 Refresh rate: 72
000000.863| Mode 18: 1152x864 Format: D3DFMT_X8R8G8B8 Refresh rate: 75
000000.863| Mode 19: 1176x664 Format: D3DFMT_X8R8G8B8 Refresh rate: 50
000000.863| Mode 20: 1176x664 Format: D3DFMT_X8R8G8B8 Refresh rate: 59
000000.863| Mode 21: 1176x664 Format: D3DFMT_X8R8G8B8 Refresh rate: 60
000000.863| Mode 22: 1280x720 Format: D3DFMT_X8R8G8B8 Refresh rate: 59
000000.863| Mode 23: 1280x720 Format: D3DFMT_X8R8G8B8 Refresh rate: 60
000000.863| Mode 24: 1280x720 Format: D3DFMT_X8R8G8B8 Refresh rate: 50
000000.863| Mode 25: 1280x768 Format: D3DFMT_X8R8G8B8 Refresh rate: 60
000000.863| Mode 26: 1280x768 Format: D3DFMT_X8R8G8B8 Refresh rate: 70
000000.863| Mode 27: 1280x768 Format: D3DFMT_X8R8G8B8 Refresh rate: 72
000000.863| Mode 28: 1280x768 Format: D3DFMT_X8R8G8B8 Refresh rate: 75
000000.863| Mode 29: 1280x800 Format: D3DFMT_X8R8G8B8 Refresh rate: 60
000000.863| Mode 30: 1280x800 Format: D3DFMT_X8R8G8B8 Refresh rate: 70
000000.863| Mode 31: 1280x800 Format: D3DFMT_X8R8G8B8 Refresh rate: 72
000000.863| Mode 32: 1280x800 Format: D3DFMT_X8R8G8B8 Refresh rate: 75
000000.863| Mode 33: 1280x960 Format: D3DFMT_X8R8G8B8 Refresh rate: 60
000000.863| Mode 34: 1280x960 Format: D3DFMT_X8R8G8B8 Refresh rate: 70
000000.863| Mode 35: 1280x960 Format: D3DFMT_X8R8G8B8 Refresh rate: 72
000000.863| Mode 36: 1280x960 Format: D3DFMT_X8R8G8B8 Refresh rate: 75
000000.863| Mode 37: 1280x1024 Format: D3DFMT_X8R8G8B8 Refresh rate: 60
000000.863| Mode 38: 1280x1024 Format: D3DFMT_X8R8G8B8 Refresh rate: 70
000000.863| Mode 39: 1280x1024 Format: D3DFMT_X8R8G8B8 Refresh rate: 72
000000.863| Mode 40: 1280x1024 Format: D3DFMT_X8R8G8B8 Refresh rate: 75
000000.863| Mode 41: 1360x768 Format: D3DFMT_X8R8G8B8 Refresh rate: 60
000000.863| Mode 42: 1366x768 Format: D3DFMT_X8R8G8B8 Refresh rate: 60
000000.863| Mode 43: 1600x900 Format: D3DFMT_X8R8G8B8 Refresh rate: 60
000000.863| Mode 44: 1600x1024 Format: D3DFMT_X8R8G8B8 Refresh rate: 60
000000.863| Mode 45: 1680x1050 Format: D3DFMT_X8R8G8B8 Refresh rate: 60
000000.863| Mode 46: 1768x992 Format: D3DFMT_X8R8G8B8 Refresh rate: 25
000000.863| Mode 47: 1768x992 Format: D3DFMT_X8R8G8B8 Refresh rate: 29
000000.863| Mode 48: 1768x992 Format: D3DFMT_X8R8G8B8 Refresh rate: 30
000000.864| Mode 49: 1920x1080 Format: D3DFMT_X8R8G8B8 Refresh rate: 29
000000.864| Mode 50: 1920x1080 Format: D3DFMT_X8R8G8B8 Refresh rate: 30
000000.864| Mode 51: 1920x1080 Format: D3DFMT_X8R8G8B8 Refresh rate: 25
000000.864| Mode 52: 1920x1080 Format: D3DFMT_X8R8G8B8 Refresh rate: 59
000000.864| Mode 53: 1920x1080 Format: D3DFMT_X8R8G8B8 Refresh rate: 60
000000.864| Mode 54: 1920x1080 Format: D3DFMT_X8R8G8B8 Refresh rate: 50
000000.864| Mode 55: 1440x900 Format: D3DFMT_X8R8G8B8 Refresh rate: 60
000000.869| r3dRenderLayer::SetMode(x=1024,y=768,bpp=32,windowed=4,hz=60)
000000.871| Creating d3d device
000000.882| NVApi: failed to create stereo handle!
000000.882| GPU supports D3DQUERYTYPE_TIMESTAMP
000000.882| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000000.882| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
000000.883| We have 3043 MB texture memory
000000.883| Texture Formats availability
000000.883| Texture Format found ID 21: D3DFMT_A8R8G8B8
000000.883| Texture Format found ID 22: D3DFMT_X8R8G8B8
000000.883| Texture Format found ID 23: D3DFMT_R5G6B5
000000.884| Texture Format found ID 24: D3DFMT_X1R5G5B5
000000.884| Texture Format found ID 25: D3DFMT_A1R5G5B5
000000.884| Texture Format found ID 26: D3DFMT_A4R4G4B4
000000.884| Texture Format found ID 28: D3DFMT_A8
000000.884| Texture Format found ID 50: D3DFMT_L8
000000.884| Texture Format found ID 51: D3DFMT_A8L8
000000.884| Texture Format found ID 60: D3DFMT_V8U8
000000.884| Texture Format found ID 62: D3DFMT_X8L8V8U8
000000.884| Texture Format found ID 63: D3DFMT_Q8W8V8U8
000000.884| Texture Format found ID 64: D3DFMT_V16U16
000000.884| Texture Format found ID 75: D3DFMT_D24S8
000000.884| Texture Format found ID 80: D3DFMT_D16
000000.884| Texture Format found ID 77: D3DFMT_D24X8
000000.885| r3dFont: Creating Verdana 10pt
000000.886| r3dFont: Finished creating Verdana 10pt
000000.889| Loading shaders...
000001.496| Finished loading shaders (0.607467 sec)!
000001.530| r3dFont: Creating Tahoma 12pt
000001.534| r3dFont: Finished creating Tahoma 12pt
000001.534| r3dFont: Creating Verdana 10pt
000001.534| r3dFont: Finished creating Verdana 10pt
000003.468| Creating render targets
000003.472| r3dFont: Creating Verdana 8pt
000003.475| r3dFont: Finished creating Verdana 8pt
000003.479| WARNING: couldn't open glist file 'Data/Grass/grasslist.txt'
000003.479| Loaded 0 grass settings files
000004.613| SetHomeDir: Levels\WO_ShootingRange
000004.613| We have 2941 MB texture memory
000004.646| r3dFile: can't open Levels\WO_ShootingRange/wind.cfg
000004.646| Loading 'Levels\WO_ShootingRange/LevelSettings.xml'
000004.679| Unloaded 0.0 MB STATIC decal textures
000004.679| Unloaded 0.0 MB DYNAMIC decal textures
000004.679| Loading decal library Data\Decals\library.xml.
000004.680| Loading decal library Levels\WO_ShootingRange\decals.xml.
000004.680| Loaded 0.0 MB STATIC decal textures
000004.756| Loaded 7.1 MB DYNAMIC decal textures
000004.756| LoadLevel_MatLibs...
000004.757| LoadLevel_Objects...
000004.757| TERRAIN: LOADING Levels\WO_ShootingRange\TERRAIN
000005.055| TERRAIN2: Finished reading script file
000005.164| TERRAIN: LOADED
000005.615| LoadGrassLib()...
000005.842| Warning: couldn't find grass settings 'Crossroads.xml'
000005.842| Warning: couldn't find grass settings 'Crossroads_Desert_Patchs.xml'
000005.842| Warning: couldn't find grass settings 'Crossroads_green.xml'
000005.842| Warning: couldn't find grass settings 'Crossroads_Patchs.xml'
000005.842| Warning: couldn't find grass settings 'Crossroads_Tall.xml'
000005.842| Warning: couldn't find grass settings 'default.xml'
000005.842| Warning: couldn't find grass settings 'GZ_GrassAlpines_01.xml'
000005.842| Warning: couldn't find grass settings 'GZ_GrassWide_01.xml'
000005.842| Warning: couldn't find grass settings 'GZ_GrassYelow_01.xml'
000005.842| Warning: couldn't find grass settings 'GZ_Grass_01.xml'
000005.842| Warning: couldn't find grass settings 'Jungle_Grass_01.xml'
000005.842| Warning: couldn't find grass settings 'JU_GrassLarge_01.xml'
000005.843| Warning: couldn't find grass settings 'JU_Grass_01.xml'
000005.843| Warning: couldn't find grass settings 'New_Crossroads_Grass_01.xml'
000005.843| Warning: couldn't find grass settings 'TornGrass.xml'
000005.843| Warning: couldn't find grass settings 'WZ_Grass_Far.xml'
000005.843| Warning: couldn't find grass settings 'WZ_Grass_Med.xml'
000005.843| Warning: couldn't find grass settings 'WZ_Grass_Near.xml'
000005.846| g_pGrassMap->Load...
000005.848| gNavMesh.Load...
000005.848| r3dFile: can't open Levels\WO_ShootingRange\navigation\polymesh.bin
000005.848| r3dFile: can't open Levels\WO_ShootingRange\navigation\polymesh_detail.bin
000005.848| r3dFile: can't open Levels\WO_ShootingRange\navigation\editor_nav_data.xml
000005.848| LoadLevel_MatLibs...
000005.876| World loaded
000005.876| Total load time: 1.38
000144.643| r3dapp: SysCmd: f060
000144.643| alt-f4 pressed
000144.643| ...terminating application
000215.162| r3dapp: SysCmd: f060
000215.162| alt-f4 pressed
000215.162| ...terminating application
 
Newbie Spellweaver
Joined
Apr 29, 2012
Messages
19
Reaction score
4
Re: Loading game data ... .

OK, Problem with loading your base profile data. Check your IIS/api configuration.
r3dlog must look like this:

000010.125| LoadLevel_MatLibs...
000010.163| World loaded
000010.163| Total load time: 3.20
000017.193| Acquired base profile data for 10.231677
 
Newbie Spellweaver
Joined
Oct 12, 2014
Messages
6
Reaction score
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Re: Loading game data ... .

ok. what should i do ? where is problem in api ? can you discribe
tnx for help dud :thumbup:
 
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