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Help me trace this stupid error in DBagent

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Code:
[Wed Aug 27 2008 19:31:09.256908 4160345808]: EnQProcessData(): index(0) MsgCount=5001, mainCmd(46), last(cmd=46, uniqIdx=1, processTick=1547027(11ms))
[Wed Aug 27 2008 19:31:09.271533 4160345808]: EnQProcessData(): index(0) MsgCount=5002, mainCmd(46), last(cmd=46, uniqIdx=1, processTick=1547027(26ms))
[Wed Aug 27 2008 19:31:09.282031 4160345808]: EnQProcessData(): index(0) MsgCount=5003, mainCmd(46), last(cmd=46, uniqIdx=1, processTick=1547027(37ms))
[Wed Aug 27 2008 19:31:09.282084 4160345808]: EnQProcessData(): index(0) MsgCount=5004, mainCmd(46), last(cmd=46, uniqIdx=1, processTick=1547027(37ms))
[Wed Aug 27 2008 19:31:09.282133 4160345808]: EnQProcessData(): index(0) MsgCount=5005, mainCmd(46), last(cmd=46, uniqIdx=1, processTick=1547027(37ms))

that thing keeps getting repeated over and over... it is not really very helpful and in tracing wer the problem lies.
 
teh sample data is too big to really tell wer the error is coming from.

when the channel goes up to 150+ per channel online ... it goes like that and lagges everything including warehouse and login. while leaving gameplay normal.
 
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