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Help-me

Newbie Spellweaver
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Could anyone help me, I have a source from a friend. And that source is with a small bug, when I go flipa someone or someone flipa me, I can flipa the character on the ground simultaneously. My friend told me that may be in ZMyZCharacter.cpp / ZDW_UPPERCUT. Anyone have any tips? Thank you.
 
Newbie Spellweaver
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Okay...

case ZDW_UPPERCUT :
if(!StrStrI(ZGetGameClient()->GetStageName(), decrypt("W05GXQ==")))
{
if(zStatus.m_bSkill) {
MMatchWeaponType type = MWT_NONE;


int sel_type = GetItems()->GetSelectedWeaponParts();
ZItem* pSItem = GetItems()->GetSelectedWeapon();


if(pSItem && pSItem->GetDesc())
type = pSItem->GetDesc()->m_nWeaponType.Ref();


if(type == MWT_KATANA || type == MWT_DOUBLE_KATANA ) {
ZPostSkill( /*g_pGame->GetTime(),*/ ZC_SKILL_UPPERCUT , sel_type );
}
}
}
break;

 
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