[HELP] Petfilter and colosum

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Hey Guys i just need help with trying to find a petfilter and all those cool mods for my resource files, and i would also like to know where all this VersionCommon.h, DPSrvr.cpp are found. are they the same as those from Tenpacy's Guide or a diffrent one.

Thanks ^-^
 
Hey Guys i just need help with trying to find a petfilter and all those cool mods for my resource files, and i would also like to know where all this VersionCommon.h, DPSrvr.cpp are found. are they the same as those from Tenpacy's Guide or a diffrent one.

Thanks ^-^

1. RELEASE SECTION.
2. those files are in source.

enjoy
 
1. RELEASE SECTION.
2. those files are in source.

enjoy

O.o How do i get the source files for my pserver i only have resource folded and client?

P.S. do you know what this means?
2011/ 9/17 16:04:35 FileName propMover.txt(849) : II_WEA_MOB_BEHEMOTH_ATK1 Not Found. : II_WEA_MOB_BEHEMOTH_ATK1 II_WEA_MOB_BEHEMOTH_ATK2 II_WEA_MOB_BEHEMOTH_ATK3 = 0.

And what do have to do to fix it?
 
, to fix your error , define II_WEA_MOB_BEHEMOTH_ATK1-II_WEA_MOB_BEHEMOTH_ATK3.
 
Hmm, so what your saying hell master i need to:
#define II_WEA_MOB_BEHEMOTH_ATK1 ******
or
#define II_WEA_MOB_BEHEMOTH_ATK1
#define II_WEA_MOB_BEHEMOTH_ATK2
#define II_WEA_MOB_BEHEMOTH_ATK3 all in defineObj.h?

Please be mroe specific ^-^
 
Hmm, so what your saying hell master i need to:
#define II_WEA_MOB_BEHEMOTH_ATK1 ******
or
#define II_WEA_MOB_BEHEMOTH_ATK1
#define II_WEA_MOB_BEHEMOTH_ATK2
#define II_WEA_MOB_BEHEMOTH_ATK3 all in defineObj.h?

Please be mroe specific ^-^

in defineitem.h and source files are in release section omg! what a moron,.... go learn to read and using search function.
 
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