- Joined
- Apr 19, 2014
- Messages
- 7
- Reaction score
- 0
i can open the studio and works fine but when i try to open the game with the launcher this happens.
Sorry for bad english
Sorry for bad english
Code:
--- Log started at Wed Jan 13 02:23:36 2016
000000.080| Checking for D3D11
000000.112| Game Version: Infestation: Survivor Stories v1.1.5 (build: Jan 13 2016 00:46:32) - final
000000.112| Available memory: 8106 MB
000000.130| r3dFS: version:January 13, 2016 7:53, 25893 files
000000.177| r3dFile: can't open local.ini
000000.177| Can't open file "local.ini"
000000.177| readGameOptionsFile: found INI at C:\Users\Rsrf\Documents\Arktos\WarZ\gameSettings.ini
000000.177| r3dFile: can't open local.ini
000000.177| Can't open file "local.ini"
000000.177| writeGameOptionsFile: Saving settings to C:\Users\Rsrf\Documents\Arktos\WarZ\gameSettings.ini
000000.182| readInputMap: found file at C:\Users\Rsrf\Documents\Arktos\WarZ\inputMap.xml
000000.182| writeInputMap: Saving settings to C:\Users\Rsrf\Documents\Arktos\WarZ\inputMap.xml
000000.182| userSettings: found file at C:\Users\Rsrf\Documents\Arktos\WarZ\userSettings.xml
000000.182| userSettings: Saving settings to C:\Users\Rsrf\Documents\Arktos\WarZ\userSettings.xml
000000.182| SOUND: initializing sound system
000000.189| SOUND: '1' sound drivers found
000000.189| SOUND: sound caps = 0xF8, speakermode= 2
000000.189| SOUND: sound driver 'Audífono del auricular (HyperX 7.1 Audio)'
000000.195| SOUND: sound system ready
000000.195| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000000.951| Starting voice
000000.951| VoipLog:[4] 2016-01-13 02:23:37.702031|INFO | | | TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK
000000.960| VoipLog:[3] 2016-01-13 02:23:37.711031|DEBUG |Direct Sound | | setting timer resolution to 1ms
000000.980| Playback device: AudÃfono del auricular (HyperX 7.1 Audio) (default)
000000.980| Capture device: Micrófono del auricular (HyperX 7.1 Audio) (default)
000000.987| Input Devices enabled: Mouse, Keyboard
000000.999| VMEM As seen through DDRaw: 971
000000.999| VMEM As seen through WMI: 0
000000.999| Setting mode: 1920x1080x32 Flags=4
000001.000| NVApi successfuly initialized.
000001.000| NVApi: stereo is not available. Stereo driver not installed?
000001.000| Adapter: NVIDIA GeForce GTX 645
000001.000| nvumdshim.dll 10.18.13.6143
000001.000| Monitor: \\.\DISPLAY1 (1920x1080)
000001.008| res adjusted 1920x1080->1914x1052
000001.009| r3dRenderLayer::SetMode(x=1914,y=1052,bpp=32,windowed=4,hz=60)
000001.009| Creating d3d device
000001.018| NVApi: failed to create stereo handle!
000001.019| GPU supports D3DQUERYTYPE_TIMESTAMP
000001.019| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000001.019| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
000001.019| We have 4036 MB texture memory
000001.046| r3dFont: Creating Verdana 10pt
000001.046| r3dFont: Finished creating Verdana 10pt
000001.047| Loading shaders...
000001.320| Finished loading shaders (0.273194 sec)!
000001.321| Started background thread: 21932
000001.341| Creating dynamic buffer of size 1.00 MB
000001.341| Creating dynamic buffer of size 0.09 MB
000001.344| Creating dynamic buffer of size 0.15 MB
000001.345| r3dFont: Creating Tahoma 12pt
000001.345| r3dFont: Finished creating Tahoma 12pt
000001.345| r3dFont: Creating Verdana 10pt
000001.345| r3dFont: Finished creating Verdana 10pt
000001.391| Creating render targets
000001.391| CreateDynamicEnvMap: creating of size 512x512x6000001.395| r3dFont: Creating Verdana 8pt
000001.396| r3dFile: can't open data/fonts/verdana_8_0.tga
000001.399| r3dFont: Finished creating Verdana 8pt
000001.442| Loaded 12 of 12 grass settings locations from the glist file
000001.443| Loaded 12 grass settings files
000002.721| SetHomeDir: Levels\WZ_FrontEndLighting
000002.722| We have 3792 MB texture memory
000002.759| PhysX Warning (invalid parameter): 'Wrong version: foundation version is 0x03020500, tried to create 0x03020400' at file ..\..\foundation\src\PsFoundation.cpp, line 152
000002.759| !!! ERROR: PxCreateFoundation failed!
000002.759| ... exiting

