- Joined
- Mar 23, 2009
- Messages
- 87
- Reaction score
- 13
Hello, i get this error when opening studio.exe on based overz sources.
My r3dlog.txt:
My r3dlog.txt:
Code:
--- TitanZ game log started at Tue Feb 14 12:44:26 2017
000001.352| Available memory: 8031 MB
000001.352| r3dFS: there is no volume file WZ_00.bin
000001.354| r3dFile: can't open local.ini
000001.354| Can't open file "local.ini"
000001.357| r3dFile: can't open local.ini
000001.357| Can't open file "local.ini"
000001.405| readInputMap: found file at C:\Users\pedro\Documents\OverZ\OverZ Settings\inputMap.xml
000001.408| writeInputMap: Saving settings to C:\Users\pedro\Documents\OverZ\OverZ Settings\inputMap.xml
000001.409| userSettings: found file at C:\Users\pedro\Documents\OverZ\OverZ Settings\userSettings.xml
000001.410| userSettings: Saving settings to C:\Users\pedro\Documents\OverZ\OverZ Settings\userSettings.xml
000001.411| SOUND: initializing sound system
000001.481| SOUND: '2' sound drivers found
000001.482| SOUND: sound caps = 0xFC, speakermode= 6
000001.482| SOUND: sound driver 'Alto-falantes (Razer Surround Audio Controller)'
000001.514| CSoundSystem disabled because of socket error
000001.514| LoadSoundEffects: SoundSystem not active
000001.514| Starting voice
000001.514| Client lib version: 3.0.2 [Build: 1342695053] SDK
000105.793| r3dBackgroundTaskDispatcher::Close
000105.793| Exiting background thread: 56860
000105.817|
000105.848| WARNING: pd3ddev have 10 reference counts
000105.899| Shutting down voice
000001.662| Playback device: Alto-falantes (Realtek High Definition Audio)
000001.662| Playback device: Alto-falantes (Razer Surround Audio Controller) (default)
000001.662| Capture device: Microfone (Realtek High Definition Audio) (default)
000001.770| Input Devices enabled: Mouse, Keyboard
000002.354| VMEM As seen through DDRaw: 2018
000002.354| VMEM As seen through WMI: 0
000002.354| Setting mode: 1280x720x32 Flags=0
000002.552| NVApi successfuly initialized.
000002.552| NVApi: stereo is not available. Stereo driver not installed?
000002.553| Adapter: NVIDIA GeForce GTX 650
000002.553| nvd3dum.dll 21.21.13.7849
000002.553| Monitor: \\.\DISPLAY1 (1280x720)
000002.556| r3dRenderLayer::SetMode(x=1280,y=720,bpp=32,windowed=0,hz=75)
000002.559| Creating d3d device
000002.657| NVApi: failed to create stereo handle!
000002.657| GPU supports D3DQUERYTYPE_TIMESTAMP
000002.657| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000002.657| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
000002.658| We have 4088 MB texture memory
000003.058| r3dFont: Creating Verdana 10pt
000003.059| r3dFont: Finished creating Verdana 10pt
000003.062| Loading shaders...
000005.670| Finished loading shaders (2.607339 sec)!
000005.674| Started background thread: 54916
000005.709| Creating dynamic buffer of size 1.00 MB
000005.709| Creating dynamic buffer of size 0.09 MB
000005.788| Creating dynamic buffer of size 0.15 MB
000005.789| Loading 'Data\ObjectsDepot\DepotConfig.xml'
000005.789| Loading 'Data\ObjectsDepot\LIGHTS\Objects.xml'
000005.789| r3dFile: can't open Data\ObjectsDepot\GAMEPLAY\Objects.xml
000005.789| Failed to load file: 'Data\ObjectsDepot\GAMEPLAY\Objects.xml'000005.789| !!! r3d_assert 'rv' at .\Sources\Editors\LevelEditor.cpp line 9476

