[HELP] Weapons Projectile trace

Newbie Spellweaver
Joined
Apr 14, 2016
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I'm trying to enable tracing of ammunition of 7.62 as in this video
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in weapons_projectiles.pbo/CfgAmmo.hpp. I have the following code

Code:
class B_762x54_Ball : BulletBase {
        scope = protected;
        hit = 12;
        indirectHit = 0;
        indirectHitRange = 0;
        cartridge = "FxCartridge_762";
        visibleFire = 22;    // how much is visible when this weapon is fired
        audibleFire = 22;
        visibleFireTime = 3;    // how long is it visible
        cost = 1.2;
        airLock = true;
        typicalSpeed = 860;
        model = "\dz\weapons\projectiles\tracer_red.p3d";
        tracerScale = 1.2;
        tracerStartTime = 0.075;
        tracerEndTime = 1;
        caliber = 1;
        airFriction = -0.00096;
        damageBarrel = 6;
        damageBarrelDestroyed = 60;
    };

model model = "\dz\weapons\projectiles\tracer_red.p3d"; It is already activated but it does not work

Can someone please help me. thank you

sorry about my English
 
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