i followed MakotoYuki's post but change the aura and objects so you can see the coliri and everything but i can't pack editor tells me it can't find the files so i don't know what to do i wait for your answers for help thanks.
MakotoYukiRe: DBOG 2.0 Open Source Development ProgressSorry I was very busy today. Update coming in a bit!- - - Updated - - -Okay, so thanks to ivan's help I was able to sort of figure out what the problem is with charging auras. The effect's models were very buggy with the model size (in hex, the size of the x-axis was 0 while its size on the bias x-axis was a number like 0.85). So, I tried fixing it to the best of my ability and it turned out much better than I expected. Although there are still bugs regarding aura size, it looks much better now than it did before!Here's how it looks like as an example with +0 pants and +15 pants:
MakotoYukiRe: DBOG 2.0 Open Source Development ProgressSorry I was very busy today. Update coming in a bit!- - - Updated - - -Okay, so thanks to ivan's help I was able to sort of figure out what the problem is with charging auras. The effect's models were very buggy with the model size (in hex, the size of the x-axis was 0 while its size on the bias x-axis was a number like 0.85). So, I tried fixing it to the best of my ability and it turned out much better than I expected. Although there are still bugs regarding aura size, it looks much better now than it did before!Here's how it looks like as an example with +0 pants and +15 pants:
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bug here is that sometimes there's one or two waves that have incorrect sizes but most of them have the correct size! I will look into this very soon. If you guys have any further tips, feel free to let me know! I have uploaded the modified visual effect file on a separate repo on github.- - - Updated - - -Make sure to also read the README.md file on the repo! It tells you how to use the modified visual effect file.- - - Updated - - -Another update coming soon!- - - Updated - - -Charge auras are now properly displaying! Thanks to ivan's immense help, I now know how to edit effects. In the future I will modify the Venus tool to try to have it save any changes instead of having to manually use hex editting to modify effects. The new modified effects file is on the github!Here's how auras look now:
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