Help with some mod?

Newbie Spellweaver
Joined
Feb 9, 2009
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I'm not sure if this is legal or not but yea, I wonder if there is a modification that will automatically sell stuff from my inventory using double click. no need to drag or anything..
 
Normally Id say to read the source it's fairly easy to make mods but why not save your day here you go.

Open WndField.cpp

search for

Code:
// ÇÁ·ÎÆÛƼ°¡ ³ÎµÇ¼­ Á״´Ù.

under

Code:
if( pProp )
{

add this

Code:
					CWndShop* wndShop = (CWndShop*)g_WndMng.GetWndBase( APP_SHOP_ );
					if( wndShop )
					{
						BOOL bWarning = FALSE;
						if( ( (CItemElem*)pFocusItem )->IsCharged() )
							bWarning = TRUE;

						if( g_pPlayer->m_Inventory.IsEquip( ( (CItemElem*)pFocusItem )->m_dwObjId ) == FALSE )
						{
							if( bWarning )
							{
								SAFE_DELETE( wndShop->m_pWndWarning );
								SAFE_DELETE( wndShop->m_pWndConfirmSell );
								wndShop->m_pWndWarning = new CWndWarning;
								wndShop->m_pWndWarning->m_pItemElem = (CItemElem*)pFocusItem;
								wndShop->m_pWndWarning->m_pMover = wndShop->m_pMover;
								wndShop->m_pWndWarning->Initialize( this, APP_WARNING );
							}
							else
							{
								SAFE_DELETE( wndShop->m_pWndWarning );
								SAFE_DELETE( wndShop->m_pWndConfirmSell );
								wndShop->m_pWndConfirmSell = new CWndConfirmSell;
								wndShop->m_pWndConfirmSell->m_pItemElem = (CItemElem*)pFocusItem;
								wndShop->m_pWndConfirmSell->m_pMover = wndShop->m_pMover;
								wndShop->m_pWndConfirmSell->Initialize( this, APP_CONFIRM_SELL );
							}
						}
						else
						{
							g_WndMng.PutString( prj.GetText(TID_GAME_EQUIPTRADE), NULL, prj.GetTextColor(TID_GAME_EQUIPTRADE) );
						}
					}
 
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