Newbie Spellweaver
- Joined
- Jul 24, 2023
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I just started with programming in emulators but a doubt arose, where can I find the ids of objects with collision to add to other objects, for example the barricades that have an id and a static_id that gives the collision and appearance
Example: Barricades of Gelkmaros
<!-- Barricade -->
<spawn npc_id="219599" respawn_time="300">
<spot x="465.5430" y="1823.3699" z="358.8571" static_id="4046"/>
<spot x="471.2525" y="1828.5531" z="358.8571" static_id="4048"/>
<spot x="662.6279" y="1857.0714" z="352.5313" static_id="4049"/>
<spot x="656.5058" y="1856.9066" z="352.7263" static_id="4051"/>
<spot x="707.0521" y="2037.0741" z="342.8170" static_id="4090"/>
<spot x="713.1741" y="2037.2389" z="342.6220" static_id="4091"/>
</spawn>
Where i find this number to add in data\static_data\spawns\Rifts\220070000_Gelkmaros.xml
Robyson can help me please
Example: Barricades of Gelkmaros
<!-- Barricade -->
<spawn npc_id="219599" respawn_time="300">
<spot x="465.5430" y="1823.3699" z="358.8571" static_id="4046"/>
<spot x="471.2525" y="1828.5531" z="358.8571" static_id="4048"/>
<spot x="662.6279" y="1857.0714" z="352.5313" static_id="4049"/>
<spot x="656.5058" y="1856.9066" z="352.7263" static_id="4051"/>
<spot x="707.0521" y="2037.0741" z="342.8170" static_id="4090"/>
<spot x="713.1741" y="2037.2389" z="342.6220" static_id="4091"/>
</spawn>
Where i find this number to add in data\static_data\spawns\Rifts\220070000_Gelkmaros.xml
Robyson can help me please
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