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how do EXP caps give more EXP?

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i tryed much, changed here, changed there, results was... still 1%-5% (or at all "not a useable item") created new EXP caps, took all from EXP cap, changed name, min abilit and max, inserted the poop in ti_item.cfg... they are working, but not as they have to :-/ :grr:
 
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Legend
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Did you change values "AbilityMin" and "AbilityMax"?
Or do you like to have an item like a level up capsule? (small hint: the parameter to add exp directly is "165" )
 
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Skilled Illusionist
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just go to see on your admin tool a shitt button set level and see on it all lvl exp you need for all lvl that you can edit thaht on SQL (ti_items?) and generate a new omi.tex replase on you server files or update or patch them and run .
 
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Junior Spellweaver
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EXTREMELY easy to do!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

edit in ur sql database add more digits to the amount of exp it gives
 
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[solved]

working now (only a little error but that i will fix on another way)
 
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