How Runescape Works

Newbie Spellweaver
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Hello guys. I am working on my own Java Applet project by the name of Vital-Plasma which will be an applet based Java 3D Game. Im just wondering with my experiences in Applets runescape is a monster. Not of its graphics. For the fact that it can keep on displaying it self when it changes. So this is something in Java called runnable. So here is my engine architecture

Run() > repaint() > MainFrameHandler.printFrame > ??

Well basically the Run part is obvious. The repaint part is too basically we repaint. And in the repaint method i made something called a MainFrameHandler. This will handle all requests to print frames and stuff. So printFrame will take whatever the data is sent into it and print a frame of whats going on. So like runescape it could stay on as I also have an unlimited loop in the run() method. So i was wondering if i will encounter any odd errors or if there is a better alternative to this.

~becool
Thanks
 
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