Tutorial for use others languages in client. Will be a easy tutorial, follow the steps below.
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Step 1
I have all theses files in my "ADS" folder from my client.
For they works in game i'll edit the service.ini and put the name of languagedata file. (You can find service.ini in your main folder of your client.)
Like this
For example, in my ads folder have "languagedata_en.loc"
You go edit the "service.ini" and will put in "RES= _EN_"
If you want a portuguese or other files for you client.
For example i have the "languagedata_pt.loc"
in service.ini i'll put "RES= _PT_"
The "RES" line take the only "_pt" name from .loc files. Understand ?
Like languagedata_ru.loc; The "RES" will take only the "_ru"
For they works in game i'll edit the service.ini and put the name of languagedata file. (You can find service.ini in your main folder of your client.)
Like this
SERVICE.INI:[SERVICE]
TYPE=GT
# AS YOU CAN SEE IN MY ADS FOLDER HAVE A LOT OF .LOC FILES
# FOR YOU PUT THESES TRANSLATIONS IN YOUR GAME YOU NEED CHANGE THIS LINE
RES= _EN_
[GT]
...
For example, in my ads folder have "languagedata_en.loc"
You go edit the "service.ini" and will put in "RES= _EN_"
If you want a portuguese or other files for you client.
For example i have the "languagedata_pt.loc"
in service.ini i'll put "RES= _PT_"
The "RES" line take the only "_pt" name from .loc files. Understand ?
Like languagedata_ru.loc; The "RES" will take only the "_ru"
SERVICE.INI:[SERVICE]
TYPE=GT
# IF YOU HAVE ANOTHER .LOC FILE AS I HAVE, NEED CHANGE EVETYTIME YOU WANT A NEW LANGUAGE.
# FOR EXAMPLE I HAVE "languagedata_pt.loc" PORTUGUESE TRANSLATION, I NEED CHANGE THIS LINE TO
# "RES=_PT_" BECAUSE THE languagedata_"PT".loc HAVE THIS
RES= _PT_
[GT]
...
Special thanks for Satan from EmuDevs whos create the png images with high quality.
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