How to add reflections?

Adding reflections is a resource edit unless you force it through the source, but the "sparkly" "reflection" is caused by the column nReflect
rough area

DWORD dwLimitLevel1; // Á¦ÇÑ·¹º§1
int nReflect; // ¸®Ç÷º¼Ç ¿É¼Ç.
DWORD dwSndAttack1; // È¿°úÀ½ : °ø°Ý 1
DWORD dwSndAttack2; // È¿°úÀ½ : °ø°Ý 2
DWORD dwQuestId;
TCHAR szTextFileName[64]; // item¿¡ GM command¿¡ ³Ö´Â °Í¿¡ »ç¿ë
 
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