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download the pakmaker in the release section, unpak all the official projectg*.pak and either edit the images you want or do what i did. I copied them from PangYa US.
After you unpak all those .pak files you rename the data folder (which pangupk.exe makes) to something else, then make your own data folder. Copy all the files you want into that folder and then run "mkpypak.exe data" while standing inside the pakmaker folder.
You will end up with a projectgxxx.pak, search the forum for information about quickpather and you will know how to use it.
Changing the 3D background scene is rather simple. Changing the particle effects and BGM is not, though.
You say you want the classic background? That'd be Blue Lagoon.
Here's how you'd do that:
- Open your ProjectG.exe in a hex-editor
- Search for the text string "FrUpgradeCaddieDlg"
- Navigate 10 bytes to the right
- Assuming you're using an executable with the christmas background, you'll see a string "xmas", replace it with "blue". The available names for the backgrounds can be obtained from the unpacked projectg_blue/pola/moon/sand/silv/etc. PAK files, just unpack them and go into the "rank" subfolder and note what the prefix for that background is (i.e. blue).
- There is no next step (except testing)
If you figure out a proper way to change the BGM (that means: without swapping MP3 references that'll completely replace music titles) or deactivate the particle effects, please report back.
If you figure out a proper way to change the BGM (that means: without swapping MP3 references that'll completely replace music titles) or deactivate the particle effects, please report back.
Do a search for the text "ui_desktop_icon_click" then scroll up and you'll see two MP3s listed. These are the ones you want to change. The mp3 filenames need to start at the same starting bytes as the original filenames. It doesn't go by number of bytes. I'm trying to figure out the particles now.
Open file ProjectG.exe by hexedit
search winter_ride.mp3 >> and edit to BGM sound