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If you want to modify any weapon/accessory to have insane amount of damage. Just look through the 1_longsword - 5_Dagger Browser Data (using sqlite browser) and to look for a specific item just click on index and search the id value of the item (I used bdo database *google it*).
You will want to search for the Row with DDD, RDD, or MDD since i don't know what they stand for... however, I do know what they do.
DDD= phy melee damage
RDD = phy/range damage [most likely range bow uses this]
MDD = magic/range damage
Here is an example:
[Base Value| Enchanment +0]
Kzarka weapon has: (Using Kzarka Langbow for example)
[AP: 18~22]
and the database show it as 1D5+17 this means its 1+17 D 5+17 which is AP: 18~22 (your everyday how to math 101) so what you just want to change is the +[insertvalue] like this 1D5+9999
You can also change the values for other stats as well, but be sure to make a backup of your sqlite file just in case something goes wrong.
Dhit = Melee accuracy
RHit = range Accuracy
Mhit = Magic accuracy
DDV = Phy Evasion
RDV = Range Evasion
MDV = Magic Evasion
HDDV = Phy Damage Evasion (+add)
HRDV = Range Damage Evasion (+add)
HMDV = Magic Damage Evasion (+add)
DPV = Phy Damage Reduction
RPV = Range Damage Reduction
MPV = Magic Damage Reduction
HDPV = Phy Damage Reduction (+add)
HRPV = Range Damage Reduction (+add)
HMPV = Magic Damage Reduction (+add)
Extra:
There are other stats call VariedMaxHP these are the base stats for HP/MP/RecoverHP/RecoverMP/Critical Level [ values 1-5]/ Attack Speed [ values 1-5]/Cast Speed [ values 1-5]/ Movement Speed [ values 1-5]/ Collection Speed (Gathering) [ values 1-5]/ Droprate speed (Luck) [ values 1-5]/ Swiming speed [ values 1-5] and Fishing Speed [ values 1-5]
The one that say speed at the end are max/cap at level 5 going above it won't make a difference, however for HP/MP and recover it can be any values.
Note: Also you won't see the value change on the item itself because the description is written in the client, but the damage value you edit does work its basically *Hidden*
You will want to search for the Row with DDD, RDD, or MDD since i don't know what they stand for... however, I do know what they do.
DDD= phy melee damage
RDD = phy/range damage [most likely range bow uses this]
MDD = magic/range damage
Here is an example:
[Base Value| Enchanment +0]
Kzarka weapon has: (Using Kzarka Langbow for example)
[AP: 18~22]
and the database show it as 1D5+17 this means its 1+17 D 5+17 which is AP: 18~22 (your everyday how to math 101) so what you just want to change is the +[insertvalue] like this 1D5+9999
You can also change the values for other stats as well, but be sure to make a backup of your sqlite file just in case something goes wrong.
Dhit = Melee accuracy
RHit = range Accuracy
Mhit = Magic accuracy
DDV = Phy Evasion
RDV = Range Evasion
MDV = Magic Evasion
HDDV = Phy Damage Evasion (+add)
HRDV = Range Damage Evasion (+add)
HMDV = Magic Damage Evasion (+add)
DPV = Phy Damage Reduction
RPV = Range Damage Reduction
MPV = Magic Damage Reduction
HDPV = Phy Damage Reduction (+add)
HRPV = Range Damage Reduction (+add)
HMPV = Magic Damage Reduction (+add)
Extra:
There are other stats call VariedMaxHP these are the base stats for HP/MP/RecoverHP/RecoverMP/Critical Level [ values 1-5]/ Attack Speed [ values 1-5]/Cast Speed [ values 1-5]/ Movement Speed [ values 1-5]/ Collection Speed (Gathering) [ values 1-5]/ Droprate speed (Luck) [ values 1-5]/ Swiming speed [ values 1-5] and Fishing Speed [ values 1-5]
The one that say speed at the end are max/cap at level 5 going above it won't make a difference, however for HP/MP and recover it can be any values.
Note: Also you won't see the value change on the item itself because the description is written in the client, but the damage value you edit does work its basically *Hidden*
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