- Joined
- Apr 2, 2007
- Messages
- 260
- Reaction score
- 1
Code:
else if(strcmp(name, "end1301007") == 0) Skills::end1301007(player); // Hyper Body - Spearman
Code:
else if(skillid == 1301007){ // Hyper Body - Spearman
timer->stop(player, "end1301007");
end1301007(player);
}
Code:
else if(skillid == 1301007){ // Hyper Body - Spearman
vals.push_back(skills[skillid][level].x);
vals.push_back(skills[skillid][level].y);
timer->stop(player, "end1301007");
SkillsPacket::useSkill(player, Maps::info[player->getMap()].Players , skillid, skills[skillid][level].time*1000, 0, (char) 0x20, 0, 0, 0, 0, 0, 0, vals, 1);
timer->setSkillTimer(player, "end1301007", skills[skillid][level].time*1000);
}
Code:
void Skills::end1333337(Player* player){ // Hyper Body - Spearman
SkillsPacket::endSkill(player, Maps::info[player->getMap()].Players, 0, (char) 0x20, 0, 0, 0, 0, 0, 0, 1);
}
Code:
static void end1301007(Player* player); // Hyper Body - Spearman
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