Hyper Body

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Experienced Elementalist
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Code:
else if(strcmp(name, "end1301007") == 0) Skills::end1301007(player); // Hyper Body - Spearman

Code:
	else if(skillid == 1301007){ // Hyper Body - Spearman
		timer->stop(player, "end1301007");
		end1301007(player);
	}

Code:
	else if(skillid == 1301007){ // Hyper Body - Spearman
		vals.push_back(skills[skillid][level].x);
		vals.push_back(skills[skillid][level].y);
		timer->stop(player, "end1301007");
		SkillsPacket::useSkill(player, Maps::info[player->getMap()].Players , skillid, skills[skillid][level].time*1000, 0, (char) 0x20, 0, 0, 0, 0, 0, 0, vals, 1);
		timer->setSkillTimer(player, "end1301007", skills[skillid][level].time*1000);
	}

Code:
void Skills::end1333337(Player* player){ // Hyper Body - Spearman
	SkillsPacket::endSkill(player, Maps::info[player->getMap()].Players, 0, (char) 0x20, 0, 0, 0, 0, 0, 0, 1);
}

Code:
	static void end1301007(Player* player); // Hyper Body - Spearman

 
Re: [Release] Hyper Body

One error:

.\Skills.cpp(504) : error C2084: function 'void Skills::end1001003(Player *)' already has a body
c:\documents and settings\chris wong\desktop\project khaos\maplestoryserver\Skills.h(50) : see previous definition of 'end1001003'

Ill try fix it now, shouldnt be too hard :P
 
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