Hello everyone, I'm currently working on a Perfect World 1.7.4 server and I'm trying to restore/fix the Ice Hell dungeon.
The dungeon itself exists in the client/server files, but I'm having trouble understanding how the dungeon is actually implemented and triggered. In particular, I'm trying to find out:
1. Which server-side files or source code are responsible for the Ice Hell instance?
2. How is the dungeon entrance/instance creation triggered?
3. Is the dungeon started through a quest, NPC script, server-side instance code, or a combination of these?
4. Are there any specific source files, scripts, or configurations that I should look at?
I have access to the server source code and client files, and I'm trying to understand the original implementation rather than simply copy a solution.
If anyone has experience with Perfect World 1.7.x or has worked with the Ice Hell dungeon before, I would really appreciate any guidance or pointers on where to look.
Thank you!
The dungeon itself exists in the client/server files, but I'm having trouble understanding how the dungeon is actually implemented and triggered. In particular, I'm trying to find out:
1. Which server-side files or source code are responsible for the Ice Hell instance?
2. How is the dungeon entrance/instance creation triggered?
3. Is the dungeon started through a quest, NPC script, server-side instance code, or a combination of these?
4. Are there any specific source files, scripts, or configurations that I should look at?
I have access to the server source code and client files, and I'm trying to understand the original implementation rather than simply copy a solution.
If anyone has experience with Perfect World 1.7.x or has worked with the Ice Hell dungeon before, I would really appreciate any guidance or pointers on where to look.
Thank you!

