Newbie Spellweaver
- Joined
- May 15, 2023
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I wonder if someone already did skinned models importer/exporter (like Blender) other than Max/Maya?
The static models are good enough to import with 3d model converter (scb to obj) but when importing animated models, it discards the bone/skeleton part.
The static models are good enough to import with 3d model converter (scb to obj) but when importing animated models, it discards the bone/skeleton part.
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