Improved Katana Animations

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MAIET removed some useless animations for certain combat actions of the Sword and Dagger. It came with patch 662 but I didn't really know what it was until I read it on the Ijji forum.

It's pretty good and I think you all should update them. It's about the combination of moves when you stand with a sword and click 4-5 times. There's some changes with the dagger too.
It's faster and better.

Replace all these files in the man.mrs and woman.mrs respectively. No XML edits are required.

Downloads:
The password of the files is : phoenix
 

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Maiet messed it a bit up at the combo finish.
They put the Armature a bit too high so you fall after the Combo Finish.
It realy is Faster, duno how it affects Kstyling caus i normaly Dstyle
(didnt check the dagger animations yet).
Ofc thats no big problem with the height thing, just a bit slacky of em.
I also cant do a Full Combo after a Combo, its always Full Combo -> First and only Slash -> Full Combo.
Kinda wierd.

Edit:
A Slash just before a Lunge looks kinda weird, tough it finaly shows the animation of the stab other than just the Lunge animation.
But the Massive Release of Dagger is just Gay D:
 
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I just recorded both versions and tbh, I couldn't really see a difference :P although the filesize has decreased. But I noticed the same as HellSniper. After 1 combo it does 1 single slash 90% of the times. Hard to do 2 combos at a time.
 
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tested on ijji. those animations realy maskes gameplay dificult (most in glad fights)
Harder to defense, less masives works on other ppl, way faster moving etc etc
I myself had hard time getting used to those animations in glad fights lol.
 
Besides that it goes faster, i didn't see much of a difference either.
Maybe if i saw em both next to each other.

Thanks for release though ^.^
 
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