- Joined
- Feb 16, 2013
- Messages
- 374
- Reaction score
- 15
GLCharacter.cpp
GLCharClient.cpp
DxCharSham.cpp
can you share your source code for lightning effects only??pls?
GLCharacter.cpp
GLCharClient.cpp
DxCharSham.cpp
can you share your source code for lightning effects only??pls?
i can't for my code 3 people did it, me and the other 2
they both retire from rz
i can't for my code 3 people did it, me and the other 2
they both retire from rz
i can't for my code 3 people did it, me and the other 2
they both retire from rz
anyone know how to fix PK WIN and LOSE?
if you used the old juver source that sir ramispo shared its working properly with the shared database rangame1
in this case im just need merge ramispo shared source to my source?
how about server selection login background?absolutely correct..
just wanna ask something..is that lightning eff use cps??or just use egp??i'll try to build for you all for free..maybe this one is my last contribution..
absolutely correct..
just wanna ask something..is that lightning eff use cps??or just use egp??i'll try to build for you all for free..maybe this one is my last contribution..
absolutely correct..
just wanna ask something..is that lightning eff use cps??or just use egp??i'll try to build for you all for free..maybe this one is my last contribution..
absolutely correct..
just wanna ask something..is that lightning eff use cps??or just use egp??i'll try to build for you all for free..maybe this one is my last contribution..
// GForceFX 22-06-2013 Official electric effectif ( ( emPiece == PIECE_UPBODY || emPiece == PIECE_LOBODY || emPiece == PIECE_GLOVE || emPiece == PIECE_FOOT ) )
{
switch (emPiece)
{
case PIECE_UPBODY: m_pSkinChar->ResetPiece(PIECE_ELE01); break;
case PIECE_LOBODY: m_pSkinChar->ResetPiece(PIECE_ELE02); break;
case PIECE_GLOVE: m_pSkinChar->ResetPiece(PIECE_ELE03); break;
case PIECE_FOOT: m_pSkinChar->ResetPiece(PIECE_ELE04); break;
}
if ( ItemCustom.GETGRADE_EFFECT() > 5 )
{
CString strEle, strSex, strPiece;
if( emSex == GLCC_MAN ) strSex = "m";
else strSex = "w";
switch (emPiece)
{
case PIECE_UPBODY: strPiece = "body"; break;
case PIECE_LOBODY: strPiece = "leg"; break;
case PIECE_GLOVE: strPiece = "hand"; break;
case PIECE_FOOT: strPiece = "foot"; break;
}
strEle.Format("%s_bs_%s_enchent+%d.cps", strSex, strPiece, ItemCustom.GETGRADE_EFFECT());
m_pSkinChar->SetPiece ( strEle, m_pd3dDevice, NULL, TRUE );
}
}
hahahahere's the code gforce gave it to me still bug when u remove item the effect stays maybe put a clear code to fix
i don't believe someone coded their elec effect like this way maybe they just also got the code from gforce or someone because i know this code was made by gforce, maybe they just don't want to share or they only want showoff![]()
BTW can you uploaded the files for those who lazy people like me lol"maybe they just don't want to share or they only want showoff"
i already posted the code here lol maybe it's your job to find how and where to put it.
you know what's the problem in this section? if someone share a file they all want to be spoon feed cmon people we all came from nothing, the moment i got this i also don't know where to put it even gforce didnt told where to, what i did is trial and error there's nothing wrong with trial and error remember experience is the best teacher better try it out yourself
example this line
is it familiar with you? look at it, try to search keywords for example this ItemCustom where can i find a code same as that? wouldn't that be a hint? the search results said GLCharacter.cpp has that keyword maybe i should put it there, am i making sense?